Water highway - Second year updates
Make the title a water pun
By Royal Mathematician Illénie Neurisse
What:
Water + Movement + Salt removal
A huge canalization with accompanying tunnels and aqueducts to bring water from the sea to the capital, desalinating it along the way.
Say that in a more thrilling way or Rodrigues is going to complain
Why:
More water in Lernée --> Bigger City
Lernée's water supply is currently limited, and this in turn limits its size and how many inhabitants it can welcome, as well as the number and types of new industries that can be set up. Even farming in the countryside surrounding Lernée is submitted to water restrictions, which limits the quality of its products.
This project is an incredibly elegant solution to all of our problems.
Or we could stop wasting water and repair leaks in older infrastructure.
How:
Titanic architecture
This will be one of the finest example of
titanic architecture, using carving in the stone of the canalization to conduct and control environmental magic to accomplish these objectives.
Yet another set of huge canalizations... Who doesn't love seeing those everywhere in the countryside...
Where:
Coast + Capital + Path in between
The new canalizations will run from the coastal city of Sange to our capital,
Lernée, but will avoid all cities and the mountain chain between them.
At least if Rodrigues doesn't have his way and forces us to explode mountains to show off how amazing he is at telling us what to do...
Who:
Royal Mathematicians
Meet the
Royal Mathematicians in charge of the project:
Senior Mathematician Olinde Rodrigues
In charge of overseeing the project and the junctions between each mathematician's tasks.
Mathematician Illénie Neurisse
In charge of inventing the new salt filter and the canalizations controlling the movement of salt.
The only one who does any real work here...
Junior Mathematician Louis Malvern
In charge of designing the canalizations controlling the movement of the water.
Junior Mathematician Ioan Yvon
In charge of designing the overall structure of the infrastructure.
Challenges:
Salt + Sedimentation + Erosion + Stability
A project of such a scale runs up again many challenges that our Royal Mathematicians are overjoyed to face and overcome:
How to desalinate the water successfully and what to do of all that salt without killing all the fish in the bay or the plants alongside the canalization?
Our mathematicians have come up with a very innovative solution especially for this project: a reservoir canalization below the water canalization will collect the salt and move it towards Lernée, where it will be gathered and sold.
My amazing work! And all the fun designing bits are all done already, because I know how to keep deadlines! Only boring number crunching left...
How to prevent the water and salt from eroding the stone of the infrastructure?
The magic carved in the stone of the infrastructure will make the water and salt hover inside the canalizations but not touch them directly. The lack of contact will preserve the stone and will also help increase the speed of the movements of the water and salt.
How to prevent the accumulation of sediment inside the canalizations?
Sediment can accumulate despite the water hovering. To prevent this, the magic controlling the movement of the water will do more than impart speed to it: it will fully carry it in its entirety from point to point.
How to keep the infrastructure stable during earthquakes and storms?
As all titanic architecture, the magic channel carvings in our project are extremely precise, and the least movement of the stones would break everything apart. To avoid this...
Didn't Rodrigues want to do something new for this?
-->Get that info from Yvon
Progression:
Soon entering phase 3
The project has been progressing at a steady pace and construction is expected to start soon.
Could I be more vague?!!
--> Throttle Rodrigues until I get a specific date out of him
--> Beg Éléantine to let me help her on her
secret project for the King before I die of boredom and annoyance
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