USS Heimdahl - Deck Plan
USS Heimdahl Deck Plan
DORSAL MODULE
Deck 1 – Main Bridge
- Main Bridge
- Observation Lounge
- Environmental Support
- Transporter Rooms (Room 1)
- Intelligence Lab - The Lab That Remembers
- Captain's Ready Room
Deck 2 – Conference Room
- Saucer Upper Warp Nacelle
- Life Support / Environmental Controls
- Conference Room
- Briefing Room
- Senior Officer Quarters (CO, XO, Ops, Chief)
- Main Tactical Sensor Pallet
- Operations Office
Deck 3
- Saucer Engineering
- Saucer Warp Core Jettison Hatch
- Deuterium & Antimatter Systems
- EPS Support
- Maintenance / Life Support
- Waste Management
- Docking Latches
- Biological Lab: The Lab That Watches Back
Deck 4 – Main Mess Hall/Junior Officer Quarters
- Junior Officer Quarters (Conn, Lt., Lt.JG)
- Computer Core (Upper)
- Torpedo Control Room
- Forward Torpedo Launcher
- Mess Hall Network (Senior)
- Computer Core - SWAI Joshua-7 (Level 1)
- Warp Core Cluster
- Main Reception Lounge and Hall
Deck 5 – Theater/Senior Officer
- Senior Officers Quarters (CTAC, CSEC, CSO, CMO, CINT)
- Asgard Theater Upper (#) (Optional: Lower floor into place)
- Computer Core (Lower)
- Computer Core - SWAI Joshua-7 (Level 2)
- Mechanical Lab: The Engine of Understanding
Deck 6
- Lower Warp Nacelle
- Asgard Theater Lower (#)
- Diplomatic / VIP Wing Quarters
- Holosuite Cluster (4)
- Mess Hall Network (Junior)
Deck 7 – Main Sickbay, Security, and Crew Lounge
- Crew Quarters (Bunks)
- Main Sickbay
- Operating Theater
- Medical Labs
- Counseling Suite
- Security Complex
- Security Offices
- Armory
- Brig
- Drilling Range
- Main Holodeck
- Forward Lounge — “Valhalla Forward” (#)
- Docking Latches
MIDDLE MODULE
Deck 3
- Antimatter Storage Pods
- Docking Latches
- Forward Torpedo Launcher
- Mess Hall Network (Secondary) (#)
Deck 4 – Stellar Cartography
- Stellar Cartography Lab: The Eye Beneath the Map / Astrometrics Lab
- Environmental Support
- Life Support
- Emergency Batteries
- Waste Management
- Phaser Batteries
- Antimatter Injector Reactors
- WARP CORE CLUSTER (Middle)
Deck 5 – Battle Bridge
- Battle Bridge
- Emergency transporter (dual pad)
- Tactical (Mission planning, Ops, Briefing)
- Quantum Magazine
- Weapons Locker
- Docking Latches
- Crew Quarters (#) (Marine (Officers), Crew, Agent)
- Environmental Support
- Life Support
- Emergency Batteries
- Waste Management
- Phaser Batteries
- Antimatter Injector Reactors
Deck 6 – Upper Launch Bay
- Crew Quarters (Bunks)
- Launch Shuttle Bays (Upper) (Shuttlepod / Workbee "Bumble" MSD Shuttles x2/x2)
- Impulse Reactors
- Computer Core (Middle)
- Aux. Engineering 2
Deck 7 – Sickbay 2 & Lower Launch Bay
- Room Designation: Sickbay (2)
- Phaser Batteries
- Deuterium Fuel Pumps and Fill Ports, Fuel Storage and Injection Reactors
- Launch Shuttle Bays (Lower) (Shuttles Type-12 x2)
- Launch Bay Support / Maintenance
- Crew Quarters (Bunks)
- Warp Core Jettison Hatch and Docking Hatch
Deck 8 – Transporter Room 2
- Maintenance
- Environmental Support
- Docking Latches
- Transporter Rooms (Room 2)
- Aux. Tractor Emitter 2
VENTRAL MODULE
Deck 7
- Computer Core (Lower)
- Maintenance
- Mess Hall Network (Tertiary )
- Cybernetics Lab: The Ghost Between
Deck 8 – Main Engineering Level 2
- Auxiliary Bridge
- Forward Torpedo Launcher
- Docking Latches
- Crew Quarters (Bunks)
- Upper Engineering Level
- Support Labs / Engineering
- Life Support
- Docking Hatches
- Maintenance
- Environmental Support
- Deuterium Fuel Pumps and Fill Ports, Fuel Storage and Injector Reactors
- Warp Core Docking Hatch
- Warp Core Cluster (Ventral)
Deck 9 – Main Engineering Level 1
- Main Engineering Level 1
- Crew Quarters (Bunks)
- Transporter Rooms (Room 3)
Deck 10 – Sickbay 3
- Auxiliary Engineering
- Emergency Batteries
- Sickbay 3 (Middle Sickbay)
- Gymnasium (#) "The Gym"
Deck 11 – Cargo Bay
- Photon and Quantum Magazine
- Cargo Bay (#)
- (Cargo) Transporter
- Deflector Control
- Deflector signal processing
- Navigational Control
- Deflector Control Room
- Main Deflector Dish
- Forward Torpedo Launcher
- Aft Torpedo Launcher
Deck 12
- Antimatter Storage Pods, Fuel Pumps and Fill Ports
- Phaser Batteries
- Warp Core Control Room
Deck 13
- Hover pods (Hover bikes x8) (#)
- Warp Core Jettison Hatch
- Main Tractor Beam
- Tractor Control Room
- Antimatter Injector
Deck 14 – Hanger Bay / Air Group Ready Room
- Hover pods (Hover cars x2) (#)
- Landing Legs
- Maintenance / Ready Room - Hover crafts
- Assault Craft Hanger Bay (Humvee / APC (Type-IV Cannon))
Deck 15
- Hydroponics Bay: The Garden That Listens
- Energy Analysis Lab: The Room That Hums
- Marine Quarters (Bunks)
- Marine Support Craft (SOEIV
- Secondary Shield Generators
- Auxiliary Tractor Emitter 3
(#) MULTI-USE SPACES & EMERGENCY CONVERSION ZONES
Quarters (Bunks) – Modeled after Full Metal Jacket barracks, with 6–10 crew per room.
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