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Historia Imperii

This Chronicle describes the known and documented histories of the Third Age, defined by the destruction of the Rozani Republic and the formation of her successor states; from an exclusively Imperial perspective.

  • 1 TA
    Senatus Consultum Ultimum
    Era beginning/end

    The passage of the Senatus Consultum Ultimum marks the cessation of senatorial activities and ceding of the powers of Dictator to Gaius Ignus Acerbo, a preeminent senator and eventual traitor to the fledgling Empire.

  • Intercal 4-13, Year 1
    The Scouring of Rozan
    Political event

    The Scouring of Rozan, henceforth referred to as The Scouring, was a 9 day period during which the city of Rozan was purged of Secessionist influences through the use of the infamous Proscription Rolls. Over 500 prominent Dwarven and Dragonborn families were massacred by Loyalist forces, their lands seized, their estates turned over to Loyalist families as reward, their names forever stricken from the records.

  • 1 TA
    Cometes Exitio
    Celestial / Cosmic

    The sighting of the golden star above the skies of Rozan, the Cometes Exitio, is first documented by amateur stargazer Astrid Berehnsdottir, an Isgrani worldwalker sojourned in Rozan for reasons unknown. Subsequent accounts differ on the exact length of time the comet remained in the sky, however, compared to astronomical observations at different cities and locations, the golden star seems to have been a localised phenomenon.

  • 22 Sixtili - 37 Thornber, 1 TA
    The Defiance of Etrusca
    Military action

    The Defiance of Etrusca encompassed a 55 day siege of the township of Etrusca, after it had been overwhelmed by insidious Secessionist forces and its Loyalist garrison brutally slain; their bodies grotesquely spiked on display for the forces of Acerbo to witness upon approaching what was thought to be a secure township.

  • 1 CT

    Octogern

    Formation of the Black Shields
    Founding

    The stationed garrison of 10,000 men at Arbiter's Rest mysteriously defect to the side of the strange mercenary company. 8,000 of the 10,000 defect and the rest are either massacred or escape the massacre. 2,000 Loyalists, upon making contact with the wider Loyalist forces, don black mantles upon their shields and refuse to remove them until they avenge the betrayal at Arbiter's Rest. Formed from this force of penance is the first Black Shield company, a loosely organised and unofficial grouping of penitent soldiers sworn to a quest of vengeance.

  • 18 Octogern - 23 Octogern, 1 TA
    Toppling of the Arbiter
    Religious event

    The great statue of Dwindal, said to have been built by the hand of the Allhammer himself and standing over 100 feet tall, is toppled and destroyed by the traitorous legionnaires and the mysterious mercenary company to which they defected. Whilst not a significant military blow to the campaign of Acerbo and Felix, the morale shock of a monument that had stood through civil strife, religious uprisings and natural disasters falling so swiftly was immense. Desertions abounded in the Loyalist camp and much of the township of Arbiter's Rest is severely damaged by the debris left in the wake of the statue's destruction. From the overwhelming chaos, a figure is identified by Speculatore reports, a tiefling mage dubbed "Zharias the Cruel", is linked with arcane disfigurement of the statue and the corruption of the surrounding landscape with Infernal magics.

  • 1 CT

    12 Senthir
    1 CT

    13 Senthir

    Night of the Hellish Marchers
    Military: Battle

    The forces of the Dictator storm the town of Arbiter's Rest, easily overwhelming the token garrison and capturing the town within a matter of hours. Celebrations occurred, with a sense of security permeating the Field Army after repeated victories, the town was awash with merriment, alcohol and magic displays from the Evocati by nightfall.   During the small hours of the morning, the forces of the Republic are set upon by 12,000 soldiers of the mysterious mercenary company, revealing themselves as Hellish Marchers of the Infernal Alliance, led by their sorcerous commander Zharias the Cruel and supported by the defected legionnaires. A vicious attack but not unexpected, the forces of the Republic were rallied, with the 7th Legion showing merit in holding off the initial attack and becoming favoured by the Magister Militum after their heroics; buying time for their comrades to don armour and form line.   Nevertheless, it was clear that it was not a random attack, but carefully calculated, as many of the supply wagons, logistical staff and key tribunes were attacked during the battle. This cost incalculable time and wasted hundreds of lives, gutting the support staff built by Acerbo and Felix in a matter of hours. Whilst it came at a cost to the attacking force, numbering around 900 of their dead, the forces of the Republic were logistically ruined, forcing a re-evaluation of the overwhelming force doctrine employed by Acerbo and Felix thus far.   An account also exists, claiming that Zharias the Cruel cut a path to the Dictator's tent with his elite guard and attempted to cut the head off of the Republican war effort, though he was unsuccessful in this attempt if it did occur. Sources indicate that the battle did indeed touch the Dictator's personal quarters, though accounts of Zharias the Cruel duelling with the Grand Master Vario, charged with the protection of the Dictator, are seemingly inflated at best and an outright fabrication at worst. Nevertheless, it is clear that, on some level, the Paladins of Dwindal were forced to defend the Dictator from outside incursions, such was the ferocity of the battle and the unpreparedness of the Legion.   After the disgraceful performance of her remaining Tribunes, the Magister Militum ordered a purge of the upper ranks of the Legion and began the process of replacing her staff over the long Winter.

  • 1 CT

    16 Senthir
    1 CT

    16 Senthir

    Birth of Hameus Bellator
    Life, Birth

    Hameus Bellator, creator of the now lost Bellatori, is born in the city of Rozan.

  • 1 CT

    Faramo
    1 CT

    Faramo

    Winter's Rest
    Military action

    Winter quarters are constructed at Paludis Oppidum and Arbiter's Rest, after the pacification of Wavelock, Arbiter's Rest and Paludis Oppidum. Much of the original infrastructure is later converted to rebuild the damage from the battles, specifically in Arbiter's Rest, where much of the township was destroyed during the first battle with Zharias the Cruel. Due to the incredible size of the Field Armies, they must be split amongst the various captured townships or risk destruction of supply lines and the local ecosystems.

  • 1 CT

    22 Faramo
    1 CT

    29 Faramo

    The Widows of Etrusca
    Political event

    An emergency session of the Senate is called by the Dictator, Acerbo, wishing not to run roughshod over the Senate despite his absolute dictatorial powers. During this meeting, henceforth referred to as the Bellicose Senate whenever it is reconvened, the matters of the pacification of Wavelock and the troubling events that preceded the pacification of Etrusca were tabled for discussion. During the lengthy debate, which lasted a total of 7 days and established the Senatorial rule known as Noctus Proconsularum, the complete destruction or mobilisation of the male populations of these towns was of primary concern. As a result, legislation was proposed and unanimously agreed upon by the Dictator and the Senators present, allowing plebeian women to enter professions considered strictly for males or skilled patrician women. With this mobilisation, massive social upheaval was seen in the towns of Wavelock and Etrusca, with skilled professional Plebeian women migrating to these particular towns to fill economic vacuums. So great was the migration that emergency grain stores were released by the town Aediles to feed the oncoming storm of economic migrants, along with lavish games being thrown to celebrate the triumphs of Acerbo and welcome their new brethren to their townships.   More cynically minded commentators also noted that this allowed for skilled Plebeian women in the army to be promoted to higher pay grades and jobs, which conveniently filled some of the missing links in Felix's army after they were gutted by the Hellish Marchers. Nevertheless, this was a landmark moment in Rozani society and though technically the act was repealed when Acerbo was declared a traitor to the state, the de facto arrangement remains.

  • 1 CT

    13 Mortas
    24 CT

    19 Febran

    Tempest Borealis
    Geological / environmental event

    The Tempest Borealis first begins, allegedly, around the grounds of the Blastvirian College and surges into a cataclysmic disaster unrivalled since the time of Old Night.    A bitter cold storm of doom reaps the souls of many travellers, soldiers and citizens of the Republic in the Frostrim. The terrifying natural might of this storm reaches from the Whitemist Gate in the south to the bastion of Termina in the far north east. The College is largely unaffected by the storm, though struggles with maintaining supplies and contact with the outside world. Winterward fares much worse, with nearly a quarter of the population killed or displaced within the first three years of the storm, city officials unable to respond adequately to the supply shortage and unable to suppress citizen revolt.    In the wake of the Tempest Borealis, the Republican government is overthrown by the Luporii, a faction of elemental priests, evokers and Windbitten primordial worshippers, installing their leader Baricoe Brax as Magnum Lupom. Their governance became a brutal war against the cold, breaking down many of the social barriers established by Republican rule in Winterward, forcing Plebeian to mix with Patrician as they shared warm houses together or were displaced by the destruction of their homes for the use of farmland on the interior of the city; henceforth known as the Gaianic Terraces. Moreover, the Cursus Honorum was abolished within the city and instead, power was derived from religiousness and contribution to the city, valuing hunters, priests, learned doctors of medicine, wise women and fierce warriors more highly than academics, fine generals and engineers. A tenuous rule was established, though it was challenged repeatedly by elemental incursions and prompted what many historians argue as the first Exalted March against the Borealic Doom.   After many years of toil, the city was transformed from a city dependent on Republican grain shipments to a self-sufficient city, its defences galvanised against the cold and with strong repelling spells to ward off elemental evils. The final banishment of the cold occurred during the Terminan Incursion, wherein the Windbitten stormed the fortress of Termina and slew the great evil that laid within. What evil this was is unknown and unwritten, its memory obliterated and forgotten to the mists of time, though the scars of this time still remain on the social fabric of Winterward today.

  • 17 CT

    Apris

    The Palusian Campaign
    Military action

    Fourteen years of war had passed when lawlessness in the Palus Delta threatened to strangle the Republic's logistical efforts to reclaim the southern reaches of the Republic. The River Lords, petty warlords wielding draconic magic and forbidden pacts, had transformed the delta into a nest of tyranny and extortion. Among them rose a figure of true terror: Velex, called the Scaled Saint, champion of the Cult Draconis and wielder of powers that bridged the mortal and the draconic. She had claimed the ruins of Old Palusia as her throne, and from there commanded a coalition of River Lords in open rebellion against Rozani authority. The 22nd Legion, the famed Sand Diggers, marched to restore order but found themselves shattered by Vellex's sorcery and the River Lords' ambushes. Their cohorts scattered, their commanders slain, the legion fragmented across the treacherous delta. Into this chaos came Astarius the Unyielding, now a legend in her own right, bearing the title Brightblade of Rozan. She rallied the broken 22nd around the Legion Temple standards and led them into the heart of Old Palusia's ruins. There, amidst shattered columns older than the Republic itself, Astarius and Vellex met in single combat. For six hours they battled, holy fire against draconic might, righteousness against corruption. The very stones cracked beneath their fury. Legionnaires and River Lords alike ceased their fighting to witness the duel of titans. In the end, as the sun set red over the ruins, Astarius split Velex's skull with a blow that shattered his draconic transformation. She held his severed head aloft as a beacon to the scattered 22nd Legion, and in that moment, bloodied, radiant, and wrathful, she became myth incarnate. The River Lords broke. Old Palusia's ruins became a graveyard of rebellion. The delta was pacified, and Astarius was named Saint of the Second Exalted March, though she rejected such honors, claiming only to serve the Republic's eternal flame.

  • 21 CT

    Febran
    21 CT

    Sixtili

    Bravery Unrewarded
    Life, Death

    King Mihai the Brave of the Kingdom of Harran, now survived only by the city of Beograd and its holy isles, is assassinated by Zharias the Cruel. Accounts differ on the exact details of the assassination, such as the time and place, but all agree on the method: Zharias the Cruel used dark sorcery to ensnare the minds of Mihai's Leonine Companions, his elite bodyguard, and they turned their blades on their king, a loyalist to the Republic even unto his dying breath.   Apocryphal accounts state that, upon learning of their misdeeds when the darkness of Zharias' magic cleared, the Leonine Companions took their own lives out of shame. Moreover, it is said that the brave king's last words were: "So this is how it ends... in treachery and the depthless abyss...". It is unlikely the dying monarch knew just how soon his prophetic words would come to pass.

  • 23 CT

    19 Febran
    23 CT

    19 Febran

    The Wounding
    Political event

    In the wake of the battle to reclaim Gradus Imperii, the intrepid Felix and her lifelong friend and Dictator Acerbo venture into the Al'Akra desert with the Grand Master Vario and fifty Dwindalian Paladins, as well as the full might of the 7th Legion; Felix's most trusted and veteran Legion since the first siege of Etrusca.   Accounts differ on the exact events that occurred in the desert, though it was clear that the Dictator sought to finish off the merciless Zharias the Cruel to ensure stability in the home provinces whilst Felix reclaimed the southern provinces. It is said, on the eve of their departure, they were visited by the patriarch of the House of Serrania, Dominus Viligifatz Pugno Serrania, de Facto leader of the Sylvani Elven faction within the Rozani Republic for at least 300 years. Remnants of their conversation survive, with the Elven Patriarch urging the Dictator not to personally attend this expedition. His motivation is unclear but his advice was ultimately unheeded, with Acerbo dismissing the ancient spymaster from his presence and setting off on the fateful expedition the following morning.   From the surviving account from a Dwindalian Paladin taken fifteen years after the Wounding, she was one of less than a thousand souls that survived the expedition. Originally, five thousand had set out, equipped with light armour, clothing and enough provisions to survive a month in the desert. Whilst the Legate Marcus Rufus engaged the remnants of the Lesser Races around the ruined fortress of Gradus Imperii, they would be the heroes that ended the demonic violence that had plagued the Republic for twenty years. The fighting was fierce, a sandstorm blew that day obscuring much of the surrounding area, though it was fought against twice their number, the Republican forces were stacked with magic users, clergy uttering prayers to keep demonic forces at bay and the elite Dwindalian Paladins; as well as the fact that the 7th had been equipped with adamantine weaponry and shields. The Dictator observed from a high dune, surrounded by his bodyguards hand-picked by Felix and himself personally, sure to lay down their lives before any creature could harm him.   Zharias had been held up in an ancient ruin, once inhabited by the Tallarin people and, presumably, before them, the Gallacians. Nothing remained of its scavenger inhabitants, though the looming, sandswept Gallacian structures still towered ominously above the battling ants below. Many hours of fighting occurred, sweeping aside the remnants of the Cult of the Devourer and her pitiful demonic host, before the Magister Militum reached the gates of this unfortified ruin. Entering with haste, they were greeted by a laughing Zharias the Cruel, surrounded by destroyed tomes, crumbling structures, odd geometric patterns and scores of corpses unidentified. The ground quaked as he spoke, though it was clear that it was not due to his voice, revealing that it had all been a feint, a trick, and that their Dictator had been left vulnerable, ensared by the traps of pride and vanity. Though he was a powerful sorcerer, he made no attempt to defend himself as Felix cut him down, causing an expulsion of dark, purple energy from the corpse.   With the Dictator protected, all seemed to be well at first, with the battle progressing as expected and the slaying of Zharias the Cruel, much was to be celebrated. As the collection of corpses, loot and exploration of the ruins began, the Dictator was assailed by one of his hand-picked bodyguards and stabbed once with a long, bonemade blade. The assailant did not survive long and was cut down by another bodyguard, before the Dictator was shepherded to the clerics for healing; though this too was stymied as, after the bodyguard was slain, another purple discharge occurred, causing the tremoring ground to open up and swallow hundreds of Legionnaires, along with the ancient structures. Many perished in the mad crush to retreat from the crumbling dunes, swallowed by the sand, trampled by their comrades or outright slain in an attempt to save their own skins.   The account ends at this juncture, with a notation indicating that the rest of the account was destroyed during the Moradon attack on the city of Aramathia. What is known is that Acerbo was wounded, whether with a magical blade or by a bodyguard driven mad by the carnage or paid by his rivals, who could know, but one thing was certain; it proved to be the fateful event that saw the Reclamation effort halted for over one-hundred years and sundered the patchwork Republic permanently.

  • 23 CT

    10 Apris
    23 CT

    16 Apris

    Battle of the Golden Dales, Tears of the Rozani
    Military: Battle

    The Field Army, led by the appointed Legates Marcus Minutius Rufus and Octavian Helas Acrimon, give battle to the armies of the Lesser Races, led by the King Denfor I of the Helvenic Dominion, First Lord of the Infernal City Beelza Stefaus Bloodgrave and the Witch King of the Dragonkin Tav Maekrix. It is said that the given battle was expressly against the orders of Gaius Ignus Acerbo and his Magister Militum, Mallea Tempa Felix, though why the Legates chose to give battle against the armies of the lesser races is unclear, as all known written records of correspondence with the Field Army were either destroyed during the battle or are considered out of date for purpose of providing an account.   The fighting persisted for 6 days and 6 nights, leading to the destruction of the Golden Dales and the sinking of the majority of the Kingdom of Harran into what became the Mythveil Sea, causing massive climate disasters along the Emerian coast which destroyed over 50 villages and towns. A storm of arcane energy formed over the battle, from the discharge of spells, channeling of ritual powers and summonings, attracting perilous creatures from all corners of the extraplanar realms and is theorised to have indirectly caused the Weavestorm that now bars most passage out of the Greyguard Breach within the Empire.    After the battle, the shattered Rozani Legion and Lesser Races withdrew from the field of battle, with what little forces remained; beginning the period of the war known as the Long Silence, wherein little to no fighting occurred for the next 12 years.

  • 51 CT

    22 Thornber 12:00

    The Marking of the Joint
    Diplomatic action

    With both the Rozani Republic and the Secessionist Powers exhausted, depleted, and facing internal crises, peace was finally negotiated. The treaty, known as the Marking of the Joint, established the borders that remain largely intact to this day. The Republic, though nominally victorious in holding its core territories, was a broken shadow of its former self.   The War of Mer Succession officially ended, having lasted fifty years in active fighting and costing millions of lives. The Infernal Alliance was free but devastated. The Helvenic Dominion had secured its independence at the cost of its fertile lands. The Draconic peoples had bled themselves nearly to extinction.

  • 55 CT

    163 CT


    The Green Tide
    Military: War

    The great Orc warchief Grukz reoccupied the city of Orsa, seeking vengeance for centuries of Rozani aggression against the disunited Orcish peoples. His Black Orc legions raided as far as the gates of Rozan itself, terrorised the forests of the Serranian elves, tore down the great towns that once ran the Salted Delta and pushed the city of Emerhall to the brink of extinction.

  • 65 CT

    Mortas
    195 CT

    12 Thornber 9:00

    Bloodmoon Rising
    Political event

    In the far south, the fortress-city of Greyguard, built into the Greying Mountains and controlling one of only two vital passes through the Joint, found itself cut off from the protection of the waning Republic. The collapse of Republican authority and subsequent infighting allowed the vampire lords of the Bloodmoon Aristocracy to seize complete control. What had once been a proud military outpost guarding the southern approaches became a feeding ground, with the nobility extracting cruel blood and bone taxes from a population that had no recourse. This dark reign would last over a century before the people of Greyguard forged themselves into instruments of their own liberation through the dark art of the Harrowing.

  • 140 CT


    Imperator Primus
    Political event

    Mariann Lenarr, eldest grandson of Vilgifatz Serrania and first of three remarkable brothers, emerged from the House of Black and Gold with a vision: to restore order to the shattered Republic. Elected consul through a coalition of Houses Serrania, Marian, Scipio, and Petronax, Lenarr moved swiftly to consolidate power.   His first acts targeted the immediate hinterlands of Rozan itself, which had been infiltrated by bandits, deserters, and petty warlords. In a series of swift campaigns (140-142 TA), Lenarr and his hand-picked officers cleared the countryside. He employed a combination of military force and shrewd diplomacy, offering amnesty to those who would bend the knee while crushing those who resisted.   At his side stood his younger brothers: Severion, the godtouched sorcerer-warrior who could summon divine blades to smite the wicked, and young Valafon, already showing promise as both scholar and commander. Together, the three sons of House Serrania began the work of reconquest.

  • 144 CT


    The Serranian Campaign
    Military: War

    With Rozan secured, Lenarr turned to his ancestral homeland. The Serranian Forests, though protected by the House of Black and Gold, were surrounded by hostile forces. Orc war-bands, demonic remnants from the War of Mer Succession, and various warlords all threatened the ancient woods.   Lenarr's campaign was as much about liberation as conquest. Village by village, grove by grove, he cleared the forests of threats. His grandfather Vilgifatz provided crucial intelligence, identifying enemy camps through arcane scrying and ancient knowledge of the forest paths.   The culmination came at the Battle of the Twilight Glade (144 TA), where Lenarr's forces ambushed and destroyed a 15,000-strong Orc host that had been preparing to assault the House of Black and Gold. The victory was total, and by 145 TA, the Serranian Forests were secure.   During this campaign, Lenarr's men began styling him "Imperator", not yet Emperor, but a military commander with authority beyond normal consular bounds. The Senate, thrilled with his swift reconquest of the lucrative territories of the Serranian forests and many prominent senatorial estates in the Rozani hinterlands, ratified this declaration and bestowed upon him the formal title: Restitutor Orbis or Restorer of the World.   Cynical historians declare that this was manipulated by the patriarch of the Serranian house, as well as the spoils collected from the two campaigns being used to buy the love of the legion, but more optimistic outlooks combine the political maneuvering of the House of Serrania with the natural charisma and military acumen of Lenarr, citing that both factors needed to play a part in the rise of the Imperial office.

  • 145 CT


    The Great Test Begins
    Military action

    The 13th and 19th Legions, reinforced by House Tiberinus cavalry and Serranian battle-mages, began probing attacks on the outlying Orcish positions. These were designed to test defenses and draw Grukz's attention away from the main objective, securing the Crux Mons pathways to the southern face of the Hellish Peaks. Severion distinguished himself in these skirmishes, his summoned blade cutting through Orcish champions with divine fury.

  • 146 CT

    38 Febran

    The Seizing of Ferrum Keep
    Military action

    In a brilliant maneuver, Lenarr led a force through a supposedly impassable route (discovered by the patriarch of the Serranian House, Vilgifatz, through methods unknown) and seized the fortress of Ferrum Keep, cutting off Grukz's troops still occupying portions of the Hellish Peaks. A swift surrender from thousands of Orcs, sensible enough to realise their position was hopeless, opting for Rozani chains instead of starvation or being picked off by Drow raiding parties.

  • 146 CT

    2 Apris

    A House Divided
    Political event

    Following the triumph at Ferrum Keep, with tens of thousands of Orcish prisoners in chains and being sent to slave gangs, it became apparent that fortifications were necessary to prevent the seizure of the Hellish Peaks routes in the absence of Legion support. The wise patriarch of House Petronax fielded a suggestion of an arc of keeps amongst the southern reaches of the Hellish peaks, fortified mining outposts garrisoned by a sufficient force to hold out in the event of attack, until reinforcement from the capital could arrive. The fields of fire between these keeps became known as the Half-Dozen Hells, named for the implements of fire installed in the various keeps, the pyroclastic nature of the Hellish Peaks and the red hue of the soil.   A dissenting voice spoke out against the use of Orcish slaves, namely the youngest of the three brothers, Valafon. Instead, he suggested using the Legion and rebel slaves from previous campaigns to do the construction work, citing the security implications of allowing the troops of their enemies to perform the construction. Moreover, it was the belief of Valafon, passionately argued before the Imperator's council, that the Orc menace needed to be permanently eradicated from the Salted Delta, as any campaign that did not wipe out Orcs inevitably gave rise to a new wave of citizen deaths when the fecund Orcs reproduced enough to pose a threat again. If it is not clear, the young Valafon was advocating for an Orc genocide, leaving not one orc male, female or child alive to one day pose a threat to the citizens of the Rozani Compact.   A deliberation period was called for in the wake of the fiery argument presented by Valafon, with which he found many supporters amongst the Imperator's own legions. Ultimately, the Imperator, Marian Lenarr, decided against the draconian measure and ordered the captured orcs fit for work into work camps. Historians debate the practicality of this measure, as the short term manpower needs for the fortification of the Peaks were met, but the long term effects on the satisfaction of his family and political allies were negatively impacted. Many cite the Imperator's long-view on the war, with his knowledge of Emerian demographics playing a part in the decision, a city with a significant half-orc minority may have taken issue with the treatment of their kin in such a brutal manner.

  • 147 CT

    148 CT


    The Three Hammers
    Military: War

    The Battle of the Three Hammers saw Lenarr's forces storm the adamantine mines themselves. The fighting was brutal, taking place in cramped tunnels where the Orcs' strength and ferocity nearly overwhelmed the legionnaires. Only the intervention of a Serranian battle-mage contingent, led by Vilgifatz himself in one of his rare battlefield appearances, turned the tide. The archmage's devastating spell-work collapsed entire tunnel networks, burying thousands of Orcs alive.

  • 149 CT

    151 CT


    The Construction Begins
    Construction beginning/end

    With the mines secured, Lenarr spent three years fortifying the Hellish Peaks. Under the supervision of House Petronax engineers and with the labor of 40,000 workers, the Half-Dozen Hells took shape, six massive fortress-complexes connected by underground tunnels, guarded roads, and defensive bridges. These fortifications made the Crux Mons impassable to any hostile force.   The 13th and 19th Legions, having served with exceptional valor throughout this campaign, were renamed the Emperor's Own and the Emperor's Children. This was the first time Lenarr publicly accepted the title of Emperor.

  • 151 CT

    12 Sixtili
    151 CT

    32 Sixtili

    The Battle of the Pickets
    Military: Battle

    With secure passage through the mountains established, Lenarr turned his attention south. The city of Emerhall, seat of House Marian, had remained loyal throughout the Tempore Ignis but had been cut off and besieged for decades.   Dominus Caius Marian, the red-haired patriarch of House Marian, had sent desperate messages to Rozan via bird and magical means, reporting that the city could not hold much longer. Grukz, having been driven from the Hellish Peaks, had redirected his fury toward Emerhall with a massive host of 35,000 Orcs, goblins, and other creatures.   Lenarr marched with the veteran 13th and 19th Legions, 10,000 strong, moving with remarkable speed through the newly secured mountain passes. House Marian forces, though depleted, still numbered 5,000 defenders within Emerhall's walls.   The Battle of the Pickets (151 TA) was a masterpiece of defensive engineering. Rather than attack Grukz's superior numbers directly, Lenarr established a series of fortified camps connected by trenches and palisades, the "pickets" that gave the battle its name. These fortifications created kill zones that negated the Orcs' numerical advantage, locking the Orcish host in between the city of Emerhall and the host of the Emperor.   For two weeks, Grukz hurled his forces at Lenarr's positions, attempting to break out of the Siege of Emerhall using superior numbers and strength. Each assault was repulsed with horrific losses. House Scipio officers commanded the picket defenses with skill, while Serranian mages provided devastating artillery support. Severion became legend during this siege, his divine blade appearing wherever the line threatened to break, smiting Orc champions and rallying the defenders. House Marian forces sallied from Emerhall to attack the Orc rear at crucial moments. The youngest brother, Valafon, was said to have personally saved the life of the Emperor after an Orog champion smashed his praetorians aside and began strangling the life from the Emperor with his bare hands. No soldier was without wound, line legionnaire, officer, Evocatus or high-ranking master of soldiers, all bled in the dirt for the safety of Emerhall that day.   By 152 TA, Grukz's army was shattered. He retreated north with barely 8,000 survivors. Emerhall was saved, and the grateful House Marian swore eternal loyalty to Emperor Lenarr. The bond between Houses Serrania and Marian, forged in blood during the Tempore Ignis and strengthened at the Pickets, remains one of the strongest political alliances in the Empire to this day.

  • 154 CT

    171 CT


    The Long Hunt
    Military: War

    Warchief Grukz, though defeated, was far from destroyed. For the next decade, he waged a guerrilla campaign across the northern provinces, raiding, burning, and retreating before Imperial forces could bring him to battle.   This period, known as the Long Hunt, tested Lenarr's patience and resources. Grukz seemed to have an inexhaustible supply of warriors, whether through recruitment, supernatural means, or sheer Orcish reproductive capacity.

  • 162 CT

    164 CT


    The Fall of Orsa
    Disaster / Destruction

    Grukz, driven ever eastward, made his final stand at Orsa, the ancient Orcish capital north of Beograd. He fortified the city with demonic assistance (some accounts suggest remnants of Zharias' cult), creating walls of bone and iron, pits filled with stakes, and nightmare weapons that drove men mad.

  • 164 CT

    171 CT


    The Consolidation
    Political event

    For seven years following the coronation and the fall of Orsa, Emperor Lenarr ruled with wisdom and strength. The Empire knew peace for the first time in generations. He continued his work of rebuilding the provinces, standardizing laws, and most controversially, reaching out to former enemies in the spirit of reconciliation.   It was during this period that the Emperor's views on the old racial hierarchies of the Republic became most apparent. He appointed Dwarven and Orcish administrators to prominent positions, scandalized the Senate by granting citizenship rights to reformed Secessionist populations, and began quiet negotiations with the Helvenic Dominion about lasting peace and mutual recognition.   In addition to his controversial appointments, the Emperor established the Millio Administratum with the mission of taking stock of the assets of the fledgling Rozani Empire. Moreover, he ordered the construction of the Whitemist Gate, opening a stable and consistent path to Winterward, treating with the city authorities of Winterward and returning them to the Rozani fold through diplomatic means.   These policies earned him the love of the common people and the hatred of powerful factions within the old Loyalist nobility, particularly among the "Higher Races" who had benefited most from Republican-era hierarchies.

  • 171 CT

    173 CT


    The Disappearance
    Life, Supernatural

    Shortly after his seventh year of rule as Emperor, between 171-173 TA, Emperor Mariann Lenarr mysteriously disappeared. It is unlikely that this disappearance was intentional, as the Emperor had been gearing up for a great campaign in the southern reaches of the Empire, intent on expelling the Moradon conclave from Imperial lands. Despite exhaustive investigations led by both his grandfather Vilgifatz and his brother Valafon, his fate remained unknown to all but perhaps Severion, who refused to speak of what he knew.   Evidence suggests Lenarr was preparing to negotiate lasting peace with the Helvenic Dominion and other former enemies rather than continue wars of reconquest, a position that made him powerful enemies among the old Loyalist nobility, particularly among the "Higher Races" (humans, elves, and vedalken) who benefited from continued military expansion.

  • 173 CT

    194 CT


    The Regency
    Founding

    With both Emperor Lenarr and the heroic Severion lost to the mysteries of the Astral Sea, the youngest of Vilgifatz's grandsons, Valafon, was too young to assume the throne immediately. The Senate established a Council of Regents to rule until an heir was appointed.   This period saw the Empire hold its territories but undertake no major expansions. Internal consolidation and bureaucratic development characterized these decades. Young Valafon, being raised and educated by his grandfather Vilgifatz in the House of Black and Gold, studied the arts of war and statecraft, learning from the successes and failures of his lost brothers.

  • 174 CT


    The Godblade's Quest
    Expedition

    A year after Lenarr's disappearance, Severion the Godblade made a fateful declaration before the Senate. He revealed that through divine communion and visions granted by the gods themselves, he knew where his brother had gone not to death, but to realms beyond mortal ken. The Emperor, he claimed, walked the pathways of the Astral Sea, whether by choice, compulsion, or some darker fate.   Before the assembled Senate and his younger brother Valafon, Severion announced his intention to journey into the Astral Sea itself to find Lenarr and bring him home. He walked into the Hall of Mirrors in the House of Black and Gold, summoned his divine blade one final time, and cut a rift between worlds. Stepping through radiant with holy power, he vanished.   Neither brother has returned. The Empire mourns two heroes lost to the great mysteries beyond the world.

  • 185 CT

    193 CT


    The Lost Years
    Life, Relocation

    While the Regency Council administered the Empire, Valafon vanished for nearly eight years. The official accounts claim he was on extended campaigns against bandits in the eastern provinces, or studying with reclusive masters in distant monasteries. Where he truly went, and what he truly did during those years, remains one of the great mysteries of the age.   What is known is that when he returned, he had changed. The young prince who had departed was learned in the occult, arcane, and martial disciplines. The man who returned possessed powers of the mind that shocked even those who thought they knew him, psionic abilities of frightening potency that he had somehow acquired during his wanderings.

  • 193 CT

    194 CT


    The Regency Revolt
    Political event

    When Valafon returned from his mysterious sojourn, the Regency Council moved to consolidate their power permanently. They had grown comfortable in their authority and feared the young prince who carried the weight of two lost Emperors in his green-and-gold eyes.   The attempted coup was swift but poorly executed. House Scipio remained loyal to the Serranian bloodline, as did House Marian, remembering their oaths to Mariann Lenarr. The revolt collapsed within weeks, and Valafon, displaying psionic powers that had never been seen in the Imperial line before, put down the rebellion with a ruthlessness that would become his hallmark. Those Regents who had plotted against him vanished. Some say they were executed. Others whisper darker fates, but none can say with certainty.   Key developments during the Regency included:   Standardization of Imperial law across provinces Expansion of the Legion system to 23 full legions and 40 Auxiliary Legions, totalling over 250,000 men. Continued low-intensity conflict with the Moradon The Regency Revolt and its brutal suppression The Reclusiarch status granted to Vilgifatz, who retired from political life shortly before the return of his grandson.

  • 194 CT


    The Dragonbreaker Ascends
    Political event

    When Valafon returned and emerged victorious in the Regency Revolt, the Senate elected him Emperor, the last of Vilgifatz's grandsons, bearing the hopes of an Empire that had lost two brilliant heirs.   Like his brothers before him, Valafon bore the distinctive green eyes with three golden specks of House Serrania, and like them, he had been personally trained by the ancient Vilgifatz himself.   The young Emperor quickly proved he was no pale shadow of his legendary brothers, in the political or military. He earned the epithet "Dragonbreaker" through his ruthless campaigns against the Moradon Conclave, where his personal prowess became the stuff of legend.

  • 195 CT


    Greyguard Reborn
    Revolution

    The Swordmasters of Greyguard, along with the House Grey, rise against the Bloodmoon Aristocracy and throw off their yoke of oppression:

  • 195 CT

    210 CT


    The Liberation of the East
    Military: War

    The Moradon Conclave had divided the Empire's territories amongst themselves during the chaos of the Tempore Ignis. Each dragon-lord claimed a settlement or swathe of land, ruling as tyrants over populations that had once known only Republican law. Emperor Valafon, now wielding powers that none could fully comprehend, set about systematically destroying these ancient terrors.   The dragons of the Moradon were not mere beasts, each was a power unto themselves:

  • 210 CT

    215 CT


    Heed My Command and Heed It Well, Kill Them All
    Revolution

    In the wake of the Dragon Wars, Emperor Valafon declared that the age of dragon-rule must end completely. He proclaimed the Great Dragon Hunt, mobilizing the Legions and calling upon every able warrior to seek out and destroy any remaining dragons or dragon cultists within Imperial territories.   The Hunt was brutal and thorough. Lesser dragons, wyrmlings, and drake-kin were hunted across the Empire. Some were slain in their lairs, others driven into the wilderness beyond Imperial borders. The campaigns reached even the most remote corners of the realm. By 215 TA, the Hunt was declared complete. The Empire was largely purged of draconic threats, though whispers persisted of dragons surviving in isolated pockets, deep caverns, forgotten ruins, and trackless wastes where even the Legions feared to tread.   As part of this Great Hunt, one of the first Obliteration Edicts was issued by Valafon, ordering the destruction of all materials, idols and other items associated with dragon study, worship or idolatry. This is largely considered to be one of the most effective Obliterations ever carried out by the Cult Imperialis.   Of the great Moradon themselves, only two were confirmed to have escaped the Emperor's wrath: Anansi the Web-Weaver, who had vanished into her mists and deceptions before Valafon could corner her, and Al'Zastrain the Hybrid, whose fate after Aramathia remained unknown.   The fates of these two dragon-lords remain one of the great unanswered questions of the age. Some believe they perished in hiding. Others fear they yet live, plotting their return from beyond the Empire's reach.

  • 210 CT


    Aramathia Restored
    Military: Battle

    The final battle of the Dragon Wars began in the depths of winter. Valafon led three full legions to Aramathia's ancient walls, the 7th, 13th, and 19th Legions, each carrying the honors of wars dating back to the War of Mer Succession itself.   The siege lasted eight months. The Dragon Cult fought with fanatical devotion, and Al'Zastrain's hybrid nature made her unpredictable, sometimes breathing fire like her draconic heritage demanded, other times weaving curses and nightmares like the hag-blood in her veins. The city's walls ran with both blood and stranger fluids as reality itself seemed to rebel against the unnatural creature at its heart.   Valafon finally confronted Al'Zastrain atop the seven-hundred steps of the Aramite Throne, the same steps the 22nd Legion had climbed centuries before. The duel lasted from sunset to dawn, and those who witnessed it spoke of psychic might meeting dragon flame, of the Emperor's strange powers contending with the hybrid dragon's infernal sorcery.   Yet when dawn broke, Al'Zastrain had vanished. Whether she escaped through sorcery, fled through hidden passages, or was spirited away by her cultists remains unknown. The Dragon Cult's leadership was put to the sword, and Kree H'Tan, the brilliant mastermind cultist who had orchestrated so much of the Cult's power, fled into the wastes rather than face execution. He would later reemerge as the King in Silence, but that tale belongs to another age.   Though Al'Zastrain's fate remained a mystery, her power over Aramathia was broken. The city was liberated, and the Moradon's organized rule over Imperial territories ended. Yet the escape of the most powerful dragon left a shadow over the victory, somewhere, Al'Zastrain endured, and with her, the potential for the Moradon's return.

  • 211 CT


    The Cult of the Emperor
    Founding

    The Cult Imperialis are established by decree of the Dragonbreaker Emperor and Exarch Inviso Mortis is appointed to tend to matters of state as the Emperor's right hand.

  • 220 CT

    6 Sixtili
    220 CT

    12 Sixtili

    The Conclave's Folly
    Revolution

    The Conclave of Blastvir rebel against the Emperor's reformations of the long-standing College structures and attempt to usurp the authority of Emperor Valafon through force.