L1-19. Urzhag’s Court 'Warband Chief’s Chamber'

Occupant
Urzhag “Grey-Howl” — warband chief and the only werewolf (hybrid) among the Howling Moon here. To the rank-and-file he’s also called Krak (their camp-name for him). A livid scar tracks the bald crown of his head; one ear is missing; his teeth are filed to points.
Read-aloud (if he’s present)
Room features & checks
- Gem-sockets in doors. DC 12 Investigation to notice pry-marks and a trace of red wax—Suel gem wards were here; gone now.
- Fresco band (Suel Pantheon). DC 11 Religion/History identifies deities; a careful viewer spots Lendor’s six-bead cadence repeating around the baseboard. A PC who calls this out gains advantage on one Insight or Investigation in this room (they’re “reading the pageantry”).
- Rope-mended bed. DC 11 Perception: the rope is fresh—Urzhag sleeps here nightly; DC 13 finds a horn-polish rag and metal filings (werewolf tries to keep plate mail workable).
- Locked chest (at the bed’s foot). An oil can sits on top.
- Lock/hinges: “impossibly rusty” (the oil helps but also smears). Add +5 DC to open the lock by force or picks; hinges have –5 hardness to damage (they’ll tear noisily). In 5e terms: DC 20 Thieves’ Tools to pick; AC 15, HP 18 on the hinges; breaking them creates a loud clang that triggers the response clock immediately.
- Inside: a dump of dirty loincloths, rusty chain scraps, three pewter candle-stands caked with red wax (1 gp each). Beneath the cloth is Urzhag’s war horn (see Treasure) and the sketch-map (see below).
Treasure & notable gear
- Urzhag’s gear (on him or within reach):
- Greataxe “Bringer of Death.” 2d6 slashing; angular blade etchings; the Orcish name is gold-inlaid on the haft.
- Orc plate armor (AC base 18, often dented), ram-horned dwarven helm (see Thuldon), dwarven anvil shield (counts as shield).
- Pouch: 30 gp, 12 sp.
- Thuldon’s relics (dwarven trophies):
- Winged war-helm (currently worn by Urzhag during parley/boasting).
- Shield with embossed anvil (his current shield).
- Rockhall drinking horn (engraved clan sigil).
- War Horn of the Howling Moon. Graven ram horns bound in copper with a shared mouthpiece. Action: blow to issue the attack signal; within the dungeon, allies within 300 ft rally—add +10 to the encounter/response roll for 3 rounds, and any orc unit that can join will begin moving immediately.
- Sketch map (burned onto wood). Shows a vine-covered temple in the Fens of Tor and marks “Qalnossk.” Using it grants advantage to navigate that marsh on your future expedition.
Tactics & response
- If combat already occurred elsewhere: Urzhag arrives to that fight on round 6 (from wherever he was).
- If found here (no prior alarm):
- He opens with handaxe + shield while he sizes the party and bellows for guards, then drops the shield to wield Bringer of Death two-handed once blood is drawn.
- At half HP, he shifts to hybrid (if you’re using lycanthropy fully), gaining bestial ferocity and a bite; otherwise, give him advantage on his next two attacks as he flies into a killing trance.
- He uses the war horn at the first opportunity unless silenced or disarmed.
Reinforcements (if you attack him here):
- Round 1: Room 17 & 18 bodyguards burst in.
- Round 3: Elites from 10, 11, 12, 13 arrive.
- Round 6: Two nearest barracks empty into the corridor.
Door taunts (2nd-person, use if PCs dither):
“You breathe loud, filth. Open gentle if you want words. Kick, and I drink your scream.”
“Found you! Now try and hide from Grey-Howl! No more games—time to die!”
Map notes
- Oval room opening west off the south-running red corridor; place the bed on the north curve, chest at its foot, chair & table near the center, and the fresco band ringing the full wall height.
Running tips
- Make this feel like a throne-by-necessity, not luxury: Urzhag rules from a bed-foot chest and a stolen helm while gods watch from the walls.
- Use the horn and the response clock mercilessly—Room 19 is where the dungeon fights back.
- Let players read the pantheon band to earn a tiny edge; your Suel theme should hum even in the boss’s den.
- Reconcile names on the fly: if players heard of Krak, reveal it’s Grey-Howl’s camp-name.


Urzhag Grey-Howl (5e boss)
Use Orc Warchief (MM) as a base, then layer the gear and werewolf flavor; or use the statline below if you want numbers on the page.
Medium humanoid (orc, shapechanger), CE • CR 7
AC 17 (orc plate, shield or helm) • HP 56 (5d10+25) • Speed 30 ft
STR 18 (+4) DEX 12 (+1) CON 16 (+3) INT 10 (+0) WIS 12 (+1) CHA 8 (–1)
Saves Str +7, Con +6 • Skills Intimidation +3, Athletics +7
Senses darkvision 60 ft., PP 11 • Aggressive (bonus-action move toward a foe)
Traits
- Grey-Howl’s Fury. When Urzhag is first bloodied (≤ half HP), he can bonus action make a Bite (if hybrid) or gain advantage on his next two melee attacks this turn.
- Chief’s Command (Recharge 5–6). As a bonus action, one orc within 30 ft can use its reaction to make a weapon attack.
Actions - Greataxe (“Bringer of Death”). +7 to hit, reach 5 ft, 1d12+5 slashing (versatile two-hand 1d12; if raging hybrid, add +2).
- Handaxe. +7 to hit, 1d6+5 slashing; can be thrown 20/60.
- Bite (hybrid form). +7 to hit, 1d8+4 piercing; if target is a creature, it must succeed on DC 12 Con or take 2d6 extra necrotic as the wound tears (use in place of full lycanthrope disease if preferred).
Legendary-lite (optional, boss feel): 1/round out of turn, when a foe misses him in melee, Urzhag may move 10 ft without provoking.
(If you prefer strict MM stats, run Orc Warchief + Pack and give him the horn & gear.)
Loot summary (after the fight)
- Greataxe “Bringer of Death” (martial two-hander; ornate but non-magical unless you want it to be).
- Orc plate (counts as plate; ill-fitting for non-orcs without refit).
- Dwarven helm, shield, drinking horn (return to Clan Rockhall for a favor or 250–500 gp).
- War horn (signal item).
- Temple of Elemental Evil — Field Order (Scroll): Cracked red wax, twine-tied. The parchment smells of oil and smoke. The script is blunt, with stamped sigils along the margins.
- 30 gp, 12 sp, pewter candle-stands (1 gp ea.), sketch-map to Qalnossk.


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