Elysium (e-LIS-ee-um)

Ervenian Era, 1051 AB
Let your troubles wash away in the river's flow, and may you be at peace. -
— A petitioner's greeting to Elysium
  Elysium is pure, undiluted good, neither fenced in by law nor scattered by chaos. Meadows blaze with color, pine-scents ride warm breezes, and silver clouds drift above banks of the River Oceanus, whose many branches stitch all four layers together. Tranquility lingers here: tempers cool, grudges loosen, and even hurried hearts keep a gentler pace. From pastoral Amoria, through cataract-cut Eronia, across living marsh-veils of Belierin, to the oceanic cradle of Thalasia, Elysium is the counterpoint to the Lower Planes’ Hades: its waters are sweet, its hazards natural, and its hospitality sincere.

Geography

The Four Layers of Elysium

Amoria
Pastoral banks, flowering woods, and braid-channels of Oceanus create countless “islands” for realms and way-villages. Color pools open to the Astral Plane; unmarked cavern gates can lead to Bytopia, The Beastlands, or the Outlands. The House of Nature roots strongly here, groves and clearings where patrons like Ehlonna tend portals to Arvandor and to the Feywild’s edges, with river-paths downstream to Krigala.  
Eronia
Rugged and mountainous, Eronia breaks River Okyanus into veils of rapids and thunderous falls. Pine-lined ledges, sky-bridges of spray, and cliffside sanctuaries host hospices, choir-beacons, and rescue orders. Climb and travel magics key to safe passage (air walk, water walk, feather fall) feel especially sure along mapped routes.  
Belierin
A vast quilt of wetlands: reed-lakes, lantern-mangroves, and island hamlets separated by green lanes of water. Here, reconciliation courts and way-shrines sit on piled stone above the tide. Nature and community magic that cleanses, cures, and restores runs strong; cruel hexes and severing curses find no purchase.  
Thalasia
The headwaters and heart of Okyanus, an endless, living sea freckled with small green isles collectively called Avalon. On some of these lie the Isles of the Blessed, where chosen heroes of good abide in peace, beyond summons and compulsion. Sail-roads here sometimes open to Aquallor during concordant festivals.  

Travel and Gates

River Okyanus
Primary artery; gentle planar current links.  
Astral Access
Color pools in Amoria.  
Cavern Portals
Unmarked doors to Bytopia, the Beastlands, and the Outlands; divinations identify destinations.  
House of Nature Ways
Grove-arches to Arvandor and the Feywild during aligned moons and festivals.  
Festival Ferries
In Thalasia, concordant feasts may call a sea-lane that reaches Aquallor’s Pearl Parliament for parley or celebration.  

Inhabitants

Agathions, the animal-hearted Celestials are the native hosts, joined by Azatas and Angels; moon dogs, hollyphants, foo creatures, and baku are common allies.   Phoenixes are at home across all four layers. Petitioners appear as perfected, unburdened selves, spending their days in craft, companionship, and service.   Pilgrims from many peoples, Elves, Halflings, Gnomes, Humans travel the banks to teach, heal, and learn.  
Afterlife
Those who die in the service of good, or whom the powers of Elysium spare , may awaken upon the Isles of the Blessed in Thalasia. Needs are met, burdens are light, and none can be summoned or compelled away. Many spend eternity mentoring pilgrims, building art and gardens, and rowing the river that once carried them toward hope.

Localized Phenomena

The Okyanus Flood Pulse comes with the turning of the seasons, when the river swells and its channels widen into vast mirror-lakes. Travelers who show patience and courtesy at the rope-ferries often find their crossings easier and swifter.   The Peace of Elysium makes violence falter—swords grow heavy, voices soften, and those who choose parley instead discover that doors, and even hearts, open more readily.   During the Revel Tide, entire districts blossom into spontaneous festival. Spells of joy and delight ring with greater clarity, while magic fueled by fear or cruelty loses its hold.   The Witness Mist drifts through marshes and river spray, carrying kindly truths upon the air. Falsehoods born of spite clog in the throat, unable to pass beyond the lips.   In the Clemency Bell of the Sanctuary of Leniency, the toll sounds only when a penitent truly understands the harm they have caused. From that moment onward, sentences become not punishments but acts of repair.   Through River’s Favor, spells tied to water and travel, whether walking the waves, parting the currents, seeking a path, or teleporting with a clear purpose, guide with uncanny precision along or between Oceanus’s many branches.   The land bends toward Mercy’s Preference, letting healing, restoration, the cleansing of curses and disease, atonement, and protections for the community linger longer and reach farther. In contrast, magic of crueltyת fear, enslavement, domination, or evil power, strains against the plane until it falters or fails.   With Performative Casting, those who weave their magic through song, illumination, cartography, or storytelling find their concentration steadied, and observers perceive their workings as natural parts of the rite.   The Guest-Right Boon ensures that vows sworn over shared bread and water carry unusual clarity; protections, sendings, tongues, and courage bound to such oaths endure until the next tolling bell.   Finally, Archivist’s Grace rewards teachers who share from honest failure, sharpening their memory, steadying their hand, and gifting their students with an extra measure of luck in the same craft.
Trait Type
Description
Gravity Normal.
Time Normal time. Petitioners do not age further.
Shape & Size Infinite.
Morphic Traits Mildly sentient and responsive; trails reroute to preserve balance, sanctuaries coalesce around truce, and wasteful hunters find the land lengthen underfoot.
Elemental Energy None Dominant
Alignment Neutral Good.
Magic Spells which are good, healing, restoration, community, liberation, and water effects (especially along River Okyanus) are enhanced. While Evil, coercive fear and domination effects, slavery/binding magic, and willful erasure of memory or record are impeded.
Alternative Name(s)
The Blessed Fields of Elysium
Type
Dimensional plane
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Articles under Elysium


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