Class: Cleric
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You start with 3 abilities from the following. Standard abilities :
(See Advancement table down below)
(See Advancement table down below)


Bold value indicates the number has increased from the previous Lvl.
Class overview

Typicaly : Todo...
Abilities : Todo...
Advancement : Todo...
Aptitudes : Todo...
Weapons and Armour : Todo...
Abilities : Todo...
Advancement : Todo...
Aptitudes : Todo...
Weapons and Armour : Todo...
Speed & Abilities
Speed : Average
Available Spells
Starting abilities (Pick 3) : Rank 0 :
-
(Abjuration)
- Blade Ward
- Resistance (Conjuration)
- Guidance
- True Strike (Enchantment)
- Light
- Virtue (Evocation)
- Hand of Radiance
- Sacred Flame (Illusion)
- Spare the Dying
- Omen of death (Transmutation)
- Mending
- Thaumaturgy
- (Divination)
- (Influence)
- (Necromancy)
Rank 1 :
- Todo ().
Rank 2 :
- Todo ().
Rank 3 :
- Todo ().
You start with 3 abilities from the following. Standard abilities :
(See Advancement table down below)
- Todo 1
Todo...
- Todo 2
Todo...
- Todo 3
Todo...
- Todo 4
Todo...
- Todo 5
Todo...
- Todo 6
Todo...
- Todo 7
Todo...
- Todo 8
Todo...
(See Advancement table down below)
- Todo 1
Todo...
- Todo 2
Todo...
- Todo 3
Todo...
- Todo 4
Todo...
- Todo 5
Todo...
- Todo 6
Todo...
- Todo 7
Todo...
- Todo 8
Todo...
Combat gear allowance



* Small Species restriction still applies. ** Large Species restriction still applies.
Advancement table

* You can choose a Subclass at Lvl 3. If you take a Subclass, you gain that Subclass Starting Ability instead of the last one of the primary Class. You can alway choose a class abilities with a lower requirment instead (Standard instead of Advanced). You can choose a Maturative Species Ability instead of an Advanced Class Ability.



