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Adventurers of Harwraithek chronicle

Every moment the Guardian Seekers have been banded together.

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    30 /9 14:00

    One in a Million: Unlikely Adventurers make Splash in Jigwal
    Expedition

    All with their own reasons, three random people from different kingdoms decide to go to Jigwal with their own intentions in mind. Meeting one of the guards on high alert, they are briefly taken to see the queen, but quickly sent to a tavern where they converse for a bit. Whether they like it or not, they begin to form what could possibly be an adventuring group more diverse than any before, as the people of each kingdom tend to stick to their own.

  • 50

    30 /9 19:00
    50

    30 /9 21:00

    Meeting Rufus: Quest of the Guardians
    Metaphysical / Paranormal event

    In yet another unlikely meeting, the random civilians find their meeting at the bar interrupted by the sound of Rufus falling off the roof. They investigate and meet the gargoyle, one of The Guardians of Xannioba, in which they are persuaded to help him and Princess Dexsia in their quest to try and quell tensions between the kingdoms. The gargoyle noted the importance that this group do it, as they are uniquely only upset with each other over personal grievances over their nationalities, an uncommon trait in Xannioba. The group has asked for some help gathering supplies before leaving to Berg, where they must find its guardian.

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    1 /10 06:00
    50

    1 /10 13:00

    Travel to Berg: Slaying Bozrug
    Criminal Activity

    After speaking with Rufus, the adventurers begin their trip to Berg, travelling in a straight line. While the path through Jigwal was uneventful, the border to Berg was much different, as a sign with a skull represented danger ahead. Going further, Bozrug was seen committing many egregious acts, and likely would've done more had he not been stopped by these brave heroes. After a short, but deadly fight, Flaxae introduced herself and the location they were in. After a brief conversation, she joined the party, leaving her position of protector to the animals.

  • 50

    1 /10 15:00

    Getting to Berg
    Expedition

    Getting to Berg, the adventurers quickly take refuge within the inn of Ryllae Irfeer. There, they call upon Rufus in their room where he quickly consults them and thanks them for their efforts thus far. It was also explained why the names of the guardians cannot be revealed, as they need to be willing to reveal themselves to be met.

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    2 /10 10:00

    The Diplomats from Filfier
    Cultural event

    Ester and Lefnar, travelers from Filfier, come to the coast of Berg to be greeted by the adventurers. They take note of their unusual gathering and the types of people amongst them, as well as explaining a bit of themselves. They are escorted to Berg to meet The High Council where they can find a way to involve themselves with the Diplomatic League.

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    2 /10 11:00

    The High Council Meets Ester and Flaxae
    Political event

    Ester and Lefnar present themselves to The High Council in order to start their plan to include themselves with the Diplomatic League. Flaxae also enters with the intention of offering Hidthak: The Hidden Hotspring to the public. 
    Ester provides a compelling argument that she can provide a higher judicial authority to help mend tensions between kingdoms, as well as introducing Filfier to the Diplomatic League. Flaxae offers her land with the hopes of ensuring the people and animals can live in harmony, which was hardly a difficult agreement.

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    2 /10 13:00
    50

    2 /10 14:00

    Jarakhze Defends the Cave
    Criminal Activity

    Trying to find Julius, son of Boolius, in the woods, the Guardian Seekers instead find an odd group of creatures guarding a cave. Jarakhze, a manticore, led a troll and yeti to combat the heroes. A long, dangerous back and forth occurs, but the heroes triumph despite the odds. Jarakhze leaves the battle at the mercy of the players, but not without explaining the lack of reinforcements. He suggests his enemies leave so they can rest, coming back when they are fully prepared to deal with his master. 
    The yeti survives the encounter as well, but befriends the party in even more unlikely odds than previous circumstances. This adds Chellol, the yeti, to the party.

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    2 /10 16:00

    Ester Learns the Truth of the Guardian Seekers
    Gathering / Conference

    Returning to The God Light Inn, the Guardian Seekers are met by Ester and Lefnar. After giving the bard the Pipes of Haunting, they question the name of their group and learn of the guardians and a bit of their history. She leaves for bed after learning this, but not without insisting she help in their goal of stopping a possible world war.

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    3 /10 08:00

    Return to the Cave
    Discovery, Exploration

    After healing their wounds, the Guardian Seekers return to the cave to finish their quest. They encounter a dangerous goblin horde with some orc support, but manage to beat them by the skin of their teeth. One of the goblins successfully took away Flaxae, forcing the damaged party to continue.

  • 50

    3 /10 9:00

    The Game of Liar's Dice
    Life, Achievement/ Win

    A succubus was kidnapping local men for diversity in partners. To get their captured friend and others back, the group decides to play a game of Liar's Dice with her and Jarakhze. The group wins, and while leaving, Jarakhze takes note of the Triton who called him a liar, deciding to befriend him. His disdain for the others has yet to change.

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    3 /10 12:00

    Shopping at the Caravan
    Financial Event

    Returning to Berg, the party meets with Ester yet again to discuss and advancement on their travel plans. Shortly after Ester left Filfier, Taracan Traders/The Taracan Caravan left for this new continent in hopes of new profits. The Guardian Seekers ended up making multiple transactions, from reading material to magic items. 
    At the end of the day, Ester notes the appreciation for giant culture from the Triton and grants him a potion of fire giant strength. How they got it was unknown, but Lefnar could be seen bloodied like the last time they got an item.

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    4 /10 08:00
    50

    4 /10 13:00

    Back to Jigwal/Introducing Ester to Xannioba Formally
    Gathering / Conference

    Traveling back to Jigwal, the Guardian Seekers take Ester to the Diplomatic League, in which she introduces herself as well as Filfier to this continent politically. She informs them of her plans to try and bring order to such inconvenient times where war can happen at any second. They agree to discuss her plans further, but that it will take time for anything to come to fruition. They also discuss her passage to Reimog, which helps continue spreading her name.

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    4 /10 20:00

    Yokor: Brother of Bozrug
    Criminal Activity

    A battle occurs with the Guardian Seekers and Yokor, who seeks revenge for the death of his brother. Yokor proved to be a dangerous threat, but the close match ended with his retreat. He would later reveal more details about himself, insisting it would be more entertaining to kill the group if they failed knowing what was to come.

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    5 /10 08:00
    50

    5 /10 12:00

    Reimog and Facing off with the Hydra
    Disaster / Destruction

    Leaving for Reimog, the Guardian Seekers found themselves traveling with no issues. After some conversing with King Gargax, they were informed of deaths of a mysterious variety. Investigating, it turned out to be a hydra, lurking in a nearby lake within the jungle. Flaxae was slain in this combat, and the hydra only beaten by unlikely support from nearby goblins. The goblin horde took out the hydra, but not without forcing the adventurers to surrender themselves.

  • 50

    5 /10 14:00
    50

    5 /10 16:00

    The Goblin Fort and Ester's Truth
    Metaphysical / Paranormal event

    Taken to Wiegiogz: the Revived Ruins, the Guardian Seekers met Brightblehld: Warrior Queen. At first, she had no concern for their well being, considering their lack of social awareness to the situation they were in, but was convinced by Ester to let them go. Ester arrived on scene to save the adventurers, insisting she could make Wiegiogz recognized as a kingdom. The deal went through, and Ester explained how she was able to handle the situation.
    Having access to the Deck of Fate: Artimir, she was able to bend reality in ways like no other. She had access to a wish earlier in the day, but had saved it in the hopes that it would be more useful another time. The wish was used to bring back Flaxae, and Ester elaborated on how the cards had interacted with everyone so far. Afterward, a feast was had on another plane, which was used to help gather everyone's thoughts.

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    5 /10 20:00
    50

    6 /10 07:00

    The Return of General Darc
    Life, Organisation Association

    The Revival of True War was discovered by the Guardian Seekers, their lair guarded by the hydra. Noticing the lack of protection, they took to quickly making the final steps in resurrecting General Darc. Disliking his revival, he quickly slain the cult leader, and unleashed an army of ghouls to slay the rest. Yokor stood his ground, but noticed the adventurers had attempted to flood the hideout. As the adventurers sat on the coast knowing they had done the right thing, General Darc could be seen being carried off by Yokor, who was glad to remind the party he was coming back.
    After explaining to Ester the importance of handling this event, she quickly took to getting word out. By morning, the adventurers met Xiazia, guardian of Reimog, allowing them free reign to move on with their quest.

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    6 /10 10:00
    50

    6 /10 14:00

    The Gruesome Galore and Death
    Disaster / Destruction

    Traveling with Ester and Lefnar, things had been moving along nicely, but boringly. It was decided the adventurers would go to The Gruesome Galore where they could try and learn more about the cult. 
    Considering the boredom of their travel, Ester had pulled from her deck XIII Death. The party was suddenly forced into a situation where someone had to be killed in order to resolve the card, but in return for a new friend. After some thought, Chellol was brutally murdered for a Girallon to replacement. 
    After some dispute over the power Ester had, Ester flexed her faith in the deck pulling another card. It granted them an additional friend, a mute with affiliations to the moon. 
    Getting to the Gruesome Galore, the adventurers found nothing, continuing to Kilosway.

  • 50

    6 /10 20:00

    Kilosway's Guardian
    Metaphysical / Paranormal event

    Uugoth the Phelddagrif was out on a stomping tantrum when he was signaled by some unpleasurables. He went over and met the Guardian Seekers, doubting their intentions. These weaklings were not ready to witness his magnificence and get him to return to the Guardians. 
    After some convincing, he realized the guardians did need him, and decided not to trample these insignificant creatures. Leaving them to their adventure.

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    7 /10 02:00

    The Guild Hall
    Construction beginning/end

    Ester allowed access to the deck to the adventurers, which led to the creation of a wish. This wish allowed for the creation of a guildhall around Hidthak: The Hidden Hotspring
    Quickly travelling to their new base, deck drawing continued for a whole night, leading to multiple events that ranged from good to bad.

  • 50

    7 /10 15:00

    The Giff Boat and Finding a Guardian
    Disaster / Destruction

    After earning a new member doing some paperwork for the guild hall, the Guardian Seekers sought to go to Aquatis for its guardian. 
    Instead of going to Aquatis, they were sidetracked with a boat in the middle of the sea. Jarakhze was sent to investigate, but didn't come back after an explosion was heard. A rescue mission occurred, but eventually garnered interest from the boat residents, the Giff. The fight only seemed in their favor for a moment until they were blown up by their own barrels of black powder they had just used against the party. The horrific event led the captain to retreat the crew he could and avoid responsibility for his actions. 
    Thorras of the Deep emerged to reveal himself to the party, appreciating their help in stopping the Giff from fighting him. This ending the endeavor and allowed the party to return to their guild.

  • 50

    8 /10 13:00

    Finishing the Guardian Quest
    Life, Publicity

    Going to Digix for the guardian, yet again did the party find themselves not visiting the kingdom to find the guardian. Iashaskroc: Apex of the Jungle had lost the ability to travel as someone had deactivated his crystal and placed traps difficult to surpass. The party took to activating it using an exploitative strategy. 
    Going back to meet with Rufus and the other guardians, it was time for the quest to finally come to an end. More important was to discuss the rise of General Darc and his undead army.

  • 50

    8 /10 14:00
    50

    9 /10 10:00

    The Arrest of the Guardians, Guardian Seekers, and the Trial
    Life, Failure / Mishap

    Ester had been planning to arrest both the guardians and Guardian Seekers in one go once all gathered in one place. Luckily for her, she was informed of where they'd be meeting, and used it to apprehend them quickly. Not only did this announce to the Xannioba the guardians were real, but that they should be considered criminals for their actions. The Guardian Seekers also had crimes to atone for, but were more a nuisance to Ester's grand plan.
    Ester believes with her influence in the courts, position of power as representative of Filfier, and amassed forces from the deck and her following that she is the only one capable of taking out General Darc. With that in mind, in order to not split credit, she felt the need to remove loose ends from her plan. The Guardian Seekers were a victim of this cut, as Ester found them to not be as useful as her closer assets. As for the guardians themselves, they needed to be removed for their lack of efficiency in Ester's mind. She disagrees with their way of handling things, and refused to let them roam free in the chance they could take credit for defeating this legendary threat. 
    At the trial, there was little to be done. Though Ester was willing to be a fair judge over the matter, allowing herself to be bested in the law should there be a case, Lefnar was still able to persuade everyone of the antagonism that occurred on the adventures of the Guardian Seekers. Though some charges were not guilty, not all could be overlooked. Originally, Ester was going to let the group out of captivity after her success against Darc, but she couldn't overlooked being called weak by creatures undoubtedly beneath her. A battle will commence where the party will be given an opportunity to best Ester for freedom, though she seems confident her group is unbeatable.

  • 50

    10 /10 14:00

    Release of the Guardians
    Sporting Event / Competition

    Barely beating out Ester, the party had earned their freedom and the Deck of Fate: Artimir. Freeing the guardians, the group reconciled with Ester and made plans to best General Darc.

  • 50

    11 /10 20:00

    A Darc Alliance
    Military action

    The adventurers found Yokor at The Ruins of Dowger, where he went to a newly created tavern. Later on, after discussion with Ester what the next move was, a part of the adventurers went to the tavern to see it was full of creatures, slaves, and the leads of this place. Yokor and General Darc were ready for battle, but not without the recently returned Bozrug, who was just as ready to destroy the opponents. 
    A long battle ensued, but ultimately it resulted in a draw. Yokor and Darc were willing to give up their antagonism towards the party so long as they could keep Bozrug alive. It was agreed, and the undead horde was defeated by Ester's forces.