House of Dreaming
The House of Dreaming was founded to help allocate specialties of the spiritual kind for the empire. Long in the past, numerous tribes of reketta expressed fondness for a state of dreaming beyond normal, where magic could be tapped into and influence the material world. So when the empire was formed, it wasn't too long in that they established a noble house that honed in on teaching, monitoring, and guiding dreamer activity. They became known essentially as an institution that would take in outsiders for a high price, while those born in are granted easy access to study and promote their own trials to see how they fare within magical dreaming. Other houses may still allow dreamers, but to mixed reception, and often not with encouraged training. For example a number of Feather gilders may be Dreaming inspired, or a few warring captains may wish to try and get involved to see the outcome of a future battle.
The house was founded with a few pillars in mind, between work of the first and second Empress.
- To Harbor and invest in the best magic for the Empire.
- To teach and restrain those ill with magic.
- To spread imperial positivity in the Veil space
- Instill perfect concentration - Wake or sleep.
Structure
There are a few special titles recognized within the house. They include the following...
- Chaomancer: Any form of those able to practice magic outside of dreaming.
- Wakers: The most common form of pupil that studies and works for Dreaming, perhaps with lucid visions, but not a solid form of power. May just be interested in the science or worship of the veil.
- Star-Eyes: A Star-eye is someone that has indulged themselves in dreaming with enough power to produce effects. Divination of a vague form is most common, but some can also send messages, or even rearrange small material matters through their dream format.
- Arkaners: A rare and more worrying few that have mastered the format of magic in and out of dreaming to warp and distort reality at a more casual rate.
Culture
House of Dreaming tends to cultivate the mind towards comfortable environments, herbal fragrances, teas, and scripture studies on terms with the Veil, and the god with a keenly more niche focus on Polmressa. As such, they tend to adopt an aesthetic somewhere between Houses of Feather & Mind, looking both stylized and intellectual, while less armed and more of an institution onto the public rather than general leaders.
Founding Date
6CSP (Official Empowerment)
Type
Education, Magic
Capital
Demonym
Dreamers
Leader Title
Power Structure
Dependent territory
Judicial Body
The Tri-Guard of Veil...
- Guard of Judgement
- Guard of Stars
- Guard of Ink
Official State Religion
Parent Organization
Controlled Territories
Related Ethnicities
Comments