Over All Pantheon
Alignments
Selfless Order- Order must be maintained for the sake of bettering everyone. - strict ethics, strong moral code/law, believes good is accomplished by following said codes | Selfless- Putting others before yourself is the greatest calling one can strive to achieve. -does the right thing because it is right, respects law but values making the right choice | Selfless Chaos- You know what is best, even if the world disagrees. Having an army doesn't give you lordship over others, and Being right isn't a democracy. -attempts good regardless of consequence or laws, their own ends justify the means they use (but maybe don't extend such grace to others actions) |
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Order- Maintaining order and following laws should be put before anything Else, even when inconvenient; Chaos is the greatest enemy of all -follows letter of law regardless of circumstance, "sorry, but there's nothing I can do" | True Neutral- Does not take a stance when confronted, or yields to the whims of universal laws. Sometimes the best choice is not to choose at all. -could be someone trying to maintain status quo, or balance in life. -could also be someone not willing to stick their neck out for anyone or anything | Chaos- Rules are meant to be broken, or never really applied to you anyways. What really matters is if you need it... and if you get caught. -does not intestinally cause harm, but prioritizes themselves over anything else and their own wants. |
Selfish Order- Rules and regulations can be twisted to ones own gain; understanding the letter of the law is much more beneficial than acknowledging the spirit of it. -uses and manipulates laws for their own benefit, uses law and order and their weapon of choice to trap their enemies. | Selfish- you are looking out for Numoro Uno, and anyone else needs to understand that at the end of the day, you'll sleep fine knowing they lost their head instead of you. -Is willing to cause harm to get what they want, but not indiscriminately or without cause. "I'll do whatever is needed" character | Selfish Chaos-Why limit yourself to the rules other set for you? Follow your whims and desires, wherever they may lead you... -seeks out chaos and follows their every want and whim, regardless of who gets hurt. Isn't seeking a particular goal, expect own well being. |
The Divine Hierarchy
Level 1- Great Old Ones and Elder Gods
- the Elder Gods of Tiamat, The World Turtle, and The Palatium Dragon.
- Also where the Old Gods, and other Great Old Ones exist within the power structure
Level 2- the Divine Gods
- The gods who owe their power and allegiance to Elder gods, such as the Traveler, the Judge, and the Servant.
Level 3- Planar Lords
- Individuals who do not exist under the divine spectrum, but have been gifted or taken control of the planes and thus have gained godlike power with their station.
- examples include Memento and Mori of Hades, the members of the Council of Celestia, or Achdevils in the Hells.
Level 4- Immortals
- Creatures that are neither divine in nature, nor possess control over planes, but still are powerful enough to grant power to lesser beings , and often are beyond the reach of mere mortal weapons and methods.
- Examples include unicorns, Ancient Dragons, first born giants, particularly powerful magic users, or lesser Devils and Demons.
The Pantheons
The Good
- The Platinum dragon (Selfless)- Patron and leader of metallic dragons and the good aligned deities, Bohamut is charged with finding Heroes worthy of elevation to the status of gods to preserve the good in the world.
- The Golden Wings (Selfless Order)- in life known as the elf Sol or the Draco Regime (the reigning dragon), she is the patron of Leaders and Heroes.
- The Servant (Selfless Chaos)- In life known as the teifling Valorine, he is the patron of unsung heroes, dedication and loyalty.
- The Fisherman (Selfless)- In life known as the humble King Thronton, he is the patron of the Sea and the common man.
- The Hearth Keeper (Selfless)- In life known as the halfling Merric, he is the patron of homesteads and parties
- The Gunsligner - (Selfless Chaos) known in life as the human Angel, she is the patron of adventure and Luck.
- The Bear (Selfless Chaos)- Known in life as the human Smokey, she was an explorer and member of the Talons, but spent most of her life exploring the far frontiers and other continents. When she died, she was given a second chance to help others who share her adventuring spirit. She is patron to explorers, knowledge seekers, and good fortune.
- harvest- don't have a character yet
- The Voyager (selfless)- In life known as Odysseus, first king of Mercia. He is one of the oldest of the New gods, and a great hero of Mercia. renowned for his seafaring skills and cleverness, but best known for his journey from a distant battlefield of Rassoron and the war against the Elvin Empire, where he drew the ire of the Tide after slaying a Storm Giant, and was forced to battle every conceivable obstacle to return home to his family. Patron of Widows, sailors, cleverness, and Devotion.
The Neutral
- The Dragon Turtle of Diomonds- Also known as the World Turtle, or Chukwa, the material plane lies on his back, with the shadowfell quite literarily his shadow. He is the father of all Dragon turtles, and Gem Dragons. dedicated to the ideals of Neutrality, he is also the leader of the neutral aligned pantheon.
- The King of Kings (Order)- Known in life as the Great King Arthur, he is the patron of Rulers and Law.
- The Knight (Chaotic)- Known in life as the Heroine Gwenivir, right hand and lover of Arthur, she is the patron of knights and warriors, as well as the concepts of chivalry and honor in combat.
- The Guide (Chaotic)- known in life as the human Gunvald, he is the patron of Masters and Apprentices, as well as those who have been lost or looking for purpose.
- The Judge (True Neutral)- Known in life as the human Eric, he is the patron of justice, judgment, and vengeance. He is the overseer of contracts, and honored by vigilantes and law enforcement alike.
- The Armorer (Order)- A dvalian hero by the name of Draline Frostwrought, the original designer of the Devalian armor. Patron to craftsmen, forge workers, and the Dvalian people.
- The Raven (True Neutral)- Known in life as Eden, she fell in love with the Devil lord Asmodaus, and was the cause for his change in loyalty. She fell during the first Planar War, but the World Turtle collected her and made her into the Raven, Goddess of Death and protector of those who have passed on. She rules the Shadowfell, as well as Hades, which can only be accessed by entering through her palace.
- The Lord of the Hells (Selfish Order)- Also known as Asmodeus, he is the lord of the 9 Hells and patron to Devils. Though evil in nature, Asmodeus has chosen to align himself with the The World Turtle Chukwa, after recognizing in the Planar Wars that balance is needed for any life to continue. He therefore serves as the bulwark that keeps the chaos of the Abyss at bay, but still plots and pines for power beyond what he currently controls and resents the Celestials who leave the task of defensing the planes to him alone.
- The Mage (Chaotic)- Known in life as the wizard Merlin, he is the patron of knowledge, studies, and arcane magic
- The Jester (Chaotic)- Known in life as the changeling Sahaa, she is the goddess of pranks and mischief.
- The Story Teller- (Chaotic ) Known in life as the transformed and cursed dragon Sulimon, a revered bard and story teller. He had his dragon powers stolen by a witch and his love, a daughter of Tasha. He was redeemed by another daughter of Tasha, Sahaa the Jester, and was instrumental in Tasha's ultimate destruction, earning him recognition and godhood by the World Turtle. He is the patron of Bards, story telling, and history.
- The Warrior (Chaotic)- God of glory, thrills and combat. The Warrior is the god of glory, battle, and the thrill of combat, worshipped by those who live for the clash of steel and the roar of conquest. Once a famed chieftain of the Rivertangle Clansmen, he rose to legend through unmatched prowess as a barbarian, a raider, and a war-leader whose longships carved paths through empire and ocean alike. He embodies the chaos of battle not as destruction, but as the purest expression of strength and freedom. Now divine, he calls to all who seek greatness in war and honor in blood, guiding them by storm, steel, and fearless heart.
- The Ledger - the god of commerce, trade, and transactional order—a divine record-keeper who watches every deal made, whether whispered in alleyways or signed in royal courts. Born of Mercian pragmatism, he embodies the philosophy that wealth is neither virtue nor vice, but a force to be understood and harnessed. Merchants invoke him for fairness, thieves for leverage, and kings for counsel, knowing he favors neither giver nor taker—only balance and fulfilled contracts. His temples are counting houses, and his prayers are written in ink and sealed in wax.
- love-
- nature-
The Evil
- The Chromatic Queen (Selfish)- The patron of chromatic dragons and Evil aligned gods, Tiamat seeks out powerful individuals whom she seeks to elevate to godlike positions to help in her quest to control the known worlds.
- The Conqueror (selfish Order)- In life known as the Elf Edwalda the Conqueror, leader of the Elvin Empire of Rassoron. Famously saw her empire fall into compliance after her death, and led a demonic army to re-take her conquests with the devil Lord Levistus.
- The Traveler (Selfish Chaos)- Known in life as the human sorceress Tasha, and also Alice the Twilight Sovereign god of the Fey Wild, She is the patron of Chaos and trickery, as well as sexuality and seduction.
- The Fallen (Selfish)- Known in life as the corrupted asimar Mayleria, she is the patron of good intentions.
- The Betrayer (Selfish Order)- Known in life as the Paladin Kas and first general to Vecna. He is the patron of betrayal and treachery.
- The Pirate (Selfish Chaos)- Known in life as the human Quirie, she is the patron of thieves, pirates, criminals. Know best as being the Pirate Queen of the Astral Seas
- The Tempest (Selfish)- Known in life a the sea witch Ursala, biological daughter of baba yaga and half sister to the sorceress Tasha. Known for stealing beauty of young maidens for herself, and tempting sailors at sea far form home. Patron of storms and roughs seas, she is reluctantly paid ohmage to from sailors, gifting her gold and jewels to in an attempt to buy her mercy on the seas.
- The Whispered One (Selfish Order)- Known in life as the Immortal Emperor Vecna, he is the patron of forbidden knowledge and magics, as well as regret.
- The Demon Prince (Selfless/selfish Chaos)- Graz’zt is the demon prince of desire, rebellion, and revelation through indulgence. Regal and unpredictable, he acts with a seductive calm that leaves mortals unsure whether they’ve witnessed divine genius or whim-driven chaos. He tempts not to destroy, but to unmask—to help others shed their lies and embrace the raw truth of who they are, no matter how monstrous. To follow him is to abandon the comfort of restraint and step boldly into the fire of transformation.
- The Prince of Monsters (Selfish Chaos)- Demogorgon, the Prince of Monsters, is the twin-headed embodiment of chaos, mutation, and unshackled instinct. He is not a planner or a ruler—he is what remains when identity dissolves, when pain becomes power, and form becomes hunger. Worshipped by the broken, the forsaken, and the enraged, he offers no lies—only the raw truth that monstrosity is freedom. His presence twists reality, and those who survive his gaze rarely remain themselves.
- The Prince of Bargains (Selfish)- Carceron, the Prince of Bargains, is the cold arbiter of contracts and power through precision. He does not believe in justice, only in leverage—law is not sacred to him, but useful when it binds others. Emotionless and utterly self-serving, he brokers pacts between gods and fiends with the same detached calculation. To worship Carceron is not to kneel, but to sign—and live or die by the terms you agreed to.
- The Prince of Decay (Selfish)- Also known as Orcus, the final of the 3 demonic princes fighting for the Abyss. Head of an army of the undead, it is believed that Orcus is the one who the Witch Tasha first stole the secret of necromancy from.
The Old Gods/Great Old Ones
Before the Demonic wars, there was a small sect of ancient gods who stood with the 3 Elder Dragons. Representing the natural powers of the universe, these gods were destroyed in the Demonic wars, leaving only fragmented consciousness and raw dispersed power behind. Most believe that their only remaining legacy is their descended children and the natural forces their consciousness permeates. However Some believe that these powerful entities can still be accessed by those whose power and ambition is great enough...
- The Tide - Nerina was a majestic deity of vast oceans, with a body flowing like water and eyes reflecting the depth of the abyss. Her power controlled the tides and the creatures of the deep. After her fall, her essence drifts through the ocean currents, her consciousness ebbing and flowing like the tides she once commanded. Her power is most potent in the deep, untouched parts of the seas. Storm Giant children
- The Frost - Hailor was an imposing figure of ice and snow, his presence heralded by blizzards and eternal winter. His touch could freeze rivers and his breath could summon ice storms. His essence now lingers in the coldest corners of the world, his consciousness reduced to the chilling winds and the quiet, relentless advance of winter. Frost giant children
- The Flame - Ignis was a blazing figure of molten rock and consuming fire, his form ever-shifting with the dance of flames. His fiery wrath could reshape landscapes and incinerate mountains. In his destruction, Ignis’s essence now exists as a whisper in the hearth’s flame and the searing heat of volcanoes. Though his consciousness is faint, it can still be felt in the intense and transformative power of fire. Fire giant children
- The Stone - Grondar was a colossal figure of stone and earth, his very form a testament to the strength and endurance of mountains. He shaped the land with his mere touch. Now, his essence lies embedded within the earth’s crust, his consciousness reduced to the rumbling of earthquakes and the slow, steady growth of mountains. His power can be felt in the very bones of the earth. Stone Giant children
- The Wind - Zephyra was a graceful, ethereal being of the skies, with wings of gossamer wind and a voice that carried the whispers of the breeze. She danced through the air, guiding the winds and weather patterns. In death, her essence is scattered among the high winds and gentle breezes, her consciousness a fleeting presence in the gusts that shape the weather. Cloud Giant children
- The Green - Sylvara was a nurturing embodiment of the natural world, with a form that blended seamlessly with the forests and fields she protected. Her touch could make flowers bloom and forests grow. Her essence now resides in the oldest, most ancient groves and the whisper of leaves in the wind, her consciousness woven into the fabric of nature’s growth and renewal. Hill giant children
- The Madness - Also known as the Great Old One Cathulu, he is an embodiment of madness and insanity. Believed to be sleeping somewhere within the Astral Sea, or possibly imprisoned on the prison plane of Careiri, but is able to reach out and communicate through dreams with those on the edge of desperation or insanity. Father of the Mind Flayers
- The Misery - Also known as Baba Yaga, she feeds on misery and suffering. Living in isolation deep within the Fey wild, one of the easiest of the Old Gods to find and strike deals with... though any deals made rarely end with the seeker coming out on top. Mother of Hags
- The Chaos- Representation of Chaos, and the direct counter to the Narrator, represents everything that this creator can not control within his creation. exists within the plane of Pandemonium .
- The Narrator- a mysterious being that is said to have created the entire universe, and his hand still guides his creation through what is understood as fate.
The Keeper- A mysterious figure clad in a black cloak and a white mask, with a bow strung over his shoulder. His existence is debated, with only rumors and distant folk lore making reference to him, and he himself only seems to appear to select individuals who often become legends themselves. While his true purpose is unknown, many believe that is is the Guardian of Fate.
- Though undoubtably powerful, he is an entity that seems to exist outside the pantheon, and does not answer to any of the ruling dragon deities, but instead some other unknown force far more ancient and powerful that some call The Narrator