Everwealth, a new kingdom, of an old broken world's intrepid survivors. Though its natural beauty may deceive you, this is a scarred place of many struggles, and little comforts. Cobbled together from what scant remained of a terrible conflict ages past, known today as the
The Great Schism. A century of war so destructive that millennia of history were erased. By its bloody end so apocalyptic, nations which touched the planet's every edge, would be reduced to ruins strewn about an expansive frontier all-but reclaimed by nature. Even now, four-hundred eighty-three years of a 'Civil Age' in the Schism's wake, monstrous creatures prey upon terrified masses, lacking resources damn thousands to sickness or starvation and corruption stomps progress to death at near every turn. Everwealth's people are destitute, helpless victims of circumstance who's infrastructure plummets further into disrepair with each complacent King and setting sun. Worse still, the neighboring kingdom of Elfs,
Kibonoji, to the east, have declared war, seeking to retake Everwealth, host to their ancestral lands surrendered in the Schism long ago; It is uncertain if there is strength left to repel them...
Life here is harrowing indeed, often short, most fortunate to be able to read and outright lucky if they aren't crippled by loosely understood medical 'treatments' for even minor ailments. Yet despite its... bleak... surface, Everwealth is rife with golden opportunities all the same. Forgotten treasure troves and lost inventions from days of old lie in wait for lucky explorers to pluck from the ancient soil. City guards drafted dozens at a time to the
Elfese front leaves remaining soldiers spread thin, along with their ability to thwart those dubiously inclined. This cruel dark age for all folk inhabiting the world of Gaiatia rewards aspiring heroes now like never-before; In pursuit of such promises for those who dare to brave these cursed lands, travelers find themselves here in droves year after year. Though, said travelers will more often than not fade into obscurity, if-not meet their most gruesome demise. Regardless, so long as one's decaying loot does not explode from unintentional mishandling, or that they survive the many dangers prowling the scorched wilderness the world has become to claim their prize at all, here among wizards, gunslingers and a sea of downtrodden souls, one thing in this land of lost ages is for certain.