Valtauri Elf
Race: Elf
Ethnicity: Valtauri (val-TAR-ee)
Physical Description: Fair skinned, blonde to brown hair.
Background: The Valtauri are also known as wood elves by humans. They are the most common race of elves seen throughout Aorlan. The great old forests Linde Lothtaur and Dinbrethil, The Great Birch Woods contain their two largest kingdoms where they often dwell in large ancient trees. Secluded in their forests, far from the combatants of the Great War, the Valtauri suffered few effects of the Great Cataclysm.
Language: Valtauran dialect of Elvish
Primary Population Centers: Dinbrethil, The Great Birch Woods, Linde Lothtaur, Mithtaur, Pherentaur, Tauralaire, Tauralam
Secondary Population Centers: Ceodaria, Denos, Gilsha, Hornwood, Gortaurtillion, Nan Echor, Orrosi Mountains
Minor Population Centers: Aeongol, Alvalariel, Andunoros Range, Arnheim, Bentrock Hills, Carakoros Range, Dreadthorn Forest, Gorereg Taur, Kheleckoros Range, Liagrov Forest, Pelarr, Tauramarth, The Forest of Doom, Thontaur Forest, Torheim, Uldeen Hills, Venn
Character Class Prevalence
Very common: Arcane Caster, Archer, Fighter, Ranger, Rogue
Common: Bard, Divine Caster, Druid, Scout
Uncommon: Elementalist
Rare: Barbarian, Knight, Martial Artist, Occult Caster, Scientist, Shaman
Deity Worship Prevalence
Dominant: Shondei
Prominent: Alzahar, Yvonna
Peripheral: Aaa, Akk, Amundabi, Arranis, Belekk, Dorakk, Jalud Ul, Lir Dhal, Oconi, Oudinwa, Sedgalla, Shaeya, Skarlun, Sunnhet, T'butae, Wu'lor
Obscure: Aeosh, Anaras, Caruntari, Dkarmun, Drottinn, Eru, Goun'ah, Magnir, Rhomm, Tinwetari, Uin
Forbidden: Morwyn, Torukk, Utekh Vul, Xogoth
Forgotten or Unknown: Khazharum, Nharr, Nirhuin
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Generic Character Creation Guidelines:
Ability Score Racial Traits: They tend to be more dexterous and smarter than humans while not being as hardy.
Size: They are medium sized creatures and receive no bonuses or penalties due to their size.
Base Speed: They have a base speed of 30 feet.
Languages: They begin play speaking Common and the Valtauran dialect of the elvish language. Valtauri with high Intelligence scores can learn additional languages.
Racial Traits: They receive a bonus to overcome spell resistance when casting spells against opponents. They are very knowledgeable when attempting to identify the properties of magic items. They have keen senses that give them better perception than humans. They possess an affinity for the natural world and an increased knowledge of how nature works. They receive a bonus to overcome spell resistance when casting spells against opponents. They are very knowledgeable when attempting to identify the properties of magic items. They are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon. They can see twice as far as humans in conditions of dim light.
Ethnicity: Valtauri (val-TAR-ee)
Physical Description: Fair skinned, blonde to brown hair.
Background: The Valtauri are also known as wood elves by humans. They are the most common race of elves seen throughout Aorlan. The great old forests Linde Lothtaur and Dinbrethil, The Great Birch Woods contain their two largest kingdoms where they often dwell in large ancient trees. Secluded in their forests, far from the combatants of the Great War, the Valtauri suffered few effects of the Great Cataclysm.
Language: Valtauran dialect of Elvish
Primary Population Centers: Dinbrethil, The Great Birch Woods, Linde Lothtaur, Mithtaur, Pherentaur, Tauralaire, Tauralam
Secondary Population Centers: Ceodaria, Denos, Gilsha, Hornwood, Gortaurtillion, Nan Echor, Orrosi Mountains
Minor Population Centers: Aeongol, Alvalariel, Andunoros Range, Arnheim, Bentrock Hills, Carakoros Range, Dreadthorn Forest, Gorereg Taur, Kheleckoros Range, Liagrov Forest, Pelarr, Tauramarth, The Forest of Doom, Thontaur Forest, Torheim, Uldeen Hills, Venn
Character Class Prevalence
Very common: Arcane Caster, Archer, Fighter, Ranger, Rogue
Common: Bard, Divine Caster, Druid, Scout
Uncommon: Elementalist
Rare: Barbarian, Knight, Martial Artist, Occult Caster, Scientist, Shaman
Deity Worship Prevalence
Dominant: Shondei
Prominent: Alzahar, Yvonna
Peripheral: Aaa, Akk, Amundabi, Arranis, Belekk, Dorakk, Jalud Ul, Lir Dhal, Oconi, Oudinwa, Sedgalla, Shaeya, Skarlun, Sunnhet, T'butae, Wu'lor
Obscure: Aeosh, Anaras, Caruntari, Dkarmun, Drottinn, Eru, Goun'ah, Magnir, Rhomm, Tinwetari, Uin
Forbidden: Morwyn, Torukk, Utekh Vul, Xogoth
Forgotten or Unknown: Khazharum, Nharr, Nirhuin
Switch to Pathfinder 1 Character Creation Guidelines
Switch to Pathfinder 2 Character Creation Guidelines
Switch to D&D Character Creation Guidelines
Switch to Shadowdark Character Creation Guidelines
Generic Character Creation Guidelines:
Ability Score Racial Traits: They tend to be more dexterous and smarter than humans while not being as hardy.
Size: They are medium sized creatures and receive no bonuses or penalties due to their size.
Base Speed: They have a base speed of 30 feet.
Languages: They begin play speaking Common and the Valtauran dialect of the elvish language. Valtauri with high Intelligence scores can learn additional languages.
Racial Traits: They receive a bonus to overcome spell resistance when casting spells against opponents. They are very knowledgeable when attempting to identify the properties of magic items. They have keen senses that give them better perception than humans. They possess an affinity for the natural world and an increased knowledge of how nature works. They receive a bonus to overcome spell resistance when casting spells against opponents. They are very knowledgeable when attempting to identify the properties of magic items. They are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon. They can see twice as far as humans in conditions of dim light.