City of Judgement

Ervenian Era, 1051 AB
The City of Judgment and the City of the Dead are indistinct locations. This city Include both the Crystal Spire and the Wall of the Faithless.   This is not a place of mourning, but of weighing and reckoning. Here, mortal souls—particularly those whose faiths were weak, shattered, or conflicted, are gathered in shadowed queues, awaiting their final doom or redistribution. It is not uncommon for lingering spirits to haunt the outer walls for decades before their case is heard.

Geography

Tucked into the blighted vastness of Oinos, veiled behind drifting plague-mist and spectral winds, stands the City of Judgment, a foreboding convergence of death, silence, and finality. It is whispered among planar travelers that the City exists both as a real location and a metaphysical construct, interwoven with the City of the Dead, with no clear boundary between the two. Some claim the City itself chooses how it is seen.  

Notable Locations

The Crystal Spire and the Wall of the Faithless
At the city’s center rises the Crystal Spire, an impossibly tall monument of glass-like soulstone that pulses faintly with divine judgment. It is said that those who gaze too long into its glimmering core glimpse their own regrets and hear the unspoken decree of the Raven Queen, though she rarely shows herself in form.   Near the edge of the City looms the dreaded Wall of the Faithless, a grim edifice where unclaimed souls are embedded, torpid and mute, serving as grim mortar in a wall that grows ever higher. The hopeless, the defiant, the oath-breakers: All find their afterlife here, woven into the very structure of the plane. The wall is not guarded; it needs no keeper. Its presence alone is punishment enough.  
Wings in the Gloom
From time to time, the silence of the City is broken by the rising swarms of spectral ravens, blackening the sky as they spiral into the Gray Wastes. These are the Raven Queen’s messengers, bearing cryptic omens, collecting whispered confessions, and observing the threads of fate across the multiverse. They are her eyes where her gaze cannot reach, and her ears where silence rules.
Trait Type
Description
Gravity Normal
Time Changes by layer
Shape & Size Infinite, composed of countless layers
Morphic Traits Divinely Morphic (Only deities, or demigods can alter terrain)
Elemental Energy None Dominant
Alignment Strongly Neutral
Magic Apathy, Necromancy spells are enhanced;
Alternative Name(s)
City of the Dead
Location under
Owner/Ruler

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