Dkarmun
Pronounced: duh-CAR-mun
Titles: God of Entropy and Chaos
Divine Rank: Primal God
Position: Dkarmun was the second God that formed when Aaa was tired of being alone and sought to create a companion. Aaa accidently introduced a small flaw in his design, and it ended up creating Dkarmun, the God of Entropy and Chaos. Dkarmun is involved in a great universe wide power struggle with Tinwetari and seldom has the time or inclination to pay attention to Raios.
Appearance: Dkarmun is depicted as a shadowy figure wrapped in the shadows of a nebula. He is composed of dark matter that has no defined shape and is ever changing its form.
Backstory: Dkarmun was created by Aaa, the God of Time and Space. As soon as he became conscious, he began to change form and flow out into the universe. Parts of him began to diffuse so that entropy and chaos was slowly infused into the surrounding cosmos. With the birth of Tinwetari, the cosmos suddenly changed as the light from her newborn stars lit up the surrounding areas. Dkarmun became alarmed at the sudden change and began to influence these new creations with his powers of entropy. This has led to an ageless struggle between Tinwetari and Dkarmun as each sought to create the universe in their own way. These conflicts have meant that Dkarmun’s attention rarely turns to Raios.
Holy Symbol: Twelve-pointed star
Alignment: Chaotic Neutral
Cleric Alignments: Chaotic Neutral is preferred. Chaotic Good and Chaotic Evil are allowed.
Portfolio: Entropy, Chaos
Domains: Entropy, Chaos
Allies: Caruntari
Enemies: Rhomm, Tinwetari
Holy Weapon: Three ball spiked flail
Dogma, Clergy, Temples: The followers of Dkarmun, like their god, prefer to stay hidden in the shadows and operate in secrecy. The temples dedicated to Dkarmun are small and hidden away, out of sight of lawful authorities. In many cases, the temples are underground, with only initiated followers knowing the location. The clergy and followers of Dkarmun are few in number.
Tenets: The followers of Dkarmun are involved in many shadowy activities behind the scenes in a long running battle against the forces of law.
Paladin Code: None
Sects and Cults: None
Titles: God of Entropy and Chaos
Divine Rank: Primal God
Position: Dkarmun was the second God that formed when Aaa was tired of being alone and sought to create a companion. Aaa accidently introduced a small flaw in his design, and it ended up creating Dkarmun, the God of Entropy and Chaos. Dkarmun is involved in a great universe wide power struggle with Tinwetari and seldom has the time or inclination to pay attention to Raios.
Appearance: Dkarmun is depicted as a shadowy figure wrapped in the shadows of a nebula. He is composed of dark matter that has no defined shape and is ever changing its form.
Backstory: Dkarmun was created by Aaa, the God of Time and Space. As soon as he became conscious, he began to change form and flow out into the universe. Parts of him began to diffuse so that entropy and chaos was slowly infused into the surrounding cosmos. With the birth of Tinwetari, the cosmos suddenly changed as the light from her newborn stars lit up the surrounding areas. Dkarmun became alarmed at the sudden change and began to influence these new creations with his powers of entropy. This has led to an ageless struggle between Tinwetari and Dkarmun as each sought to create the universe in their own way. These conflicts have meant that Dkarmun’s attention rarely turns to Raios.
Holy Symbol: Twelve-pointed star
Alignment: Chaotic Neutral
Cleric Alignments: Chaotic Neutral is preferred. Chaotic Good and Chaotic Evil are allowed.
Portfolio: Entropy, Chaos
Domains: Entropy, Chaos
Allies: Caruntari
Enemies: Rhomm, Tinwetari
Holy Weapon: Three ball spiked flail
Dogma, Clergy, Temples: The followers of Dkarmun, like their god, prefer to stay hidden in the shadows and operate in secrecy. The temples dedicated to Dkarmun are small and hidden away, out of sight of lawful authorities. In many cases, the temples are underground, with only initiated followers knowing the location. The clergy and followers of Dkarmun are few in number.
Tenets: The followers of Dkarmun are involved in many shadowy activities behind the scenes in a long running battle against the forces of law.
Paladin Code: None
Sects and Cults: None