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Session VII

General Summary

The party embarks on a new quest, finding the legendary Hammer of Thromneal.

Rewards Granted

Gold, new mounts.

Missions/Quests Completed

The party is greeted by lady Dana Lutewin after defeating the Necromancer and a banquet is organised in their honour. Everyone attends the banquet, finding different ways to amuse themselves. Dolmir reconnects with two old friends, Lannsverg makes some money cheating at dice, Knopfl makes some new connections with local merchants, Maple gets super drunk lounging in a glass of alcohol, Nue harasses the guests, and Melvin tries to woo an Elvish lady with some success.
The morning after the banquet Lady Dana gives the party their rewards; a little gold for their efforts, pardons for Knopfl and Lannsverg, and a letter of admittance to Lord Garrim Ingmar's court with promises of further rewards from him. The party decides to visit Lord Garrim immediately and sets out to Brittlefel.
In Brittlefel the part witnesses the horrible living conditions in the Orcish slums and then stays at one of the most expensive inns in town, The Winemar Inn. They manage to get an audience with Lord Garrim the next day and he gives them exquisite mounts in return for their aid in defeating the Necromancer. He also offers them a job, which they promptly accept and set out on the next day.
Lord Garrim's quest leads them south into a mine in the Nivelline mountains, where an old Dwarvish hall was uncovered underground. They were tasked to find an ancient stone tablet which contains clues as to the whereabouts of the Hammer of Thromneal. The party delves into the dungeon fearlessly and defeats the horrible creatures in their way, giant spiders and scorpions, until finally encountering an unknown monstrosity hiding in fog. After defeating it, they walk into the final chamber and solve a puzzle, opening a chest containing the tablet they were sent to find.
Report Date
07 Dec 2020
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