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Ventrue

The Clan of Kings, Tyrants, Patricians, Borgias, Blue Bloods.

Clan Ventrue is one of the fourteen vampiric clans. Not called the Clan of Kings for nothing. Carefully choosing their progeny from mortals familiar with power, wealth, and influence, the Ventrue style themselves the aristocrats of the vampire world. Their members are expected to assume command wherever possible, and they’re willing to endure storms for the sake of leading from the front.
To them, they are the rightful heirs of power and command. The Ventrue have held more positions of power than any other clan. They are also fond of displays of wealth and power. Lavish castles, mansions or pent houses; expensive artifacts bought in charity auctions where they bumped shoulders with the social elite; expensive attires; and so on. Rare is the Ventrue satisfied with being the power behind the throne, and not sitting on the throne itself.

The Ventrue are almost exclusively associated with the Camarilla.

History

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Culture

Embrace

Ventrue are typically very selective in their Embraces, as they see lineage and traditions to be of the utmost importance. The Embrace is an important ritual for the Blue Bloods, going so far as the selection impacting the sire’s standing in the clan.

The usual stock of Ventrue childers come from overachievers, powerful Kindred be it financially or politically, and those with talents that puts them above others in the world. Childers are usually taught to admire their vampiric lineage and the importance of the clan. When they greet each other they not only say their sire, grand sire, great grand sire, etc. but also their ancestors' feats. Many of the sire put their new charges through tests to make sure they are worthy of Clan of Kings; the clan is not known to tolerate failure.

Mortal Society

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Kindred Society

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Clan Disciplines

Dominate

Used to enforce their command over the masses they lead, when they won't be swayed by their words. The Ventrue are the undisputed masters of this disciplines.

Fortitude

When words or even supernatural domination fail. The Blue Bloods learn to take any and every threat their lessers have to give.

Presence

A Ventrue's favourite alternative to mind control. Presence allows them to sway or cow the masses with even more effectiveness than their natural charisma.

Bane

Rarefied Taste

When the Ventrue drinks the blood of a mortal who does not fall within their preference, they must spend Willpower equal to their Bane Severity else they will vomit the blood from their bodies unable to slake their hunger. Their preferences range within the clan, some looking for descendants of a certain nationality, to soldiers suffering from PTSD, or just a particular hair colour. With a Resolve + Awareness test, they can sense if a mortal they seek to feed from fits within their preference. At character creation, their preference should be selected.

Compulsion

Arrogance

Fueled by the beast and their natural desire for power, the Ventrue must force someone to obey a command given. The order cannot be given through supernatural means such as Dominate. Until they satisfy the requirements, they receive a two-dice penalty for any actions not directly related to leadership.
Genetic Ancestor(s)

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