The History of The Brazen Empire

This a history of The Brazen Empire, from its inception to the current day.

45/04

17101 17160

The 45th Era of the 4th Turning

  • 16/45/04 - 20/45/04
    The Formation of The Brazen Empire
    Founding


    The Brazen Empire is formed under the brilliant leadership of Emperor-Elect Karlemaech.

46/04

17161 17220

The 46th Era of the 4th Turning

  • 04/46/04 - 06/46/04
    The Cognite Church
    Founding


    Realising the fractious nature of his Empire, Karlemaech has a "religious epiphany" and converts to the Cognite Faith, establishing it as the official Religion of the Empire.

  • 05/46/04
    The Diet of Renault
    Gathering / Conference


    The religious leaders of the various Glymnic Cults meet to discuss the future of the faith, and the possible compromises that would enable some degree of co-operation and assimilation between them.

  • 09/46/04
    The Death of Karlemaech
    Life, Death


    Emperor-Elect Karlemaech dies, and the first election of The Palantine Court begins.

  • 11/46/04
    The Election of Auralis
    Political event


    Emperess-Elect Auralis is nominated and coronated by The Palantine Court. The daughter of Karlemaech, her reign will begin the domination of the Von Ruhr family over Imperial politics.

  • 31/46/04 - 36/46/04
    The Westfold War
    Military: War


    The Westfold War is fought, the forces of The Brazen Empire sucessfully assaulting the Waymarch in an attempt to secure access to The Mountains Glym.

  • 41/46/04
    The Founding of The Door
    Founding


    With the conquest of the Waymarch successful, Auralis fortified the border through the creation of Thedor, a military nation with a seat on the Palantine Court.

  • 51/46/04
    The Death of Auralis
    Life, Death


    Emperess-Elect Auralis dies under suspicious circumstances. Fingers point in many directions, both internal and external.

  • 53/46/04
    The Election of Vahalian
    Political event


    After a campaign of fear and threat, Vahalian is elected by The Palantine Court. His reign will be short-lived and marked by war and death.

  • 54/46/04 - 56/46/04
    The Kindred War
    Military: War


    The Brazen Empire invades Walden under suspicious circumstances. Citing an assassination plot, some suspect it to be a ploy to gain the valuable mines and farmland of the nation.

  • 59/46/04
    The Night of Black Blood
    Disaster / Destruction


    Seemingly without reason, The Cult ex Nihil launches a series of attacks across The Brazen Empire, detonating countless explosives and killing hundreds as they fall into a frenzy. None survive the event, and the cause remains a mystery.

  • 60/46/04
    The Knights of the Last Redemption
    Founding


    Following the events of The Night of Black Blood, Emperor-Elect Vahalian orders the formation of a Witch-Hunter organisation, known as The Knights of the Last Redemption.

47/04

17221 17280

The 47th Era of the 4th Turning

  • 02/47/04 - 13/47/04
    The Second Uluk War
    Military: War


    Emperor-Elect Vahalian declares war on The Uluk Empire, eager to seek further territories and to eclipse his mother's success.

  • 13/47/04 - 28/47/04
    The Interregum
    Political event


    With the death of Emperor-Elect Vahalian, The Palantine Court struggle to find a successor, instead running the Empire themselves.

  • 15/47/04 - 16/47/04
    The Two Duchies
    Political event


    Penchant and Caroux both join the Empire, fearing an alliance made by the other with the Brazen Empire.

  • 28/47/04
    The Election of Vahalian, Twice-Turned
    Political event


    Emperor-Elect Vahalian, Twice-Turned, is appointed by The Palantine Court. Crippled as a small child, their frail body hid a keen mind, though one more suited to study than governance.

  • 29/47/04
    The Dissolution of Redemption
    Disbandment


    Horrified by the practices of The Knights of the Last Redemption, Emperor-Elect Vahalian, Twice-Turned, orders their immediate disbandment.

  • 30/47/04 - 31/47/04
    The Three Crown War
    Military: War


    The Duchy of Penchant collapses into civil war, the contenders claiming corruption and treason. The Royal House of Pendra does battle against De Treva and Averaine for the future of the country.

  • 33/47/04 - 35/47/04
    Archibald's Excellent Alchemical Goods
    Financial Event


    Archibald's Excellent Alchemical Goods becomes an instant hit within the Brazen Empire and beyond, catapulting the errant Alchemist to fame and fortune. Unfortunately, a tendency to dabble in strange science and a happy attitude to supplying the Steampunks soon has Archibald labelled a Heretic.

  • 36/47/04 - Ongoing
    The War of Princes
    Military: War


    A cold war develops with Tol Baldir, who accuse The Brazen Empire of theft. Only a few of the Dragon Cults join the fray, starting a war of terror and piracy against the eastern borders.

  • 36/47/04
    The Steampunk Riots
    Revolution


    Emboldened by Elilaurance's success, The Steampunks band together and form a coalition intent on legalising the novel technology. A harsh response leads to a riot in Hanzig that burns down part of The Trent Collegia.

  • 39/47/04
    The Murder of Crow
    Artistic creation


    The Murder of Crow (The First and Only Book of the Westfold Adventures) is published and immediately a hit. Containing lurid tales of strange adventures in magical lands, the sought after sequel is never published

  • 39/47/04
    The Eye Closes
    Religious event


    A single cry, a shriek of metal, one moment and one event. The Brasswork Eye, grand relic of the Cognites and the purest symbol of their faith shatters, seemingly without interference or sabotage. The event is heralded as a sign of the Clock's displeasure, and panic grips the nation.

  • 41/47/04
    The Sundering of Penchant
    Political event


    The Nation of Penchant formally splits, leaving behind the Democracies of De Treva and Averaine, The Free City of Garou, The Chantry League, and the Roiaux Enclave. Each is given the title of Free Prince, their ability to vote greatly restricted.

  • 41/47/04
    A New Direction
    Religious event


    The Leader of the Cognite Church dies, replaced by a relatively unknown priest. Their firebrand nature and hardline zealotry become renowned as they seek to crush the Steampunks and Reformists.

  • 48/47/04
    The Defenestration of Duwal


    An attempt upon the life of the Mechanelector is foiled, but tensions between the Steampunks and Cognite Church reach a critical point.

  • 50/47/04
    The Sealing of the Pass
    Political event


    The Makaran Empire and Glymgol seal their borders, and forbid passage or trade through their lands. The Brazen Empire enters a recession.

  • 51/47/04
    The World's End
    Religious event


    Archibald dissolves his business interests, turning all his wealth to the formation of a Doomsday Cult preaching that the End is Nigh, The Silence is Coming. The religious tensions grow further fraught as members of all sides join him.

  • 52/47/04
    The Strifescar
    Celestial / Cosmic


    What horror as the land shakes and tears, huge tracts of earth erupting into madness and lunacy. The clockwork form beneath the ground becomes perverted and reshaped, immortal yet insane. The Strifescar, the Worldwound, the Engine-Death, many names sound for the monstrosity now burning beneath the ground, but such is a thing for peace. Chaos has come to Amilyn, and in its wake comes the crashing sound of laughter.

  • 53/47/04 - 54/47/04
    The Last Wall
    Construction beginning/end


    With the forces of The Harlequin pushed back to the rift, The Brazen Empire constructs a vast wall around the most egregious gate, so named 'Tarot's Wound.'

    Location
    Lastwall