Everwealth

Civil Age, 483

"A place you'd be a fool to go, that just-might make you rich."

Everwealth, a new kingdom, of an old broken world's intrepid survivors. Don't let natural beauty deceive you, but this is a scarred place, of many struggles and little comforts; Cobbled together from the smoldering wreck of a terrible conflict ages' past that nearly killed us all. We know it today as The Great Schism. Devils from The Hells invaded the world of old and broke it beneath their heel; We survived, barely, but our realm was burned. And from that fire, the Schism was forged. A century of fighting for what scraps remained. Wars so destructive millennia of history was erased. By their bloody end so apocalyptic, nations which touched the land's every edge, were reduced to ruins strewn about great frontiers all-but reclaimed by nature. Even now, four-hundred eighty-three years of a 'Civil Age' in the Schism's wake, monstrous creatures prey upon terrified masses, lacking resources damn thousands to sickness, starvation or slavery and corruption stomps progress to death at near every turn. Everwealth's people are destitute, helpless victims of circumstance who plummet further into disarray with each complacent King and setting sun. Worse still, the neighboring kingdom of Elfs, Kibonoji, to the east, have declared war once again. Seeking to retake Everwealth, their ancestral lands, surrendered in the Schism long ago; It is uncertain if there is strength left to repel them...

Life here is hard indeed, often short, most fortunate to be able to read and outright lucky if they aren't crippled by loosely understood medical 'treatments' for even minor ailments. Yet despite its... bleak... surface, Everwealth is rife with golden opportunities all the same. Forgotten treasure troves and lost inventions from days of old lie in wait for lucky explorers to pluck from the ancient soil. Guards drafted dozens at a time to the Elfese front leaves soldiers spread thin along with their ability to thwart those dubiously inclined. This cruel dark age for all in the world of Gaiatia rewards aspiring heroes now like never-before. Pursing such promises for those who dare to brave these cursed lands, travelers find themselves here in droves year after year. Though, said travelers more often than not fade into obscurity, if-not meet their most gruesome demise. Regardless, so long as one's decaying loot does not explode from unintentional mishandling, or that they survive the many dangers prowling the scorched wilderness the world has become to claim their prize at all, here among wizards, gunslingers and a sea of downtrodden souls, one thing in this land of lost ages is for certain. Should you seek wealth you'll find it here, or you'll die trying.
"Maps may lie. Dates are often forgotten. Ruins swallow roads and time alike. What you see below is not truth, it is what remains of truth, pieced together from ash and memory. Walk with care. Trust nothing old too deeply.”

Step off the page and into the world. For those who seek more than story, for those who wish to chase ghosts across broken kingdoms, the living map and fractured timeline of Everwealth wait. Trace the burn-scars of fallen empires, the migrations of saints and monsters, the slow bleed of borders redrawn by blade and betrayal. This is no static record, it shifts, remembers, forgets. The map curls at the edges like old parchment left too close to fire. The timeline stutters, skips centuries, and speaks in the cracked voices of those long buried; Mark your passage not by sun or star, but by the calendar’s gemstone months and silent days, the same way the folk of Everwealth measure omen and rot. These are no tools. They are half-truths, hauntings, and hinges to what was and what still festers beneath.
Culture: cover

Everwealth has 25 Travelers