Renown: The Card Game: The Article


Renown: The Card Game Box
Your moment has arrived. Gather followers and establish the town to seize the recognition you deserve. Your journey won’t be simple. Will you uphold your honor, or will you succumb to temptation and live a life of dishonor? The choice is yours. What path will you take to earn Renown?   In Renown: The Card Game, you inhabit the role of a unique Personality from the town of Gloria’s Landing. Your ultimate goal: to attain fame and power. You'll gather Followers, venture on Quests, and scheme against your Rivals. As word of your deeds spread, your reputation will grow. The choices you make, for better or worse, will chart your path to Renown!  
Victory Condition
The first player to succeed at a Quest while having 20 Renown wins.
 

A Closer Look


Renown consists of several card types, each playing a unique role in how the game unfolds.   Personalities
These are the characters you play as. Each one is an iconic figure in Gloria’s Landing, with their own attributes and flair. Your Personality is the point of view through which you gain Renown. Most have a base side which they begin on, and a prestige side, which they change to when they reach 10 Renown. Sister Carrie is the exception; she's perfect just the way she is.  

The Waffle Wizard Renown Card

The Waffle Wizard

Waffles the White Renown Card

Waffles the White

Sister Carrie Clarence Renown Card

Sister Carrie Clarence

  Starting Location
The Starting Location sets the tone for the game. In the base set, everyone begins at Town Square, a neutral hub that all other Locations surround. It follows Gloria's Landing rules, which is the town you are playing in.  

Town Square Renown Card

Town Square

  The Town Deck
This shared deck represents the town and its parts. It includes Actions, Followers, and Locations. Locations give new powers and build Gloria's Landing. Followers help complete Quests and gather around your Personality as they gain Renown. Actions let you gain an edge or disrupt your rivals in unique ways.  

Helping Hand Renown Card

Helping Hand

Bodyguard Renown Card

Bodyguard

Thieves Guild Renown Card

Thieves Guild

  Quest Deck
At all times, three Quests are available for anyone to attempt. Succeed and you gain Renown and rewards. Fail and you may lose Renown or suffer setbacks. Some cards in the deck are Catastrophes, which change the game state in dramatic ways, and must be completed before other Quests.  

Mimic Quest Card for Renown

Mimic

Earthquake Catastrophe Card for Renown

Earthquake

  Honorable & Dishonorable
Some cards in Renown are marked as Honorable or Dishonorable.   Honorable cards typically reward more Renown or synergize with other honorable choices. Dishonorable cards let you kill followers, remove locations, or otherwise break the usual flow of play. If you use dishonorable cards or go on dishonorable Quests, Honorable followers may revolt, leaving play and going back into the Town Deck.   You can’t have it both ways. Lean into one path, or take the risk of switching sides when it counts.  

Adopt an Orphan Action Renown Card

Adopt an Orphan

Warlock Renown Follower Card

Warlock

Church Location Renown Card

Church

 

About the Artists


The look of Renown came together through collaboration, freedom, and a lot of creativity. We gave our artists room to explore and create the way they wanted. Most cards were designed with very little direction. A few had specific inspirations, like the Black Knight quest, which was made to nod at Monty Python. But most of what you see is what the artists came up with on their own.   All the work happened in a shared Discord server, where artists posted sketches, gave feedback, and built off each other’s ideas. Some pieces were inspired by others in real time. That’s why you’ll see different versions of the same characters or shared styles across certain cards.   The result is a wide mix of styles and mediums, all brought together by a shared love of fantasy, adventure, and a good bit of fun.   Featured artists:
  • Andrea Montano
  • Crystal Galloway
  • E.W. Schneider
  • “Famous” Doug
  • James McCauley
  • Kari Docekal
  • Matthew Swauger
  • Olivia Richards
  • Peter Steadman
  • Phillip Hoover
  • Sean McMillan
  • Sean McNiff
  • Yury Nikifarau
Logo and card design by Sean McNiff.   We’ll be adding artist galleries to this page as they go live, including behind-the-scenes work and more of what makes each artist’s style stand out.

Where to Purchase?


Renown: The Card Game will be available to purchase on Kickstarter as of September 1st, 2025. After the Kickstarter finalizes, the game will be available to buy at the Stonehome Games website.
News
 

Kickstarter Logo

Launching 9/1/2025
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Preview Link
Follow here!
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Review copies available on Tabletop Simulator.
Contact [email protected]

How to Play
   
Credits
  Game Design: Drew Whitney & Mitch Hamrick
Renown Logo & Card Design: Sean McNiff
Card Layout: Drew Whitney, Kari Docekal, Sean, McMillan, & Sean McNiff
Box Layout: Kari Docekal
Card Art: Andrea Montano, Crystal Galloway, E.W. Schneider, "Famous" Doug, James McCauley, Kari Docekal, Matthew Swauger, Olivia Richards, Peter Steadman, Phillip Hoover, Sean McMillan, Sean McNiff, & Yury Nikifarau

Renown art credited above.
Website graphics designed by Kari Docekal and Drew Whitney.

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