The party is newly arrived in Mandir, with a host of new faces and places to explore, and Horxim may have found a lead on his long-lost parents.
Retired Captain Calico Jack has just executed a man in his own home. What will happen next?
The players returned to Advenere to retrieve their gear only to discover it had been nearly overrun by strange fungal growths. They discovered that Brae Cragwhisk had returned to the village a changed man - and not for the better - having sprouted many fungal growths and become catatonic. The party is now engaged in battle with a number of mushroom beings; can they defeat them and save the village - and themselves - from Brae's fate?
Following Zaki's urge to visit Mindok's Grove, the party are now facing a challenge seemingly issued by the deity of knowledge herself.
Having neutralized the danger posed by Vance Pickerin and his summons, the party is faced with a choice: do they heal him enough to interrogate him and trust that the measures they've taken will be enough to stop him from escaping, or do they simply eliminate the threat entirely?
The party is fighting against a summoner or conjurer from the Conservatory; so far they've faced many of their worst fears. What else will they face?
A mysterious individual - purportedly from Deroleux's Select Conservatory of the Arcane - accosted Zenora just before daybreak at the end of her watch while the majority of the party was camped out on the beach a few miles outside Advenere. She told her companions about the encounter, and they reunited with Wiinken to pursue the mysterious individual.
The party faces the implications of Zenora's confession while Wiinken continues her work, unaware of what's happening to her companions.
Having defeated the gargantuan crystacean, the party is on a ship that is quickly taking on water. The barracuda swimming in the waters seem sufficiently distracted as they devour the crystacean's corpse -- will the party attempt to salvage the ship and sail it back to port, or make a swim for shore and hike back to Advenere? Wiinken, still in the village, is unaware of the battle that has just taken place.
Having sailed into the turbulent waters of the Dedrood Sea in search of the culprit behind the disappearance of two Adveneran fishermen, the party has caught the interest of a gargantuan crystalline crab. Their companion Wiinken is still in Advenere working on the restoration of the Third Donkey's statue; will they be able to vanquish this mighty foe without her?
Having narrowly survived a carnivorous plant infestation, the party has nearly reached safety in Advenere.
Having fled the city of Rambergam in disgrace, the party has ventured out into the Prehnite wilderness and is en route to Mandir by way of Advenere.
The last session ended with the party leaving from Shul's Shrikes to head to Urbane Outfitters and The Warhammer to check on Calico Jack's commissions and with Wiinken emerging from the Earthlight Repository. It is the afternoon of Mindas, 15th of First Seed.
It is Mindas, 15th of First Seed, Year 10,645 AoE, and the weather outside Rambergam is cold and cloudy. The moon is in the Waning Gibbous phase in the early morning. The party is asleep in their beds at the Candlehearth Inn and a new day awaits them.
Getting out the caves with their loot and their lives.
The party has a smorgasbord of side quests to choose from: gathering the blood of an excavation mole, finding a rare lichen in the Forests of Pando, helping a fossergrim defeat an unknown foe, and an entire town full of more things to explore and people to meet.
Now that they have received their charge from Grand Arbiter Viintaas, the party is free to begin their exploration of the Nation of Prehn.
The party is finally reunited after tracking down Wiinken, who managed to escape the ethereal forager known as Winslow with the help of Elara Cloudwalker, the eccentric self-made scientist who has been living within Winslow for the last five years. Everyone, it seems, shares a common goal: to reach Rambergam. But the Ridgefell Mountains are treacherous -- what awaits them on their journey?
Calico Jack, Zaki, and Zenora have just met Horxim Hordebreaker as they continue to pursue the ethereal forager that swallowed Calico Jack's friend, Wiinken. They are accompanied by Whelani, Arenza, Gruzdan, and two patrolmen. Wiinken, meanwhile, is still inside the belly of the forager. Will the search party be able to find her?
Wiinken has been engulfed by a rogue ethereal forager, Calico Jack is in a ruined, plummeting skyship, and Zaki and Zenora are watching bodies fall from the sky.
After a harrowing escape from Chalcedon as traitors following the murder of Aldmeth Tricorne, Wiinken Fizzlefern and Calico Jack have arrived in the Prehnite city of Rambergam under the escort of the druid Whelani. What kind of life awaits them as Chalcedonian defectors? Will they ever regain the lives they've forsaken? Will the consequences of their betrayal follow them even through the red mist of war? Most importantly, who awaits them in this new city -- who will they meet?