Celebration of the Land
(Cantrip) Common Declaration of Allegiance
Abjuration
Deep Magic Volume 1
Bless the Dead
0-level (Cantrip) Abjuration
Deep Magic Volume 2 (p.153)
Claw Guard
0-level (Cantrip) Abjuration
Deep Magic Volume 1
Iron Hand
0-level (Cantrip) Abjuration
Deep Magic Volume 2 (p.205)
Panacea
0-level (Cantrip) Abjuration
Deep Magic Volume 2 (p.208)
Pocketful of Posies
0-level (Cantrip) Abjuration
SRD
Resistance
0-level (Cantrip) Abjuration
Conjuration
Deep Magic Volume 1
Ale-dritch Blast
0-level (Cantrip) Conjuration
Deep Magic Volume 2 (p.143)
Biting Armor
0-level (Cantrip) Conjuration
Deep Magic Volume 2 (p.157)
Conjure Thicket
0-level (Cantrip) Conjuration
XGtE
Create Bonfire
0-level (Cantrip) Conjuration
Book of Ebon Tides
Drizzle
0-level (Cantrip) Conjuration
XGtE
Infestation
0-level (Cantrip) Conjuration
Basic Rules
Poison Spray
0-level (Cantrip) Conjuration
SRD
Produce Flame
0-level (Cantrip) Conjuration
Obojima: Tales from the Tall Grass
Root Grab
0-level (Cantrip) Conjuration
Deep Magic Volume 2 (p.227)
Storm Mote
0-level (Cantrip) Conjuration
Divination
SRD
Guidance
0-level (Cantrip) Divination
Enchantment
Deep Magic Volume 1
Abhorrence
0-level (Cantrip) Enchantment
Deep Magic Volume 1
Bewilderment
0-level (Cantrip) Enchantment
Deep Magic Volume 1
Lesser Charm
0-level (Cantrip) Enchantment
Deep Magic Volume 1
Obtuse
0-level (Cantrip) Enchantment
Obojima: Tales from the Tall Grass
Resilient Friendship
0-level (Cantrip) Enchantment
Evocation
Deep Magic Volume 1
Caustic Touch
0-level (Cantrip) Evocation
Deep Magic Volume 2 (p.150)
Cecily's Stormshot
0-level (Cantrip) Evocation
XGtE
Frostbite
0-level (Cantrip) Evocation
Deep Magic Volume 1
Hobble
0-level (Cantrip) Evocation
Deep Magic Volume 2 (p.216)
Rime
0-level (Cantrip) Evocation
XGtE
Thunderclap
0-level (Cantrip) Evocation
Deep Magic Volume 1
Tree Heal
0-level (Cantrip) Evocation
Illusion
Deep Magic Volume 2 (p.224)
Smolder
0-level (Cantrip) Illusion
Necromancy
Deep Magic Volume 1
Clumsiness
0-level (Cantrip) Necromancy
Deep Magic Volume 1
Decay
0-level (Cantrip) Necromancy
Deep Magic Volume 1
Frailty
0-level (Cantrip) Necromancy
Deep Magic Volume 1
Impotence
0-level (Cantrip) Necromancy
Deep Magic Volume 1
Memento Mori
0-level (Cantrip) Necromancy
Transmutation
Deep Magic Volume 1
Acumen
0-level (Cantrip) Transmutation
Deep Magic Volume 1
Allure
0-level (Cantrip) Transmutation
Deep Magic Volume 1
Animated Scroll
0-level (Cantrip) Transmutation
Deep Magic Volume 1
Brawn Boost
0-level (Cantrip) Transmutation
XGtE
Control Flames
0-level (Cantrip) Transmutation
- You instantaneously expand the flame 5 feet in one direction, provided that wood or other fuel is present in the new location.
- You instantaneously extinguish the flames within the cube.
- You double or halve the area of bright light and dim light cast by the flame, change its color, or both. The change lasts for 1 hour.
- You cause simple shapes—such as the vague form of a creature, an inanimate object, or a location—to appear within the flames and animate as you like. The shapes last for 1 hour.
Basic Rules
Druidcraft
0-level (Cantrip) Transmutation
- You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. The effect might manifest as a golden orb for clear skies, a cloud for rain, falling snowflakes for snow, and so on. This effect persists for 1 round.
- You instantly make a flower blossom, a seed pod open, or a leaf bud bloom.
- You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. The effect must fit in a 5-foot cube.
- You instantly light or snuff out a candle, a torch, or a small campfire.
Deep Magic Volume 2 (p.175)
Effervesce Sense
0-level (Cantrip) Transmutation
Deep Magic Volume 1
Exceptional Wit
0-level (Cantrip) Transmutation
Book of Ebon Tides
Flowering
0-level (Cantrip) Transmutation
Deep Magic Volume 1
Fortitude
0-level (Cantrip) Transmutation
Deep Magic Volume 2 (p.183)
Gnaw
0-level (Cantrip) Transmutation
XGtE
Gust
0-level (Cantrip) Transmutation
- One Medium or smaller creature that you choose must succeed on a Strength saving throw or be pushed up to 5 feet away from you.
- You create a small blast of air capable of moving one object that is neither held nor carried and that weighs no more than 5 pounds. The object is pushed up to 10 feet away from you. It isn’t pushed with enough force to cause damage.
- You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze.
XGtE
Magic Stone
0-level (Cantrip) Transmutation
SRD
Mending
0-level (Cantrip) Transmutation
XGtE
Mold Earth
0-level (Cantrip) Transmutation
- If you target an area of loose earth, you can instantaneously excavate it, move it along the ground, and deposit it up to 5 feet away. This movement doesn’t have enough force to cause damage.
- You cause shapes, colors, or both to appear on the dirt or stone, spelling out words, creating images, or shaping patterns. The changes last for 1 hour.
- If the dirt or stone you target is on the ground, you cause it to become difficult terrain. Alternatively, you can cause the ground to become normal terrain if it is already difficult terrain. This change lasts for 1 hour.
XGtE
Primal Savagery
0-level (Cantrip) Transmutation
XGtE
Shape Water
0-level (Cantrip) Transmutation
- You instantaneously move or otherwise change the flow of the water as you direct, up to 5 feet in any direction. This movement doesn’t have enough force to cause damage.
- You cause the water to form into simple shapes and animate at your direction. This change lasts for 1 hour.
- You change the water’s color or opacity. The water must be changed in the same way throughout. This change lasts for 1 hour.
- You freeze the water, provided that there are no creatures in it. The water unfreezes in 1 hour.
SRD
Shillelagh
0-level (Cantrip) Transmutation
Deep Magic Volume 2 (p.229)
Strip Wood
0-level (Cantrip) Transmutation
SRD
Thorn Whip
0-level (Cantrip) Transmutation
Deep Magic Volume 2 (p.237)
Weight Spike
0-level (Cantrip) Transmutation
Deep Magic Volume 2 (p.239)
Word of Unmaking
0-level (Cantrip) Transmutation
Specialized
Illumination Magic
Deep Magic Volume 1
Starburst
0-level (Cantrip) Evocation
Esteem for the Balance
Allegiances
Reverent Appeals A-Z- Abhorrence
- Acumen
- Ale-dritch Blast
- Allure
- Animated Scroll
- Bewilderment
- Biting Armor
- Bless the Dead
- Brawn Boost
- Caustic Touch
- Cecily's Stormshot
- Claw Guard
- Clumsiness
- Conjure Thicket
- Control Flames
- Create Bonfire
- Decay
- Drizzle
- Druidcraft
- Effervesce Sense
- Exceptional Wit
- Flowering
- Fortitude
- Frailty
- Frostbite
- Gnaw
- Guidance
- Gust
- Hobble
- Impotence
- Infestation
- Iron Hand
- Lesser Charm
- Magic Stone
- Memento Mori
- Mending
- Mold Earth
- Obtuse
- Panacea
- Pocketful of Posies
- Poison Spray
- Primal Savagery
- Produce Flame
- Resilient Friendship
- Resistance
- Rime
- Root Grab
- Shape Water
- Shillelagh
- Smolder
- Storm Mote
- Strip Wood
- Thorn Whip
- Thunderclap
- Tree Heal
- Weight Spike
- Word of Unmaking
By School
AbjurationConjuration
Divination
Enchantment
Evocation
Illusion
Necromancy
Transmutation
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