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Duskfen

Duskfen is a small iron and copper mining settlement located in the central region of Redstone Hold, carved directly into the surrounding sandstone highlands. The site consists of a modest extraction pit, a miner encampment, a handful of service buildings, and the Duskfen Tower, a sturdy circular watchpost overseeing the mine’s activities and the narrow approaches leading into the valley.

Demographics

Duskfen is a highly mixed race settlement, consisting of mainly working class citizens of various races trying to make a living.   The settlement is guarded by a mix of Goblin and Alderian militia currently stationed.

Government

Duskfen is administered directly by Clan Bogclutch, operating under appointment from the Lord Protector, The Master . Governance is practical and militaristic, focusing on production quotas, order, and safe transport of ore. A goblin militia captain currently leads the settlement.

Defences

Duskfen relies on a combination of natural and constructed defences:   -Steep sandstone cliffs restrict approach to narrow passes.   -Duskfen Tower, built of heavy stone, offers full visibility of the valley.   -militia maintain constant watch and can seal access routes with carts and debris.   -The settlement’s elevation and tight layout allow a small force to delay superior numbers.

Industry & Trade

Duskfen produces moderate quantities of:   -Iron ore   -Copper ore

Infrastructure

The settlement includes:   -A fortified stone watchtower   -A shallow copper iron mine   -Worker barracks and tents   -Ore storage sheds   -A central well   -Basic tool workshops and sorting yards   -Roads are simple dirt tracks reinforced with gravel to support ore carts.

History

Originally developed as a minor industrial outpost under Clan Redstone oversight, Duskfen’s value lies in its accessible copper iron deposits, which require less intensive refinement compared to deeper Redstone mines. Its sheltered position between sandstone ridges provides natural protection and limits access to only a few navigable paths.   Following the political fragmentation after Ryth Redstone death, Duskfen fell into uncertainty before being stabilised under Clan Bogclutch control. The goblin administration presently oversees production quotas, worker rotations, and security. Their control ensures that ore shipments continue to flow toward regional forges and trade routes.   The mine operates at a modest scale, supporting a small workforce housed in the on site encampment. The tower serves as both command post and lookout, offering clear visibility across the valley and functioning as the site’s primary defensive structure.   Despite its size, Duskfen remains an important resource node in central Redstone territory, contributing steady quantities of iron and copper to the region’s craft and military industries.

Architecture

Most of the settlement's workers live in workers camps consisting of leather tents either inside the settlement itself or just outside. Buildings however rely on local materials and use sandstone foundations sourced from the valley, timber supports for roofs and mine beams.

Geography

Duskfen lies within a sandstone basin surrounded by steep ridges. These natural walls limit movement and create a sheltered, isolated working environment. Sparse vegetation grows along the valley floor, with a few hardy trees near the central well.

Climate

The region experiences dry summers, cold winters, and frequent dust winds sweeping through the sandstone channels. Temperature shifts sharply between day and night due to exposed rock surfaces.

Natural Resources

Iron, Copper, limited trees.
Population
50-100
Owning Organization

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