Devils
"The flames never damned us. Vile did." -Valek Runeskarn, Devil Wanderer.
The Devils were not born of Gaiatia but spilled into it, pilgrims from The Hells, a world once a stranger to ours where stone bleeds, steel births itself in molten seams, and survival is written in scars. Their bodies reflect that crucible, tall, iron-visaged, horn-crowned beings with ember-lit eyes and prehensile tails, carved by a life of war and pact. Some bear wings like scorched pennants, a rare mutation carried from the oldest hell-tribes, seen as a mark of good fortune. For ages beyond memory they fought each other in endless tribal carnage, until Vile rose among them and bound their chaos into discipline. Under his banner they marched into The Folklands during the calamity known as The Fall, bringing ruin of The Lost Ages in lockstep formation. But the true apocalypse came after, The Great Schism, when Vile’s attempt to grasp godhood obliterated his legions, tore open the skies, and soon-after shattered both worlds with a century of fighting for whatever pieces of the old world hadn't broken. For these catastrophes, with Vile and his legions dead, any Devil left alive inherited the blame; Fear, exile, hatred for causing the death of millennia of progress. Wounds Gaiatia has never let them forget. Yet the infernal will endures, for they have a secret weapon to protect them.
Devils wield a magick unlike any other, Pactcraft, a law-bound sorcery where words bind flesh and signatures bite deeper than steel. A spoken promise becomes a tether, a written vow becomes a blade. Even the gentlest agreement carries weight, shaping the Devil who speaks it as surely as the one who accepts. Through pactcraft they can ignite fire from argument, stitch wounds shut with obligation, or hollow a soul with nothing more than consent. The strongest of them eventually cross a threshold where pact and power become inseparable, this metamorphosis births a Fiend, a Devil whose body becomes a living contract and whose voice can unmake identity. Some call Fiendhood ascension. Others call it erasure, for every oath a Fiend carries chisels away another piece of the self beneath it. Despite their shattered history, Devils persist as wanderers, scholars, mercenaries and tempters. They adapt to survive, carving quiet lives in the cracks of cities or commanding fear from shadowed roads where their reputation walks ahead of them. They are feared for their bargains, hated for their past, and respected for the discipline that kept them alive in a world rebuilt on the ashes of a fire their ancestors lit long ago. A Devil remembers every promise, honors every pact, and carries every wound. They are creatures forged in fire, burdened by their legacy, and sharpened by the need to survive a world that would rather see them burn than rise again, and yet they rise all the same, oath by oath, ember by ember.
Naming Traditions
Feminine names
- Azara.
- Cindreth.
- Valmira.
- Drossa.
- Kethra.
Masculine names
- Vorun.
- Skarn.
- Rakel.
- Dravon.
- Malreth.
Unisex names
- Inva.
- Tharn.
- Vekka.
- Lioras.
- Brael.
Family names
- Emberthrone.
- Of the Twelfth March.
- Ruinborn.
- Scion of Ash.
- Flamefallen.
Other names
Culture
Major language groups and dialects
- "Ash knows its father." (Legacy never lies).
- "War remembers." (Nothing is truly forgiven).
- "The chain snaps loudest before it breaks." (Warning of rebellion or collapse).
Culture and cultural heritage
Shared customary codes and values
- Never kneel without purpose.
- War is sacred, waste is blasphemy.
- Forgive not the enemy, but remember them.
- Vile is not spoken of unless mourning or cursing.
Average technological level
Common Etiquette rules
- Speak only once when asked a question.
- Baring one’s horns is a gesture of honesty.
- Do not eat in sight of an elder without offering them the first bite.
- Refusing to duel when challenged brings dishonor.
Common Dress code
Art & Architecture
Foods & Cuisine
Common Customs, traditions and rituals
- Bloodmarch: A coming-of-age trial where youth must traverse difficult terrain with only fire and grit.
- The Ash Silence: Communal mourning ritual, no words spoken for a full day, only the hum of battle hymns.
- Hornblessing: During courtship, devil couples paint each other’s horns in patterns representing family, fear, and favor.
Birth & Baptismal Rites
Coming of Age Rites
Funerary and Memorial customs
Common Taboos
- Speaking Vile’s Name outside of ritual or historical recitation is seen as a provocation of fate.
- Forging with stolen ash (the remains of a Devil who has not been properly cremated) is an unforgivable crime.
- Wearing the Fang-Ring of another, even a family member, is seen as soul-thievery.
- Mocking the Lost March, the name for the day Vile sacrificed his legions, is grounds for exile or blood-duel.
- Showing the inside of one’s mouth during a war cry is considered a curse upon one's kin, it symbolizes an oath you intend to break.
Common Myths and Legends
- The Crimson Betrayer: A tragic warrior who removed his Fang-Rings to forge chains and lead his people back to Gaiatia in peace… only to be flayed alive as a traitor by both sides.
- The Silent Brand: A tale of a Devil too young to fight, who engraved the names of fallen soldiers on his skin. He grew older, and the skin vanished beneath ink. They say his descendants carry memory in their bones.
- The Forge of Regret: A legendary hammer said to have been made from the melted war banners of Vile’s generals. It can only strike once per moon but always finds the weakest part of armor, or soul.
- The Hundred Names of Vile: A whispered poem said to unlock forgotten powers, but anyone who speaks it incorrectly on their first attempt is consumed by their own shadow.
- The Book of Burning Law: An eternal scroll said to be penned in Vile’s own blood during his unification of the Hells. It contains the first true infernal contracts, and it is whispered that any Devil who speaks from its pages may rewrite another’s soul as though it were parchment. Warlocks dream of finding fragments of it, for even a torn verse is enough to bind a kingdom.
Historical figures
- Vile, the Branded General - Architect of the Hellish War, conqueror of the Hells, and the being most responsible for The Fall. His name is taboo, his legacy fragmented, some call him liberator, most curse his memory.
- General Drossa - One of the few Devils to refuse Vile’s final order and survive. Her faction led thousands to safety during the Fall’s end and now governs one of the few stable Devil enclaves.
- Skarn 'The Emberhand' - A Devil blacksmith whose weapons were so precise they were said to “cut the sins out of a man.” Killed in the post-Schism purges.
- Rakel - The Devil commander who held the last open portal against a Gaiatian counter-offensive long enough for over 3,000 civilians to flee. Rumored to still live in exile, burned but unbroken.
- Little Horns - An ancient Fiend and master manipulator, both his age and skill in Pactcraft so great countless stories recant his machinations spanning thousands of years.
Ideals
Beauty Ideals
Gender Ideals
Courtship Ideals
Relationship Ideals
- Many devils only live 50-60 years on-average depsite being able to live several centuries due to The Hells' harsh conditions and most folk's extreme prejudice of their kind following The Schism.
- It’s said Vile’s final breath still burns in the deepest trenches of the Hells.
- Devil children are told that Vile’s whisper rides the wind, and to never dream with your mouth open.
- The oldest devil clans still perform rites in languages no longer spoken, inherited from dead planets long since forgotten.
- It is said that even the weakest Devil’s pact, once spoken, leaves a faint scorch on the victim’s shadow.
- Fiends, the eldest and most terrible of their kind, are Devils whose mastery of pact and law has become so absolute that it reshapes the flesh and soul alike. They are living contracts, demi-gods bound by their own oaths, capable of rewriting truth, possession, and death through mere assent. Their presence burns the air, their words twist reality, and even other Devils avoid speaking their names aloud, lest the act itself be taken as consent.
- “He dreams of the First Flame.” (Someone who seeks power they’ll never control).
- “The horns curl inward.” (One who hides their shame poorly).
- “She burned the pact and the page.” (Someone who abandoned all duty).
- “Ash walks backward.” (A legacy you cannot outrun).

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