Essence of Chaos
In return for helping the party out with expanding their teleportation network, the mage Alaric needs exotic materials for his latest experiment. He wants them to go to the Kalesh Institute—a remote, heavily guarded research facility tucked into the cursed slopes of Cglegnon Rise—and making off with a cache of Concentrated Elemental Essences.
These distillations of elemental power are essential for planar traver, the party had aready discovered.
Unfortunately, the Institute is not in the habit of handing them out to strangers.
The Necromancer
On paper, Professor Morven Arkwright is a reserved scholar of Magnian history who minds his own business in the Kalesh Institute’s research halls. In reality, he’s Adam Shair, a necromancer with a long list of crimes and aliases, and a fullproof magical disguise.
For most people, the Kalesh Institute is a cutting-edge research hub. For Shair, it’s a fortress: politically shielded and bristling with anti-magic wards.
Ruffstrom Darkridge’s return from the grave isn’t just a matter of wanting him back—it’s a matter of needing someone who can do it. Legal necromancy in most Ticossian states is rarer than a peaceful goblin wedding, and practitioners who can bypass the usual restrictions on resurrection are even scarcer. Shair is one of them.
For most people, the Kalesh Institute is a cutting-edge research hub. For Shair, it’s a fortress: politically shielded and bristling with anti-magic wards.
Ruffstrom Darkridge’s return from the grave isn’t just a matter of wanting him back—it’s a matter of needing someone who can do it. Legal necromancy in most Ticossian states is rarer than a peaceful goblin wedding, and practitioners who can bypass the usual restrictions on resurrection are even scarcer. Shair is one of them.

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