Arcanum
Arcanum is the secret, ineffable language of wizards, used primarily for the verbal components of spells. Unlike natural tongues, Arcanum is not learned but attuned to: initiates are taught the basic sounds and cadences, but true mastery comes when the voice itself begins to resonate with arcane patterns.
The speech resembles a mix of glossolalia (flowing, improvised utterances) and metasemantic play (strings of words that sound as if they carry meaning, yet their meaning constantly shifts or is entirely absent). Outsiders who hear it experience a sense of meaning without comprehension, as though the words bypass the rational mind and strike directly at the subconscious.
Writing System
Arcanum is rarely written — its power is in the sound, not the symbols. However, wizards sometimes transcribe it in sigil-notations: curves, spirals, and runes that represent not meaning but phonetic flow. Reading such script aloud without training can cause confusion, headaches, or even accidental magical surges.
Phonology
- Overall Sound: Fluid, trance-like, and often nonsensical — syllables tumble out in unpredictable rhythm.
- Consonants: Light and liquid (l, r, m, n, s, th), with sudden harsh intrusions (k, g, t, z) to mark shifts in intent.
- Vowels: Elongated and variable (a, e, i, o, u) — vowels often stretch unnaturally long or collapse abruptly.
- Effect: Speech sounds both musical and chaotic, instilling awe, fear, or confusion in listeners.
Morphology
- Word Structure: Words do not follow stable meaning. Instead, they are “containers” — their sense depends on the spell being cast and the wizard’s intention.
- Shifting Semantics: The same word may invoke fire in one context and silence in another. To outsiders, it seems nonsensical; to a trained wizard, it is a symbolic act.
- Echoing: Repetition of syllables (“va-va-ra, va-va-ra”) amplifies magical resonance.
Syntax
- Structure: Sentences do not follow logical grammar. Instead, patterns of rhythm, repetition, and contrast shape meaning.
- Parallelism: Wizards often mirror phrases (“zuramek zuramek, hilora hilora”) to bind magical energy.
- Cadence: Rising intonations often signal summoning or conjuration; falling intonations often signal banishment or sealing.
Vocabulary
- Consonant-heavy / harsh syllables: used for summoning, striking, or imposing spells
- zha, thra, kra, glo, dhak, vren, shk, tral, khel, phor
- Fluid / melodic syllables: used for flowing, protective, or soothing magic
- lom, ela, rina, sula, velo, mina, thira, ulen, ora, sil
- Binding / echoing syllables used for repetition, amplification, or sealing
- kel, nar, isth, vara, siru, lum, rath, dal, unar, fira
- Rising / energetic syllables used for projecting, blasting, or ascending effects
- ziru, tholo, frane, kora, elun, vath, shira, tolun, arka, phira
- Falling / grounding syllables: used for banishing, anchoring, or dampening
- alor, meru, sthil, doran, ulme, thal, rinor, velun, ostha, calar
Pattern examples for Spell Construction
- Alternating harsh + fluid
- Example: Zha-lom thra-ela kra-rina → evokes a spell that strikes and flows.
- Echo / repetition for amplification
- Example: Kel-nar kel-nar fira-fira → binds energy, repeats to increase potency.
- Rising then falling cadence
- Example: Ziru-tholo elun-velun → projects energy upward then grounds it.
- Triplet clustering
- Example: Thira-khel-vara → short, rhythmic bursts for quick effects.
- Layered syllables for ritual incantations
- Example: Ulime-thira, fira-lom, kel-nar, thalo-vren → longer, drawn-out phrases for ceremonial magic.
Phonetics
- Consonants: Frequently blended or slurred, sometimes doubled for emphasis (“rr”, “ss”).
- Vowels: Shift mid-speech, producing diphthongs or seemingly impossible sounds.
- Syllable Structure: Irregular — mostly CV or V, but may stack unpredictably into clusters (CVV, VCV, etc.).
- Sound Traits: Speech can accelerate to manic speed or slow into heavy, resonant intonations within a single phrase.
“Trava liri, onòsta fanùri.”
“Zeroth amari, kelom narasù!”
“Ulime saràra, felome saràra, ulime saràra…”

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