Akk
Pronounced: AHK
Titles: God of Cold, God of Ice, God of the North, The Frozen God
Divine Rank: Intermediate God, Child of Raios
Position: Akk is the God of Cold. He is the son of Lir Dhal, the Sun God, and Yvonna, the Goddess of the Earth. He was created to assist with the shaping of the planet of Raios. He is the Lord of ice and has dominion over the coldest areas on Raios.
Appearance: Colossal sized giant male appearing to be made of ice and snow. Akk often camouflages himself to appear to be nothing more than a snow and ice covered peak in the mountains.
Backstory: Akk assisted with the shaping of Raios. As the absolute master of the elements of ice and cold on Rios he helped to sculpt mountains and valleys by creating enormous glaciers that ground down the rock and turned them into powder.
Holy Symbol: Clear quartz crystal with engraved runes.
Alignment: Lawful Evil
Cleric Alignments: Lawful Evil is preferred. Lawful Neutral and Neutral Evil is allowed.
Portfolio: Cold, Ice, Snow, Winter
Domains: Cold, Weather
Allies: none
Enemies: Goun'ah
Holy Weapon: Great Club
Dogma, Clergy, Temples: Akk is worshipped by few except those who live in alpine areas or far to the north. Temples of Akk are often carved out of ice or built using carved blocks of ice.
Tenets: Embrace the cold to find true connection with Akk.
Paladin Code: None
Sects and Cults: None
Titles: God of Cold, God of Ice, God of the North, The Frozen God
Divine Rank: Intermediate God, Child of Raios
Position: Akk is the God of Cold. He is the son of Lir Dhal, the Sun God, and Yvonna, the Goddess of the Earth. He was created to assist with the shaping of the planet of Raios. He is the Lord of ice and has dominion over the coldest areas on Raios.
Appearance: Colossal sized giant male appearing to be made of ice and snow. Akk often camouflages himself to appear to be nothing more than a snow and ice covered peak in the mountains.
Backstory: Akk assisted with the shaping of Raios. As the absolute master of the elements of ice and cold on Rios he helped to sculpt mountains and valleys by creating enormous glaciers that ground down the rock and turned them into powder.
Holy Symbol: Clear quartz crystal with engraved runes.
Alignment: Lawful Evil
Cleric Alignments: Lawful Evil is preferred. Lawful Neutral and Neutral Evil is allowed.
Portfolio: Cold, Ice, Snow, Winter
Domains: Cold, Weather
Allies: none
Enemies: Goun'ah
Holy Weapon: Great Club
Dogma, Clergy, Temples: Akk is worshipped by few except those who live in alpine areas or far to the north. Temples of Akk are often carved out of ice or built using carved blocks of ice.
Tenets: Embrace the cold to find true connection with Akk.
Paladin Code: None
Sects and Cults: None