Neuvoterre (New-Voe-tare)
The city of the Faen and their Faekin.
Demographics
13,635 being under or over the working age. Households: 7072
The population is largely Faen (37%), with smaller numbers of Harengon (20%), Bovinae (10%), Fairy (10%), Owlin (7%), Centaur (5%), Caprinae (5%) Bugbear (3%) and Changeling Lupine (3%).
Farmers: 544
Livestock: 1,741 animals
Fowl animals: 1,156
Cattle & Pigs: 525
Other: 60
Farmland with crops: 7,191 acres
Administrators: 18
Advisors: 25
Alchemists: 68
Animal Breeders: 161
Animal Handlers: 35
Apothecaries: 110
Architects: 18
Archivists: 190
Astrologists: 12
Bakers: 323
Bankers: 20
Barbers: 174
Bathers: 29
Beekeepers: 66
Blacksmiths: 66
Bodyguards: 56
Bookbinders:28
Booksellers: 17
Botanists: 72
Bottlers: 28
Brick Makers: 36
Bricklayers: 69
Buckle Makers: 26
Builders: 202
Butchers: 133
Butlers: 32
Carpenters: 147
Carters: 156
Cartographers: 37
Cartwrights: 57
Chandlers: 95
Cheesemakers: 59
Chemists: 36
Chicken Butchers: 79
Clock Makers: 9
Clothes Washers: 151
Coinsmiths: 14
Conjurers: 14
Coopers: 113
Copyists: 23
Cowherders: 250
Craftsfolk: 218
Cutlers: 28
Dentists: 71
Diplomats: 6
Doctors: 188
Draymen: 53
Druids: 70
Dyers: 44
Enchanters: 34
Engravers: 49
Entertainers: 213
Farriers: 59
Ferrymen: 10
Fishers: 916
Fishmongers: 110
Fletchers: 123
Foresters: 19
Fortune Tellers: 23
Gardeners: 90
Gatekeepers: 29
Geologists: 50
Glassblowers: 22
Glaziers: 11
Glovemakers: 38
Goldsmiths: 14
Gravediggers: 77
Guards: 347
Assistants: 142
Harness Makers: 19
Hatters: 60
Hay Merchants: 45
Haywards: 9
Herbalists: 38
Herders: 36
Historians: 50
Horse Breeders: 29
Horse Trainers: 13
Hunters: 110
Innkeepers: 181
Inventors: 14
Jailers: 30
Jewelcrafters: 107
Judges: 8
Lantern Makers: 35
Lawyers: 23
Leatherworkers: 78
Librarians: 19
Locksmiths: 51
Lumberjacks: 142
Masons: 224
Mercers: 74
Merchants:163
Messengers: 74
Metal Workers: 114
Millers: 61
Mirror Makers: 7
Monster Slayers: 13
Taxis: 57
Musicians: 58
Nurses: 292
Officers: 104
Painters: 21
Paper Makers: 149
Pastry Cooks:77
Perfumers: 40
Philosophers: 11
Plasterers: 42
Potters: 100
Professors: 605
Pursemakers: 59
Rat Catchers:48
Restaurant Owners: 95
Roofers: 37
Ropemakers: 68
Rugmakers: 45
Runecrafters: 100
Saddlers: 93
Sailors: 131
Salters: 83
Scabbard Makers: 39
Sculptors: 55
Seers: 5
Ship Captains: 6
Shoemakers: 133
Shrubbers: 6
Silversmiths: 11
Skinners: 86
Soldiers: 263
Sorcerers:14
Spice Merchants: 34
Summoners: 25
Tailors: 128
Tanners: 39
Tax Collectors: 44
Town Criers: 32
Water Carriers: 76
Weavers: 101
Wetnurses: 70
Wine Merchants: 82
Wood Merchants: 24
Woodcarvers: 48
Unemployed/homeless: 606
Government
Industry & Trade
The city acts as a trading post for all the wild fae beings of the region and smaller farms and town to come and trade.
Local produce specialities are rice and wine which are not produced anywhere else in Aevania.
Districts
The Warren - Tightly packed mishapen housing mostly for Harengon, Lupine and Caprinea races
Pansy Feilds - Very floral and plant overgrown magical looking place mostly for the Bovinae, Fae Faen and Fairy races. Also has the main shopping area of the city the Coven Market
The Wilds - The most mixed location ideal for newcommers to the city and those who live in mixed housing.
Wrendale - These are maisonette style homes with larger lower homes for the Centaur and smaller upper flats for the Owlin and other birdfolk.
Druids Grove - A specific area for druids of all races.
Thorn Grove - A more shaded and overgrown area of the city. Mostly home to Changeling, Ungetum and Night Faen.
Willow Run - Mostly a very clean and tidy well groomed area for Faen of all types.
Tower district - Home to the City council. The council members all relocate here to live, work and socialise for their time on the council and sometimes as advisors after their time has finished. Wider province council representatives stay in cottages here when attending meetings and social events. The barracks of the guard is also based here.
Architecture
A lot of the city is overgrown and overrun by nature from trees taller than building to flowers that cover entire houses.
The druids have homes similar to hobbit holes. Where as the homes in Wrendale and Willow Run are more like greek homes very smooth white plaster with green plants like ivy and whisteria growing across them.
Then the warren looks like actual tree trunks and branches linking houses across the street from each other like bridges. The homes here would be seen as slums because they are crowded and messy but this is just how the people here choose to live.
Pansy fields are covered in flowers everehere and rooves are covered in areas of grass ideal gor meditation spots. There is a ban on any vehicle through this area and roads are open meadows with simple scattered pebble paths.
Geography
The city is built in the curve of the crescent lake at the edge of the Correllion Wood. There is the foot of the Mothers Cradle mountain range just north of the cresent lake.
Climate
Very clean, warm and bright weather most of the year but when it does rain it is full tropical thunderous down pour. Often this is controlled and timed by the nature clerics and druids of the city to keep all the plants healthy.
Many druids and certain Faekin will dance and frollic in tre rain while others board up their homes snd arent seen for weeks during wet seasons.
Founding Date
401
Type
Capital
Population
26,710
Inhabitant Demonym
Terrians
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