Toril (tor-RILL)

Toril was the third planet from the Sun in Realmspace. It was orbited by Two moons named Selûne and Crumant, and by a cluster of asteroids, known as the Tears of Selûne. Throughout most of its history, Toril was come to be known less commonly as Abeir-Toril. The name "Abeir-Toril" was archaic, meaning "cradle of life" in an extinct and forgotten language.

Geography

Toril was comparable in size to the planet Earth with an equatorial circumference of about 40,000 kilometers. Its polar circumference was slightly smaller, at approximately 40,100 kilometers.   Toril consisted of various continents and islands, including Faerûn, Kara-Tur, and Zakhara in the central super-continent and, throughout most of its history Anchorome, Maztica, and Katashaka in the western region of the world. There was also one large and very mysterious continent east of Kara-Tur called Osse whose nature and inhabitants were all but unknown.     Continents  
  • Faerûn: The westernmost portion of Toril's central supercontinent, a diverse landscape inhabited by numerous races and cultures, including humans, dwarves, elves, halflings, and gnomes.
  • Zakhara: A mostly hot, arid realm dominated by elemental forces and a philosophy of Fate and Honor.
  • Kara-Tur: The east, steeped in ancient history.
  • Maztica: Primitive cultures bound by duty to their gods gave blood sacrifices in return for power while those who disagreed with the practice struggled to survive.
  • Anchorome: Hardly explored, seemingly populated with violent elves and more of the humans found in Maztica.
  • Katashaka: South of Maztica. Unexplored.
  • Laerakond: A continent formerly located in the world of Abeir, a land of dragon empires and "new" cultures.
  • Osse: Populated by spiritualists and druids, the spirit world and nature dominated the lives of its inhabitants. Unexplored.

History

The Dawn Ages   After the powerful empires of the Creator races disappeared from the face of Toril and their land was occupied by dragons and giants. Constant war for land in Faerûn led to the creation of great kingdoms and empires.   The First Flowering   At the start of this period, the elves had split into five major realms: Aryvandaar, Illefarn, Keltormir, Miyeritar and Shantel Othreier, as well as several smaller ones such as Eiellûr, Ilythiir, Orishaar, Syòrpiir and Thearnytaar. It was during this time when the elves cast a ritual known as the Sundering to create the Isle of Evermeet, that also resulted in widespread disaster which destroyed or altered much of the world.   The Founding Time   The Founding Time was the period when the humanoid civilizations began to rise, in a time when the many dragons and giants were long overthrown and the elf wars no longer loomed over everyone as a threat.   The Age of Humanity   This period began with the decline of the elven and dwarven empires and the flourishing and expansion of the human empires around the world.   The Present Age   it was considered one of the most tumultuous ages in the history of Toril. It was a time of constant struggle but also a time of discovery and exploration.