The Erasticalian Consortium was founded as a nation devoted to the study of magic. Mages at the time were scattered, feared, and hunted. The EC was an attempted to protect the study of arcane magic.
The Erasticalian Consortium was founded as a nation devoted to the study of magic. Mages at the time were scattered, feared, and hunted. The EC was an attempted to protect the study of arcane magic.
The 1st Great Orc Empire dissolves after the death of their living god, Thelo'Rak.
While things immediately after the Dissolution were relatively peaceful, that peace was broken when the remnants controlled by Bealcro'Rak sabotaged the Council of the Sublime and killed most of the parties involved, igniting a civil war which continued for over 100 years.
In the aftermath of the fall of the Orcish Empire the world descended into chaos, out of this chaos much knowledge was lost and current research fell to nothing. The Explorer's Guild was developed to help learn, research, and share.
The Kingdom of Nematu was founded by Jebadiar Nematu at the city of Nematu, City of .
After long brewing hostilities, a full scale ware kicked off between Kingdom of Nematu and The Dwarvish Communion which lasted 15 years, mostly due to the defensive brilliance of the Dwarves.
Previously not existing, the floating island, known as the Floating Mangroves appeared rather suddenly in the Deep Sea. A region that was wild, but strangely enough with some existing ruins has led to a steady presence of adventurers and explorers as well as a sizable population of refugees.
The Western Leffiten Empire breaks away from the Leffiten Empire , while generally peaceful, mostly due to long standing separation between the two tensions do rise. With Kingdom of Nematu involved in the wars with the The Dwarvish Communion and separated by Kazhan's Jungle relations are distant but not hostile.
Dwarvish Incursion Plotline Starts Roughly Now
The Explorer's Guild setups up a base of operations on where Ravenmoor will eventually be founded. Other explorers and refugees start to settle nearby for safety.
With a blast eminating from multiple mountains at once the necromancer Farkrere begins his attack, quickly overtaking the kingdom which quickly became known as Farkrere's Wastes, serving as the foundation of his power in the region.
With the rapid advancement of Farkrere and his undead horde, Kingdom of Nematu began the construction of Farkrere's Terminus to prevent his hordes from overtaking the armed forces in place and ravaging the Fields of Nematu .
With Farkrere advancing and further solidifying his hold on Farkrere's Wastes the Kingdom of Nematu and the Western Leffiten Empire form an alliance to help support efforts against him, by using both Farkrere's Terminus and Honor's Desolation as ways to resupply and arm military units within Farkrere's Wastes striking deeper into his territory.
A spire descends from the heavens, promising peace, security, and friendship. The descending Spire displaced the failing state Erasticalian Consortium
As the Silver Spire descended and other components of the Arrived fell about the nation, the main council of mages fled the failing state and took refuge with their allies in the Kingdom of Nematu , forming the Iron Tower, the new magic university for the kingdom
While helping with the construction of a building in the village, they are attacked by a swarm of Tooth Fairies and three aquatic fae. From what they learned this behavior was out of the ordinary and perhaps inline with the change in behavior from what has been seen in the jungle.
The initiates arrive at the The Misty Keep and get the first indication of what their task will be.
The Initiates run into a gigantic green dragon, their guides lure it off, and the Initiates are attacked by Kobolds.
The Initiates arrive at a Fey village, and after falling prey to Fey pranks, become.... undiplomatic... starting a fight we a Fey ruler well beyond their capabilities. The ruler takes pity / amusement in their performance and sets them upon a task to atone for their lack of decorum towards the rules of hospitality.
Torg pulls a "Loser Says What" and manages to upend the power structure in Fshati i rehatshëm mbi një shpellë, Torg Krumkul then dies.
The Light Green Obelisk is sighted in Kazhan's Jungle and currently in the possession of Zaria Nightshade .
The Orange Obelisk is sighted in Kazhan's Jungle and is currently in the possession of Pippip Scrotegnasher
The Violet Obelisk is sighted in Kazhan's Jungle and currently in the possession of Zaria Nightshade .
The Aspirants while exploring the temple come across a Zombie Lord who was in the middle of some ceremony. A fight ensued and The Aspirants killed him.
After pushing his bravado a bit too far in regards to trying to force a reward from an Orcish Alchemist in the temple, he prompts a response from the Alchemist's master, a vampire, and in the fight Holt is captured by the vampire for some dark purpose...
The Violet Obelisk Changes Hands
Holt, being assumed to be dead, makes a reappearance startling Pippip from his sleep.
The Aspirants arive at Sylvanreach
Yargner "The Dread" Barquest defects from The Great Fleet of Nematu to form The Free Pirates of the Labyrinth in direct opposition to John "Barrel Sick" Nematu III King of Nematu .
Through a mix of diplomacy and fighting Yargner "The Dread" Barquest finally brought the The Free Pirates of the Labyrinth under his rule, with the purpose of resisting John "Barrel Sick" Nematu III .
Nematan Nights Plotline roughly starts
The party is hired on to escort a caravan run by Wheton to bring unknown (to them) relics to the Silver City.
Not off to a good start, the party seemingly sparks a conflict with a group of Corbies, a planar infused crossbread of birds and goblins. The caravan loses a significant portion of it's strength, but the wagons from the CotA make it through mostly intact, minus one of the support wagons.
Unknown circumstances which resulted in the apparent destruction of the Silver City and surrounding nation.
Strangers in an Angry Land Plotline Roughly Starts
The party was kidnapped by aliens and kept as slaves. Jose's character got thrown off the back of the spaceship.
After a successful (botched?) escape the party, assisted by a rowdy crowdy of Corbies, (crash) landed the spaceship in a swamp, making a new friend. Gurt dies in this one.
The party finds Ravenmoor and discovers something is a little off, while Rude explores holes.
The party kills the False Hydra which had killed one of their friends, whom they do not remember. In the process they claimed the Explorer's Guild for themselves.
The Red Obelisk and Blue Obelisk interacted in an odd way, tearing a hole open to the inner energy planes and summoned a large swarm of various Mephits. Who wound up running off with both of the Obelisks
Driven by some unknown need Zorya guides the party deeper into the bowels of the Floating Mangroves, finding her mother. Stuck with a losing fight and seemingly no hope Zorya gives herself over to her mother to spare the lives of her companions finding herself transported away to a location she has never seen before.
After the party has helped save the city from the False Hydra and the Hag they have awarded the party with official ownership of the Explorer's Guildhall in Ravenmoor.
Ascension's Landing is founded when the The Ascension of Ruthgal lands to explore the area, becoming a central point for settlement of people fleeing different locations to the The Floating Mangroves .
The East Marches begins in The Floating Mangroves
Farmboy and Lucius Stratia died trying to recover equipment from a wrecked ship.
Undertaking Rogue Necromancer the adventuerers Jimbo, Metgro, Nameless BAA, Alahazra, Damiel, Imrijka started their exploration of a nearby island and found an odd red light eminating from it, beginning their assault the defeated some of the initial guardians and then took down a Flesh Golem as well as one of the necromancers apprentices.
Party returns the apprentice, Nikael to a cell in Point of Nematu and collects their reward.
A group of mercs set off to deal with the BurnMuks tribe of goblins, making a deal to acquire a "lost" relic for the tribe in return for their service to King of Nematu .
Returned to the Point of Nematu and delivered the Obelisk to the Erasticalian Consortium who are supporting the Iron Marines of Nematu in their campaign on The Floating Mangroves .
Interrogating the Nikael, the Apprentice Necromancer, he lets slip that the portal he was working on won't close by itself, and in fact, will only get worse as time goes on, burning a hole clean through to The Convergence
The Mercs were attacked by a bunch of undead, led by a powerful humanoid undead from which someone spoke with the message "Release what is mine", and after defeating it the Mercs received one last message "You're more powerful than I thought, release what is mine and I may have a position for you, no one needs to know."
The Mercs discovery a village of Lizardfolk who seem to have been killed by a more aggressive band of Lizardfolk. The villagers were killed in a manner which seemed to be insulting to them culturally together with seemingly ritualistic cannibalism. The Mercs discovered a map which seemed to point them further along to another location that Lizardfolk were operating.
The Mercs find themselves at a shrine within The Floating Mangroves where Lizardfolk supported by a Drow cleric were subduing a guardian of the shrine. Nameless BAA with the help of Metgro snuck up on the Lizardfolk group and managed to free the, angry, guardian. After a short but brutal battle, The Mercs won, but not without casualties.
Jimbo was killed by a champion of The Lizardfolk Tribal Alliance on The Floating Mangroves
Metgro being the main survivor from his original party tries to make his way back to Point of Nematu and relative safety, this does not happen. First getting lost, and then finding a chaotic flying ship, Metgro follows the ship a bit and then finds a set of goblins playing an odd card game. After an ill-advised attack, Metgro and his helpers find themselves drawn to play this card game with the Corbies. After a series of draws, Metgro finds himself bereft of his magic items, Damiel is targed for death by Imrijka and two new mercs descend from the ship, one getting his soul stolen, and the other relatively unscathed. The Mercs figure out how to find the soul of their one compatriot, and due to a poorly asked for wish find themselves in Nemkrantin instead of Point of Nematu .
The Mercs start their patrol of the area just outside of the mist, first having an encounter with a couple of Gray Renders, then exploring an abandoned trading post, which had a bunch of people hiding in it, convincing them to leave the Mercs escort them out, but are attacked by a bunch of Quicklings, managing to drive them off they arrive at their original campsite.
The Mercs have an encounter near the fog wall, where a mysterious hooded mage of some sorts cast a spell which let him travel into the fog... could he not do that before?
Jack dies and then is brought back to life... or was he? No, it appears that some other entity has taken control over Jacks body possibly with the intention of fulfilling his vow to a Dark God.
Returning to Ranger Commander Kris Thromton who is surprised to find that The Mercs are in fact still alive, they find that the entity controlling Jack's body has made off with a bonus that was intended for them.
Kris Thromton suggests that as a new mission that they may consider tracking down the entity.
Metgro , Marshall, and Grah become infused with the divine essence of a plague goddess and become The Infected. Where they the only ones exposed?
The Mercs bolstered by an official invitation arrive at the Accidental Temple as "Jack"'s invitation and attend the celebration. The existing members of Cult of Zyphus in Nemkrantin are in attendance and believe that it is to be an event resulting in the partnership of Zyphus and The Betrayed. The entire time there is a giant metal cauldron / box which is being heated at the apex of the main temple room. In an act of betrayal "Jack" finishes a spell that results in the death of all of the Cult of Zyphus members, excepting Marshal, the cauldron splits open in a bright flash, an attack on "Jack" shows him to actually be a Daemon, and The Mercs now infused with the divine essence of The Betrayed flee the temple.
The Infected arrive back at the Accidental Temple in Nemkrantin finding the Daemon who was controlling Jack's body in the midst of writing on the walls surrounded by gore. They overcome the Daemon and investigate the writings, getting strong clues about the potential location of The Betrayed's old temple.
Kingdom of Nematu is made aware of the spread of the plague within Nemkrantin. Debate wages on as to how to handle the response.
Trying to get more background on The Betrayed The Infected track down a group of bards who collect historical and other information. Upon arrival they defuse a tense situation with a crowd attempting to storm the compound and proceed to engage with the group, The Rhyming Lyras, to learn more information.
With the plague worsening in the city and any semblance of controlling it out the window the city's infrastructure begins to break down as people isolate themselves in an attempt to survive, resulting in the city effectively being shut down. It becomes publicly known that most divine magic is unable to have any real impact on the spread or course of the disease as the bodies start to pile up.
The Infected, heading towards the temple on Mount Nematush run into an old man, who turns out to be a dragon, and are turned away from The Crossing
Traveling along the route at the bottom of Elshedria's Breach, the party is ambushed by some Eldritch Angler Fish Horror Thing, and soundly thrashed. Marshal is swallowed whole, dragged off to the Ethereal Plane, and digested. The creature seemed to be waiting in ambush for something to come along following the path the party was.
The Infected get into a fight with Elshedria and are defeated, captured, and experimented on.
After being defeated The Infected awake an undisclosed period of time later in an enclosed building on the other side of Elshedria's Breach, noticing that The Crossing has been either heavily damaged or destroyed.
The Infected arrive at the Temple they've been seeking after finding the village around it deserted with only corpses throughout. They begin their descent into the temple.
Kel'sindra, the good aspect of The Betrayed is destroyed after The Infected are defeated and banished to The Dark Ward. Freeing The Betrayed on the Material Plane.
Iron Marines of Nematu is poised to invade Ravenmoor relatively unopposed after the Party was implicated in the murder of Madison Leshbain, a member of Ravenmoor, Town Council
Madison Leshbain a member of Ravenmoor, Town Council was murdered.
A Creeping Evil Plotline Roughly Starts