Ansharri Human
Race: Human
Ethnicity: Ansharri (AN-shar-ee)
Physical Description: Tan skin and dark brown colored hair.
Background: The Ansharri are a fierce warlike people who suffered staggering losses during the Great Cataclysm. The entire kingdoms of Adar, Cearr, Densharr, Kor, Shin’ar, and Utlan Tor’va sank into the sea in what is now the Sea of Sorrow. In addition, a significant amount of low-lying coastal land was lost to the sea in Ansharr, The Dragon Lands, Daalor, Tekul, Xul’tarnu, and Yxtan. These kingdoms have not yet recovered from the devastation wrought by the Great Cataclysm and today are but a shadow of their former glory.
Language: Ansharran
Primary Population Centers: Daalor, Tekul
Secondary Population Centers: None
Minor Population Centers: Chuulonian Empire, Denos, Merrapi, Mu Xian’va
Character Class Prevalence
Very common: Archer, Fighter, Ranger, Rogue
Common: Divine Caster, Scout
Uncommon: Arcane Caster, Barbarian, Bard, Knight, Martial Artist, Occult Caster, Shaman
Rare: Druid, Elementalist, Scientist
Deity Worship Prevalence
Dominant: None
Prominent: Oconi
Peripheral: Aeosh, Alzahar, Amundabi, Arranis, Caruntari, Dorakk, Jalud Ul, Lir Dhal, Nirhuin, Oudinwa, Skarlun, Sunnhet, T'butae, Tinwetari, Wu'lor, Yvonna
Obscure: Aaa, Belekk, Drottinn, Eru, Goun'ah, Khazharum, Magnir, Rhomm, Shaeya, Shondei, Uin
Forbidden: Morwyn, Torukk, Utekh Vul, Xogoth
Forgotten or Unknown: Akk, Anaras, Dkarmun, Nharr, Sedgalla
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Generic Character Creation Guidelines:
Ability Score Racial Traits: Standard
Size: They are medium sized creatures and receive no bonuses or penalties due to their size.
Base Speed: They have a base speed of 30 feet.
Languages: They begin play speaking Ansharran and Common. Ansharri with high Intelligence scores can choose additional languages.
Racial Traits: They are a fierce, warlike people and most are adept at Intimidation.
Ethnicity: Ansharri (AN-shar-ee)
Physical Description: Tan skin and dark brown colored hair.
Background: The Ansharri are a fierce warlike people who suffered staggering losses during the Great Cataclysm. The entire kingdoms of Adar, Cearr, Densharr, Kor, Shin’ar, and Utlan Tor’va sank into the sea in what is now the Sea of Sorrow. In addition, a significant amount of low-lying coastal land was lost to the sea in Ansharr, The Dragon Lands, Daalor, Tekul, Xul’tarnu, and Yxtan. These kingdoms have not yet recovered from the devastation wrought by the Great Cataclysm and today are but a shadow of their former glory.
Language: Ansharran
Primary Population Centers: Daalor, Tekul
Secondary Population Centers: None
Minor Population Centers: Chuulonian Empire, Denos, Merrapi, Mu Xian’va
Character Class Prevalence
Very common: Archer, Fighter, Ranger, Rogue
Common: Divine Caster, Scout
Uncommon: Arcane Caster, Barbarian, Bard, Knight, Martial Artist, Occult Caster, Shaman
Rare: Druid, Elementalist, Scientist
Deity Worship Prevalence
Dominant: None
Prominent: Oconi
Peripheral: Aeosh, Alzahar, Amundabi, Arranis, Caruntari, Dorakk, Jalud Ul, Lir Dhal, Nirhuin, Oudinwa, Skarlun, Sunnhet, T'butae, Tinwetari, Wu'lor, Yvonna
Obscure: Aaa, Belekk, Drottinn, Eru, Goun'ah, Khazharum, Magnir, Rhomm, Shaeya, Shondei, Uin
Forbidden: Morwyn, Torukk, Utekh Vul, Xogoth
Forgotten or Unknown: Akk, Anaras, Dkarmun, Nharr, Sedgalla
Switch to Pathfinder 1 Character Creation Guidelines
Switch to Pathfinder 2 Character Creation Guidelines
Switch to D&D Character Creation Guidelines
Switch to Shadowdark Character Creation Guidelines
Generic Character Creation Guidelines:
Ability Score Racial Traits: Standard
Size: They are medium sized creatures and receive no bonuses or penalties due to their size.
Base Speed: They have a base speed of 30 feet.
Languages: They begin play speaking Ansharran and Common. Ansharri with high Intelligence scores can choose additional languages.
Racial Traits: They are a fierce, warlike people and most are adept at Intimidation.