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Neuvoterre (New-Voe-tare)

The city of the Faen and their Faekin.

Demographics

13,635 being under or over the working age. Households: 7072   The population is largely Faen (37%), with smaller numbers of Harengon (20%), Bovinae (10%), Fairy (10%), Owlin (7%), Centaur (5%), Caprinae (5%) Bugbear (3%) and Changeling Lupine (3%).     Farmers: 544 Livestock: 1,741 animals  
  • Fowl animals: 1,156
  • Cattle & Pigs: 525
  • Other: 60
  • Farmland with crops: 7,191 acres     Administrators: 18 Advisors: 25 Alchemists: 68 Animal Breeders: 161 Animal Handlers: 35 Apothecaries: 110 Architects: 18 Archivists: 190 Astrologists: 12 Bakers: 323 Bankers: 20 Barbers: 174 Bathers: 29 Beekeepers: 66 Blacksmiths: 66 Bodyguards: 56 Bookbinders:28 Booksellers: 17 Botanists: 72 Bottlers: 28 Brick Makers: 36 Bricklayers: 69 Buckle Makers: 26 Builders: 202 Butchers: 133 Butlers: 32 Carpenters: 147 Carters: 156 Cartographers: 37 Cartwrights: 57 Chandlers: 95 Cheesemakers: 59 Chemists: 36 Chicken Butchers: 79 Clock Makers: 9 Clothes Washers: 151 Coinsmiths: 14 Conjurers: 14 Coopers: 113 Copyists: 23 Cowherders: 250 Craftsfolk: 218 Cutlers: 28 Dentists: 71 Diplomats: 6 Doctors: 188 Draymen: 53 Druids: 70 Dyers: 44 Enchanters: 34 Engravers: 49 Entertainers: 213 Farriers: 59 Ferrymen: 10 Fishers: 916 Fishmongers: 110 Fletchers: 123 Foresters: 19 Fortune Tellers: 23 Gardeners: 90 Gatekeepers: 29 Geologists: 50 Glassblowers: 22 Glaziers: 11 Glovemakers: 38 Goldsmiths: 14 Gravediggers: 77 Guards: 347 Assistants: 142 Harness Makers: 19 Hatters: 60 Hay Merchants: 45 Haywards: 9 Herbalists: 38 Herders: 36 Historians: 50 Horse Breeders: 29 Horse Trainers: 13 Hunters: 110 Innkeepers: 181 Inventors: 14 Jailers: 30 Jewelcrafters: 107 Judges: 8 Lantern Makers: 35 Lawyers: 23 Leatherworkers: 78 Librarians: 19 Locksmiths: 51 Lumberjacks: 142 Masons: 224 Mercers: 74 Merchants:163 Messengers: 74 Metal Workers: 114 Millers: 61 Mirror Makers: 7 Monster Slayers: 13 Taxis: 57 Musicians: 58 Nurses: 292 Officers: 104 Painters: 21 Paper Makers: 149 Pastry Cooks:77 Perfumers: 40 Philosophers: 11 Plasterers: 42 Potters: 100 Professors: 605 Pursemakers: 59 Rat Catchers:48 Restaurant Owners: 95 Roofers: 37 Ropemakers: 68 Rugmakers: 45 Runecrafters: 100 Saddlers: 93 Sailors: 131 Salters: 83 Scabbard Makers: 39 Sculptors: 55 Seers: 5 Ship Captains: 6 Shoemakers: 133 Shrubbers: 6 Silversmiths: 11 Skinners: 86 Soldiers: 263 Sorcerers:14 Spice Merchants: 34 Summoners: 25 Tailors: 128 Tanners: 39 Tax Collectors: 44 Town Criers: 32 Water Carriers: 76 Weavers: 101 Wetnurses: 70 Wine Merchants: 82 Wood Merchants: 24 Woodcarvers: 48 Unemployed/homeless: 606

    Government

    Industry & Trade

    The city acts as a trading post for all the wild fae beings of the region and smaller farms and town to come and trade.   Local produce specialities are rice and wine which are not produced anywhere else in Aevania.

    Districts

    The Warren - Tightly packed mishapen housing mostly for Harengon, Lupine and Caprinea races   Pansy Feilds - Very floral and plant overgrown magical looking place mostly for the Bovinae, Fae Faen and Fairy races. Also has the main shopping area of the city the Coven Market   The Wilds - The most mixed location ideal for newcommers to the city and those who live in mixed housing.   Wrendale - These are maisonette style homes with larger lower homes for the Centaur and smaller upper flats for the Owlin and other birdfolk.   Druids Grove - A specific area for druids of all races.   Thorn Grove - A more shaded and overgrown area of the city. Mostly home to Changeling, Ungetum and Night Faen.   Willow Run - Mostly a very clean and tidy well groomed area for Faen of all types.   Tower district - Home to the City council. The council members all relocate here to live, work and socialise for their time on the council and sometimes as advisors after their time has finished. Wider province council representatives stay in cottages here when attending meetings and social events. The barracks of the guard is also based here.

    Architecture

    A lot of the city is overgrown and overrun by nature from trees taller than building to flowers that cover entire houses.   The druids have homes similar to hobbit holes. Where as the homes in Wrendale and Willow Run are more like greek homes very smooth white plaster with green plants like ivy and whisteria growing across them.   Then the warren looks like actual tree trunks and branches linking houses across the street from each other like bridges. The homes here would be seen as slums because they are crowded and messy but this is just how the people here choose to live.   Pansy fields are covered in flowers everehere and rooves are covered in areas of grass ideal gor meditation spots. There is a ban on any vehicle through this area and roads are open meadows with simple scattered pebble paths.

    Geography

    The city is built in the curve of the crescent lake at the edge of the Correllion Wood. There is the foot of the Mothers Cradle mountain range just north of the cresent lake.
    Neuvoterre

    Climate

    Very clean, warm and bright weather most of the year but when it does rain it is full tropical thunderous down pour. Often this is controlled and timed by the nature clerics and druids of the city to keep all the plants healthy.   Many druids and certain Faekin will dance and frollic in tre rain while others board up their homes snd arent seen for weeks during wet seasons.
    Founding Date
    401
    Type
    Capital
    Population
    26,710
    Inhabitant Demonym
    Terrians

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