Rule: Injury

Injuries are negative effect sustained after Losing all your Hearts in a Fight or from other significant sources of harm.   Determine your Injury
  • Roll on the Injury Table
    • For the first Injury sustained in a Fight use the results for:
      Light Injury
    • For your second Injury use the results for:
      Severe Injury
    • For your third, and subsequent Injuries, use the results for:
      Critical Injury
  Non-Combat Injuries
  • Injuries can also be gained outside of Fight:
    For exemple, by falling or getting burned.
 

Injury Table

 

Non-Combat Injury

Falling/Impact Injury

If your body is subject to a sudden impact, such as plummeting from a great height or being involved in a high speed collision, you will suffer an Injury.
  • Once you’ve determined the Injury level you suffer, roll on the standard Injury Table.
  Determine your Impact Injury :
  • Between 10-20ft: Light Injury
  • Between 25-35ft: Severe Injury
  • 40+ft: Critical Injury

Elemental Injury

If you are caught in a violent pyroclastic blast, caught in a frost blast resulting in frostbites, violently poisoned, etc... you will suffer an Elemental Injury.
 
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