Summer Camp 2025 Hub
It's another year and another World Anvil Summer Camp. This marks my SIXTH camp since I started in the depths of the pandemic, back in the summer of 2020. Finding World Anvil and this community has literally supercharged my creativity. I've written more than 600,000 words and turned the homebrew campaign world of my youth into a fictional world that I'm super proud of.





More important are the friends and the memories that I've made along the way. I've run RPG campaigns for 4 or 5 different groups. I've met amazing people from around the world who've become real friends. Now I just need to figure out how to make all this profitable!
The Homework
First of all, the pledge document! As usual, I'm going for the Diamond Badge!
Week 1: Nourishment
The first set of prompts revolves around "Nourishment", and of course I immediately think of food and friendship. I'm a pretty good home cook, and I love food-based world-building.
In the literal melting pot of the Kirinal Concordance Zone, food and food culture has always been one of my focuses. One of my main locations is Lola's Comfy Kitchen and I already have tons of articles about ingredients and recipes in my world. I focus on Filipino-adjacent cooking, since I know it best, but I'm definitely willing to expand my horizons.
Article Ideas
Ingredients from across the planes, whether they be rare, common, magical, mundane, or anything in between.
A restaurant that specializes in ingredients harvested from the Manifest that day.
Trade guilds dedicated to harvesting and profiting from foodstuffs across the planes.
Hunters who travel to previously manifested worlds to gather especially popular prey/ingredients.
Sin eaters, emotion eaters, love eaters (amoravores) - succubi and incubi?
Revisit WoWP
The last assignment this week is to review my meta and core articles and to update anything that needs updating. That's daunting, but I'm up for the task. Time to open up some tabs and start going through Session Notes and stubs to see what needs some work!
Good luck to everyone who's joining me this Summer Camp! Please feel free to let me know what you're working on, too!
Week 2: Roots
Not necessarily the 70's TV miniseries and novel, but important nevertheless. I have so SO many ideas here.
Review Your World's Roots
So the assignment here is to look at the cultures and areas in my world that I'll be writing about. As usual, I'm going to stick to my main area that has a lot of diasporic Filipino influence. I love kitchen sink, iterative worldbuilding and rolling with the choices, including the mistakes, that people (in world and IRL, myself and my players) have made in the world.
My current campaigns and writing are about the conflict between old and new. Those who want things to stay the same and those who want change. Those defending and maintaining old power structures and those trying to build new ones that are fair to everyone. (A little too much like IRL nowadays, but a useful endeavor nevertheless.)
And after watching "Sinners" I have the concept of "roots" as a type of hoodoo/voodoo magic practiced with herbs and literal roots. I'm thinking of Annie talking to Smoke about "working roots" to keep him safe
Review Your Homepage
The second assignment is to review my homepage and primers as if I'm a new reader. I've poked and prodded those parts of my site a lot, but I could definitely use some fresh eyes. If you're new to my world, or you're so inclined, I'd love to hear what you think of the homepage and my Primer: Kirinal Concordance Zone.
Find Your Earliest Work
My very earliest work was on paper and got tossed by my parents sometime in the 90's. My earliest online work was on a site called GeoCities in that same decade and it's long lost. BUT, I was able to dig out a screenshot, minus most of the graphics, from the Wayback Machine!
Week 3: Metamorphosis
So the theme this week is completely appropo for my world. My world is constantly changing, constantly adapting. The Manifest literally changes every day as a new world appears in the Kirinal Pit. The people of my world struggle to keep a balance between change and the "old ways". It's the main conflict in my world.
Ch -ch-changes!
This change is embodied in the Hexworms & Incarnation Moths that are the source of Hex Crystal, the main source of magical power in my world.
One of my main "bad guy" groups is the Aleph Zero Syndicate, an organization that fights change and wants things to return to the aforementioned "old ways". They figure prominently in my campaigns and some of my favorite villains are members.
Mixing It Up
The second homework assignment this week asks us to look for inspiration in a new genre, style, or author. I have a stack of books by people from the World Anvil community that I still need to read. That should do nicely! I also have piles of unread books and comics that I need to get to. It will be nice to sit and just read for a little bit.
Articles From the Community
The last bit of homework asks us to read articles from the community. Now would be a good time to hit notify on what you're working or share some articles. I'd love to see them.
Ideas For Metamorphosis
Here are some initial thoughts on articles about metamorphosis.
Incarnation Silk - the leftover silk from hexworms that is super receptive to transformation magic.
- Recipes and potions of transformation: ingredients become something else.
- Expand on rituals of change
- Becoming a member of an organization, becoming a Kirinalo
- Ways to NOT change.
- Expand on the mushroom lore and how creatures transform into fungi
- The lore of the moons, lycanthropes, and changelings
- Societal transformation on a large scale and resistance to it
Week 4: Tomorrow
This one is SO fascinating for me. I've literally never thought about it but I'm so excited to thing about Tomorrow in the World of Wizard's Peak. The people of the Zone think about and plan for the future all the time everyday. They try to control it as much as possible, but they know that every dawn could bring about the end of their civilization. They have contingencies for everything, but they are constantly surprised by what The Kirinal Pit drops on them.
My world is actually hyper-focused on tomorrow and preventing the worst outcome. But they never think about... the day after tomorrow!
Who Wants Tomorrow
The first assignment is to think about how current events will impact the future and who is working to create a specific future.
Every group, organization, and faction in my world is working towards their own ideal and conflicting futures.
The Blood Siren works for a future where she continues to rule in secret, but perhaps across different worlds.
The Navigator just wants the civilization he has built to survive and has no ability to look beyond the next tomorrow.
The goblins and orcs love living in a tomorrow that their ancestors could have never imagined.
The elves plan for a future in the stars, but they have lost the ability to dream.
The Myconid Mother/Matriarch dreams of a future where their network extends throughout the multiverse for good/ill.
The Magisters seek control and power.
The devils want to control The Pit to gain access to bring all the worlds of the multiverse under their Infernal Order.
The artificers of The Tortoise imagine a time when their great construct can run free or even fly.
The residents of the Garrison think ahead to their next meal.
Everyone wants a future where their children have a better life than the one they want. Some people int the Zone want a Tomorrow where they aren't preparing or an apocalypse. Their neighbors tell them that if they want that, they need to leave.
Ideas For Tomorrow
- An idea that came up on stream is an evil Yggdrasil and corresponding alternate Ratatoskr and Nidhoggr. Is there a Ratatouillie!
- The Tortoise on a Skateboard
- The War of Prophecies
Wow, SIXTH Summer Camp! Wishing you the best of luck with your pledge!
Thanks and good luck to you too!
Learn about the World of Wizard's Peak.