Magic School: Evocation
Perhaps the most straightforward school of magic, the school of Evocation is centered upon highly damaging effects that can be used in combat, providing anything from beams of energy to full-fledged magical explosions.
Rank 0 (Basic) :
- Acid Bubble
Name : Acid Bubble
Description : You cast a bubble of acid. Casting time : 1 Action
Cooldown : 1 Turn Range : 60 ft
Duration : Instantaneous Effect :
Choose one creature you can see within range, or choose two creatures you can see within range that are within 5 feet of each other.
- The target take 1 Heart of Acid Damage.
Casted as Rank 1 :
- Air Blast
Name : Air Blast
Description : A blast of compressed air streaks toward a creature within range. Casting time : 1 Action
Cooldown : - Range : 90 ft
Duration : Instantaneous Effect :
The target take 1 Heart of Physical Damage.
Casted as Rank 1 :
Can make 3 blasts instead of 1.- You can direct the blast at the same target or at different ones.
- Dancing Lights
Name : Dancing Lights
Description : You create up to four candle-sized lights within range, making them appear as glowing orbs that hover in the air for the duration. Casting time : 1 Action
Cooldown : - Range : 120 ft
Duration : Concentration, up to 1 minute Effect :
Each light sheds dim light in a 10-foot radius.
- Negate Partially dark Obscured (Area Condition) caused by darkness.
- Totally dark Obscured (Area Condition) caused by darkness become Partially dark.
- A light is not within 20 feet of another light created by this spell.
- A light is further from the caster then the spell’s range limit at any given time.
- Each light can be moved by 60 feet.
- Fire Bolt
Name : Fire Bolt
Description : You hurl a mote of fire at a creature or object within range. Casting time : 1 Action
Cooldown : - Range : 120 ft
Duration : Instantaneous Effect :
The target take 1 Heart of Fire Damage. A flammable object hit by this spell ignites if it isn’t being worn or carried.
Casted as Rank 1 :
- The Damage is increased by 1.
- Frostbite
Name : Frostbite
Description : You cause numbing frost to form on one creature that you can see within range. Casting time : 1 Action
Cooldown : - Range : 60 ft
Duration : Instantaneous Effect :
The target take 1 Heart of Cold Damage. The target must succeed a Constitution Check or suffer Disadvantage on the next weapon attack roll it makes before the end of its next turn.
Casted as Rank 1 :
- The Damage is increased by 1.
- Instead of rolling the Constitution Check, the target automatically have the Disadvantage on the next weapon attack roll it makes before the end of its next turn.
- Hand of Radiance
Name : Hand of Radiance
Description : You raise your hand, and burning radiance erupts from it. Casting time : 1 Action
Cooldown : - Range : Self (5-foot radius)
Duration : Instantaneous Effect :
Each creature of your choice within 5 feet of you :
- Must succeed a Constitution Check or take 1 Heart of Radiant Damage.
Casted as Rank 1 :
- The Damage is increased by 1.
- Instead of rolling the Constitution Check, the targets automatically take Damage.
- Lightning Lure
Name : Lightning Lure
Description : You unleash a lash of pure lightning energy to strikes a creature. Casting time : 1 Action
Cooldown : - Range : 15 ft
Duration : Instantaneous Effect :
The target take 1 Heart of Lightning Damage. The target must succeed a Strength Check or be pulled up to 10 feet in a straight line toward you.
Casted as Rank 1 :
- The Damage is increased by 1.
- The target has Disadvantage on the Strength Check.
- Poison Spray
Name : Poison Spray
Description : You extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm. Casting time : 1 Action
Cooldown : - Range : 10-foot line
Duration : Instantaneous Effect :
All the targets take 1 Heart of Poison Damage.
Casted as Rank 1 :
- The Damage is increased by 1.
- Increase area from 10-foot line to 20-foot line.
- Ray of Frost
Name : Ray of Frost
Description : A frigid beam of blue-white light streaks toward a creature within range. Casting time : 1 Action
Cooldown : - Range : 60 ft
Duration : Instantaneous Effect :
The target take 1 Heart of Cold Damage. The target must succeed a Constitution Check or its Speed is reduced by one step until the start of your next turn.
Casted as Rank 1 :
- The Damage is increased by 1.
- Instead of rolling the Constitution Check, the target Speed is automatically reduced by one step until the start of your next turn.
- Sacred Flame
Name : Sacred Flame
Description : Flame-like radiance descends from the sky, on a creature that is taking cover. Casting time : 1 Action
Cooldown : - Range : 60 ft
Duration : Instantaneous Effect :
Note: Doesn't require an actual open sky, but you must at least see a point in the air within range from where the spell is casted. The target gains no benefit from cover (Sheltered (Area condition)) if there's no cover over his head. The target take 1 Heart of Radiant Damage.
Casted as Rank 1 :
- The Damage is increased by 1.
- If the target would normally benefit from cover, the target must succeed an Insight Check or take an additional Heart of Radiant Damage.
- Shocking Grasp
Name : Shocking Grasp
Description : Lightning springs from your hand to deliver a shock to a creature you try to touch. Casting time : 1 Action
Cooldown : - Range : Touch
Duration : 1 turn Effect :
The target roll with Disadvantage until your next turn. If the target wear an Armor made of metal :- This spell roll with Advantage.
- The target take 1 Heart of Lightning Damage.
Casted as Rank 1 :
The target must succeed a Constitution Check (before gaining the Disadvantage on his rolls) or become Restrained (Ailment) until your next turn.- The target is paralysed, it can't move or do actions except talking or trying to cast a spell.
- The target take 1 additionnal Heart of Lightning Damage.
- Thunderclap
Name : Thunderclap
Description : You create a burst of thunderous sound, which can be heard afar. Casting time : 1 Action
Cooldown : - Range : Self (5-foot radius)
Duration : Instantaneous Effect :
Each creature other than you within range :
- Must succeed a Constitution Check or take 1 Heart of Sonic Damage.
Casted as Rank 1 :
The range is increased from 5-foot radius to 10-foot radius. Each creature that are in 5-foot radius also :- Instead of rolling the Constitution Check, the targets automatically take Damage.
- Become Deafened (Ailment) until succeeding a Constitution Check during their start of turn.
Rank 1 (Standard) :
- Burning Hands
Name : Burning Hands
Description : A heat wave is emitted from the palm of your hand. Casting time : 1 Action
Cooldown : - Range : Self (15-foot cone)
Duration : Instantaneous Effect :
Each creature in range take 2 Heart of Fire Damage. The fire ignites any flammable objects in the area that aren’t being worn or carried.
- Chromatic Orb
Name : Chromatic Orb
Description : You hurl a 4-inch-diameter sphere of energy at a creature that you can see within range. You choose Radiant, Necro, Fire, Cold, Lightning, Sonic, Poison or Acid for the type of orb you create. Casting time : 1 Action
Cooldown : - Range : 90 ft
Duration : Instantaneous Effect :
The target take 2 Heart of {Chosen element} Damage.
Elemental Damage: (Radiant, Necro, Fire, Cold, Lightning, Sonic, Poison, Acid).
- Flaming Sphere
Name : Flaming Sphere
Description : You consume wax to form a controllable rolling sphere of flame that radiates light and intense heat. Casting time : 1 Action
Cooldown : - Range : 60 ft
Material components : Expend 1 'Candle' (wax).
Duration : Concentration, up to 1 minute Effect :
You create a 5-foot-diameter sphere of fire on the ground where the required material components is, within range.- The sphere lasts for the duration and sheds Bright Light in a 20-foot radius and Dim Light for another 20 feet.
- Any creature that ends its turn within 5 feet of the sphere must make a Constitution Check or take 1 Heart of Fire Damage.
- Flammable objects not worn or carried ignite if touched by the sphere.
- The sphere can pass over barriers up to 5 feet tall and jump gaps up to 5 feet wide with an additional successful Spell Check.
- If moved into a creature's space, that creature takes 2 Heart of Fire Damage, and the sphere stops moving for the turn.
- The sphere cannot move beyond its casting range.
- Guiding Bolt
Name : Guiding Bolt
Description : You unleash a bolt of radiant energy that sears your foe and leaves it glowing with guiding light. Casting time : 1 Action
Cooldown : - Range : 120 ft
Duration : 1 turn Effect :
You hurl a bolt of light toward a creature within range.
- The target take 1 Heart of Radiant Damage, and the next Attack roll made against it before the end of your next turn has Advantage.
- The target shed dim light in a 5-foot radius.
- Magic Missile
Name : Magic Missile
Description : You create two glowing darts of magical force. Casting time : 1 Action
Cooldown : - Range : 120 ft
Duration : Instantaneous Effect :
You create two darts, each striking a creature of your choice that you can see within range.- A dart deals 1 Heart of Magic Damage to its target.
- The darts all strike simultaneously, and you can direct them to hit one creature or several.
- Thunderwave
Name : Thunderwave
Description : You unleash a wave of thunderous energy. Casting time : 1 Action
Cooldown : - Range : Self (5-foot radius)
Duration : Instantaneous Effect :
Each creature other than you within range :
- Take 2 Heart of Lightning Damage.
- Must succeed a Constitution Check or get pushed 5 feet away from you.
todo
- Blinding Smite
Name : Blinding Smite
Description : Lorem ipsum dolor sit amet. Casting time : x Action, Minute, Hour, Day
Cooldown : x Action, Minute, Hour, Day Range : x-x ft
Duration : ? Effect :
Lorem ipsum dolor sit amet.
- Branding Smite
Name : Branding Smite
Description : Lorem ipsum dolor sit amet. Casting time : x Action, Minute, Hour, Day
Cooldown : x Action, Minute, Hour, Day Range : x-x ft
Duration : ? Effect :
Lorem ipsum dolor sit amet.
- Divine Smite
Name : Divine Smite
Description : Lorem ipsum dolor sit amet. Casting time : x Action, Minute, Hour, Day
Cooldown : x Action, Minute, Hour, Day Range : x-x ft
Duration : ? Effect :
Lorem ipsum dolor sit amet.
- Searing Smite
Name : Searing Smite
Description : Lorem ipsum dolor sit amet. Casting time : x Action, Minute, Hour, Day
Cooldown : x Action, Minute, Hour, Day Range : x-x ft
Duration : ? Effect :
Lorem ipsum dolor sit amet.
- Thunderous Smite
Name : Thunderous Smite
Description : Lorem ipsum dolor sit amet. Casting time : x Action, Minute, Hour, Day
Cooldown : x Action, Minute, Hour, Day Range : x-x ft
Duration : ? Effect :
Lorem ipsum dolor sit amet.
- Wrathful Smite
Name : Wrathful Smite
Description : Lorem ipsum dolor sit amet. Casting time : x Action, Minute, Hour, Day
Cooldown : x Action, Minute, Hour, Day Range : x-x ft
Duration : ? Effect :
Lorem ipsum dolor sit amet.
- Todo
Name : Todo
Description : Lorem ipsum dolor sit amet. Casting time : x Action, Minute, Hour, Day
Cooldown : x Action, Minute, Hour, Day Range : x-x ft
Duration : ? Effect :
Lorem ipsum dolor sit amet.
Rank 2 (Advanced) :
- Todo 1
Name : Todo
Description : Lorem ipsum dolor sit amet. Casting time : x Action, Minute, Hour, Day
Cooldown : x Action, Minute, Hour, Day Range : x-x ft
Duration : ? Effect :
Lorem ipsum dolor sit amet.
- Todo 2
Name : Todo
Description : Lorem ipsum dolor sit amet. Casting time : x Action, Minute, Hour, Day
Cooldown : x Action, Minute, Hour, Day Range : x-x ft
Duration : ? Effect :
Lorem ipsum dolor sit amet.
Rank 3 (Master) :
- Todo 1
Name : Todo
Description : Lorem ipsum dolor sit amet. Casting time : x Action, Minute, Hour, Day
Cooldown : x Action, Minute, Hour, Day Range : x-x ft
Duration : ? Effect :
Lorem ipsum dolor sit amet.
- Todo 2
Name : Todo
Description : Lorem ipsum dolor sit amet. Casting time : x Action, Minute, Hour, Day
Cooldown : x Action, Minute, Hour, Day Range : x-x ft
Duration : ? Effect :
Lorem ipsum dolor sit amet.



