Magic School: Enchantment
The school of Enchantment is a cornerstone for those who wish to bolster their allies and mend their wounds, rather than directly confront foes. It's primarily focused on supportive magic that enhances capabilities and provides crucial healing boons.
Furthermore, this school uniquely grants its practitioners an unparalleled understanding and aptitude for controlling the very essence of magic itself, making them masters of fundamental magical manipulation.
Rank 0 (Basic) :
- Shillelagh
Name : Shillelagh
Description : The wood of a weapon you touch is imbued with nature’s power. Casting time : 1 Bonus Action
Cooldown : - Range : Touch
Duration : 1 minute Effect :
The weapon must be mainly made of wood. When outdoors in nature, you roll this spell Check in Advantage. The weapon is imbued with nature's power :- When outdoors in nature, grant Advantage to the weapon Attack roll.
- Considered as Damage Type (Magical Damage).
- If the weapon is already a Magical weapon, grant a +2 Attack Bonus to the weapon Attack rolls.
- Lightning Blade
Name : Lightning Blade
Description : You touch a weapon that become sheathed in booming energy. Casting time : 1 Action
Cooldown : - Range : Touch.
Duration : Concentration, up to 1 minute Effect :
The weapon gain an additionnal effect.- On hit, the target is also sheathed in booming energy until the start of the weapon user's next turn.
- If the target willingly moves 5 feet or more before then, the target take 1 Heart of Lightning Damage, and the spell ends.
Casted as Rank 2 :
The weapon itself also deal 1 Heart of Lightning Damage until the spell end. If the target trigger the booming energy effect :- The target must also succeed a Constitution Check to avoid suffering Ailment (Disoriented).
- Burning Blade
Name : Burning Blade
Description : You touch a weapon that become very hot. Casting time : 1 Action
Cooldown : - Range : Touch
Duration : Concentration, up to 1 minute Effect :
The weapon gain an additionnal effect.- On hit, the target must also succeed a Constitution Check to avoid rolling on the Elemental Injury Table.
- If the target roll a Serious Elemental Injury, the spell ends.
Casted as Rank 2 :
The weapon itself also deal 1 Heart of Fire Damage until the spell end. Instead of rolling the Constitution Check, the target automatically roll on the Elemental Injury Table, with a result increased by 2.
- Light
Name : Light
Description : You touch one object that start to sheds light. Casting time : 1 Action
Cooldown : - Range : Touch
Duration : 1 hour Effect :
Until the spell ends :- The object sheds bright light in a 20-foot radius and dim light for an additional 20 feet (negate Area Condition (Obscured) caused by darkness).
- The light can be colored as you like.
- Completely covering the object with something opaque blocks the light.
- The spell ends if you dismiss it as an Action or if you cast it again.
- Magic Stone
Name : Magic Stone
Description : You touch one to three pebbles and imbue them with psy. Casting time : 1 Bonus Action
Cooldown : - Range : Touch
Duration : 1 minute Effect :
You or someone else can make an attack with one of the pebbles by succeeding an Insight Check instead of an Attack roll.- Can be thrown as a Weapon type (Thrown).
- Can be used as a Weapon type (Drawn) ammunition if the weapon can use stone/pebble as ammunition (like a sling).
- The Damage of those pebbles are considered as Magical Damage.
- Hit or miss, the spell then ends on the pebble.
- Those pebbles can be as small as taking 0.1 Inventory Slot.
- Virtue
Name : Virtue
Description : You touch one creature, imbuing it with vitality. Casting time : 1 Action
Cooldown : - Range : Touch
Duration : 1 turn Effect :
If the target has at least 1 Heart, until your next turn :
Rank 1 (Standard) :
- Todo 1
Name : Todo
Description : Lorem ipsum dolor sit amet. Casting time : x Action, Minute, Hour, Day
Cooldown : x Action, Minute, Hour, Day Range : x-x ft
Duration : ? Effect :
Lorem ipsum dolor sit amet.
- Todo 2
Name : Todo
Description : Lorem ipsum dolor sit amet. Casting time : x Action, Minute, Hour, Day
Cooldown : x Action, Minute, Hour, Day Range : x-x ft
Duration : ? Effect :
Lorem ipsum dolor sit amet.
Rank 2 (Advanced) :
- Todo 1
Name : Todo
Description : Lorem ipsum dolor sit amet. Casting time : x Action, Minute, Hour, Day
Cooldown : x Action, Minute, Hour, Day Range : x-x ft
Duration : ? Effect :
Lorem ipsum dolor sit amet.
- Todo 2
Name : Todo
Description : Lorem ipsum dolor sit amet. Casting time : x Action, Minute, Hour, Day
Cooldown : x Action, Minute, Hour, Day Range : x-x ft
Duration : ? Effect :
Lorem ipsum dolor sit amet.
Rank 3 (Master) :
- Todo 1
Name : Todo
Description : Lorem ipsum dolor sit amet. Casting time : x Action, Minute, Hour, Day
Cooldown : x Action, Minute, Hour, Day Range : x-x ft
Duration : ? Effect :
Lorem ipsum dolor sit amet.
- Todo 2
Name : Todo
Description : Lorem ipsum dolor sit amet. Casting time : x Action, Minute, Hour, Day
Cooldown : x Action, Minute, Hour, Day Range : x-x ft
Duration : ? Effect :
Lorem ipsum dolor sit amet.