Talmar
Geography
Talmar consists of a single large continent with a few surrounding islands of varying sizes. The planet is prone to earthquakes as its tectonic plates shift, and geologists suggest millenia from now, river and eventually oceans will break the earth apart into separate bodies. It’s considered a temperate-cold planet, with 80% of its surface being covered in snow for at least part of the year. The remaining 20% is still arid enough to form a desert-like biome across the equator.History
Talmar's original settlers are believed to have been a small battalion of soldiers and their families fleeing from endless war. Some scholars believe they may have been deserters of the Argosian-Tianxing War of 2658 based on timing and insignia on the rusted warships decomposing on the planet’s surface. If that is correct, it’s likely these ancestral soldiers arrived on planet shortly before The Scream in 2665. Without supply lines and stranded, their first years would have been fraught with setbacks and tragedies. Even Talmarian history books have little information on what transpired in this time period. Numerous settlements were attempted and failed, sometimes crushed in an earthquake or avalanche, beset by illness, or destroyed in combat with other settlements. Eventually, the city of New Argos came to be founded. Evidence indicates this was originally established around 2860. By the year 3000, when other planets were restarting exploration of the cosmos, Talmar remained at TL1 with New Argos as the only successful settlement. Over the next couple hundred years, the city continued developing to TL2 levels, using gas and hydroelectric power to operate its factories. Multiple smaller villages began developing elsewhere along the river, specializing in livestock, lumber, and stonework.Unexpected Visitor
In 3195, a spacer by the name of Tavari Zima crash landed on Talmar after a failed spike drill. Then-Governor Louis Welles approached the crash site, accompanied by members of the Unchained Armada. Seeing the pilot was uninjured, and wanting to avoid panicking its citizens, Governor Welles refused to let Tavari into the city. He had a small group of Armada soldiers guard her while she repaired her ship.
Involuntary Uplift
What nobody know, however, was that a 15-year-old Ryker Derrix also departed the planet as a stowaway. Ten years later, in 3105, he returned with his own ship. The re-elected Governor Welles refused the Protectorate's offer to uplift the planet, and Ryker's insistence on bringing further off-world technology home put the planet in a state of involunary uplift. The Protectorate kept the planet off maps and suppressed rutters to it, but couldn't stop a native from freely going to his own home. Ryker's monopoly on advanced technology, combined with his military aptitude, allowed him to take over the local mercenary group the Unchained Armada. Many who followed the Armada's ideology flocked to the new banner with the promise of ships, gear, and better work than could be found on Talmar. The group quickly earned a hauty and aggressive reputation, as they flaunted their new weapons and came into frequent deadly contact with the local milita, the Yellow Jackets.The Night Knights

Night Knights Insignia by Rin Garnett
Modern Talmar
Soon after, in 3209, Louis Welles lost his re-election bid to Jui Dawson, former leader of the New Argos Yellow Jackets cell. Among Governor Dawson's first actions was accepting the Protectorate's offer to formally uplift the planet. With much of New Argos damaged or destroyed in the fight, the off-world support was necessary to help rebuild.
Timeline
2658
Estimated arrival of original settlers
2665
The Scream cuts the settlers off from supplies
2860
New Argos founded
3195
A spacer crash lands on the planet
3205
Talmar is involuntarily uplifted
3208
The Battle for Talmar ends the Legion Incursion
3209
Talmar is officially uplifted
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