Ancestries Overview

“You were not born in the Library. But we’ve made space for your kind.”
— Seraphis Nightvale, Librarian of the Last Home

On Origin, Form, and the Quiet Hum of Pattern

You were something before this began.
Dwarf. Elf. Human. Gnome. Something stranger. Something misfiled.
You did not choose your shape. But the Pattern did.

In The Last Home, ancestry is not about biology. It is about resonance—the echo your thread made when it first struck narrative. This chapter records those echoes. Not as biology. Not as lineage. But as stabilised metaphors. The Pattern doesn’t need your bloodline. It needs you to make sense—for a little while longer.

Choosing an Ancestry

Your ancestry determines your most fundamental mechanical traits:

  • Creature Type (how the world classifies your form)
  • Size (Small or Medium)
  • Speed (your base momentum through the world)
  • Ancestry Traits (such as darkvision, resistances, or innate talents)
  • Origin Feat (the Pattern’s narrative nudge—your first aberration)

But in The Last Home, these are not genes.
They are assumptions.
The arc simply begins your story by assigning you a shape that fits—for now.

The Nature of Threads

Every being carries a Thread—an echo of potential, trailing resonance behind it. For Threadwalkers, this becomes visible only when disrupted. Your ancestry reflects the first shape that resonance took—dwarf, elf, halfling, or something less immediately explainable.

In some Threadworlds, this form is accepted. In others, it is obscured by glamour: the arc-generated illusion that smooths your presence into genre logic. A tiefling might appear as a fire-eyed noble. A kobold as a sharp-toothed courier. The glamour doesn’t hide you. It explains you—poorly, but well enough for the locals to keep eating lunch.

The form is always true.
The perception is local.

Other Threadwalkers are not fooled.
They see you as you are. They remember the monologues.

Origin Feats and Resonant Variants

All ancestries in The Last Home grant one Origin Feat at 1st level. This is your first deviation—the first mark of narrative favour, curse, accident, or divine administrative error. You may choose any Origin Feat you qualify for, regardless of ancestry or setting. The listed feat in each entry is a suggestion, not a rule.

Where other settings divide ancestry by subrace, we recognise cultural echoes, resonant mutations, and narrative fractures. An elf may trace their thread to autumn leaves, moonlit vows, or a broken war-song. A human may descend from an empire, a ruin, or an ideology. These variations do not change your traits. They colour them.

You are not required to match your feat to your culture.
But the Pattern will quietly nod if you do.

A Note on Language (or Lack Thereof)

Threadwalkers do not speak every language.
The story simply pretends they do.

Upon arrival in a new Realm, you are enveloped by ThreadSpeak—a narrative smoothing effect that ensures the locals understand you, and you understand them. This is not translation. It is retcon. You have always spoken the local tongue, and they have always had a reason to overlook your pronunciation.

You do not track languages. You do not select them.
Language, in The Last Home, is handled by the arc.

“Unless you’re shouting your secret technique in celestial mid-combat. Then things get theatrical.”
— Seraphis Nightvale

If your ancestry or background would grant additional languages, you may instead gain a skill proficiency, thematic tool, or cultural trait appropriate to your origin.

All Forms Are Possible

The ancestries in this volume represent the most commonly stabilised forms across the Infinite Elsewhere. Humans, elves, halflings, dwarves, and orcs appear often enough to be indexed. But any ancestry with rules elsewhere—official, third-party, or homebrew—may be used in The Last Home with storyteller approval.

The Pattern does not forbid form.
It only asks that you play it well.

“The Inn has room. The world may not. Enter accordingly.”
— S.N.

New ancestries will be added as Threadworlds expand, stabilize, or break open. If yours is not yet listed, you are welcome to create it—provided the story survives contact.

What Ancestry Means in The Last Home

Mechanically, it determines:

  • Your Creature Type (usually Humanoid)
  • Your Size (Medium or Small)
  • Your Speed
  • Your Ancestry Traits (darkvision, resistance, etc.)
  • Your Origin Feat

Narratively, it means:

  • How your Thread first manifested
  • What the world assumes you are
  • What the glamour tries to explain
  • What the story will later blame

Final Thought

You were something before the Pattern gave you a name.
This chapter is not the truth of you. It is merely the index.

Your ancestry is where the story began.
It is not where it ends.

Current Ancestries

Dwarf
Species | Jul 6, 2025

"Unmoving as stone, unshakable as legacy—dwarves endure where stories crumble. Builders of what lasts. Rememberers of what matters."

Elf
Species | Jul 6, 2025

"Timeless, elegant, and insufferably precise—elves are living memory given form, woven from magic, beauty, and dangerously slow-burning emotion."

Human
Species | Jul 6, 2025

"Humans are reckless optimists, relentless survivors, and narrative hazards who rewrite reality by insisting they belong in every story."

Kitsune
Species | Jul 19, 2025

"Narrative entanglements in fox form—beautiful, inconvenient, and always one truth ahead of you."

Koromi
Species | Jul 19, 2025

"Too small to threaten. Too dense to ignore. If a Koromi starts glowing, the arc just shifted—and you missed it."

Lamia
Species | Jul 19, 2025

"She doesn’t chase. She coils. Love isn’t offered—it’s wrapped, warm, and irreversible."

Nekomimi
Species | Jul 15, 2025

"Nekomimi are narrative hazards with ears. They flirt, vanish, reappear in your subplot, and ruin pacing—beautifully, intentionally, unapologetically."

Ōkamimimi
Species | Jul 8, 2025

"Ōkamimimi—wolf-blooded sentinels of instinct, dominance, and silent, unshakable loyalty."

Oni
Species | Jul 19, 2025

"Strength with flair. Chaos in motion. Oni don’t arrive—they happen."

Ryūketsu
Species | Jul 19, 2025

"Too early, too bright, too loud. The Pattern didn’t summon them—they just arrived glowing, apologising, and accidentally on fire."

Slime
Species | Jul 19, 2025

"Harmless until loved. Then the story wraps around them—and refuses to let go."

Usagimimi
Species | Jul 8, 2025

"Usagimimi are quick, flustered, emotionally explosive, and faster than regret. They leap before thinking—and somehow land on your heart."


Comments

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Jul 7, 2025 03:19 by Asmod

Mmmm the pattern