Waterdeep

Waterdeep, also known as the City of Splendors or the Crown of the South, was the most important and influential city in the South and perhaps in all Jadia. It was a truly marvelous cosmopolitan city of great culture that attracted the most talented artisans, artists, and scholars from across the Continent, as well as a commercial hub for financial interests along the coast and beyond.

Guilds and Factions

Waterdeep is home to nearly every guild imaginable. From carpenter's guilds to wheelwright's guilds; if you can imagine it, there is a guild for it. There are also 8 main factions in waterdeep; Bregan D'aerthe, Emerald Enclave , Grey Hands , Harpers , Lords' Alliance, Order of the Gauntlet , Xanathar Guild , Zhentarim .

History

The region that would later be called Waterdeep was originally a trading stop utilized by the local tribesmen of the North and merchants that came up from the cities to the south. Early accounts of permanent farms being established in the area varied slightly, with some sages stating that they were first observed as early as the Year of the Thundering Horde, 52 PC, while others noted their appearance circa to mid–4th century PC. The actual name "Waterdeep" was first used circa the 6th by sea captains to refer to the warlord-controlled town at whose port they docked. It did not become a true city until the Year of the Nightmaidens, 815, the year Ahghairon became the first Lord of Waterdeep, and the date from which Northreckoning is counted.   Its size and population grew at a tremendous pace. By the mid–8th century Waterdeep's famous guilds had taken root in the city and construction of the City of the Dead graveyard had been completed. Waterdeep's guild masters seized control of the the City of Splendors shortly after the Year of the Cockatrice, 881 PC, beginning an era of great turmoil and political conflict referred to as the Guildwars. This dark period ended after a couple decades, and the more modern form of governance was put in place in the Year of the Wagon, 905 PC. The secretive Lords of Waterdeep took power, aided by the diligent and astute Blackcloaks.   People from all across Faerûn and beyond traveled to Waterdeep to take their chance at earning wealth and renown. They were afforded their chances by the city's stable and fair system of government, its stalwart defenders of the City Guard and vigilant members of the Watch. By the 9th century, Waterdeep earned the reputation as a place of tolerance for the myriad of different cultures, lifestyles, and religions that were associated with the people of the Realm.   In the Year of Three Ships Sailing, 937 PC, a number of agents and organizations including the shady Xanathar's Thieves' Guild, the greedy Zhentarim, the enigmatic Harpers, and even the stalwart Lords' Alliance sought to recover a cache of 500,000 gold dragons that was hidden somewhere within the city, a sum that was embezzled by the ousted former Open Lord of the city, Dagult Neverember.

Points of interest

Since the mid−11th century, Waterdeep had been divided into a number of city wards. Like ancient cities of old, such as those found near the Sea of Fallen Stars, each ward was originally protected by its own walls and guardsmen; the need for greater urban development led to many of these barriers being broken down. Eventually, only the walls around the City of the Dead remained.
  The Castle Ward
This central ward encompassed Mount Waterdeep and much of the government of the city. Located within was Castle Waterdeep, the place of government, as well as the Palace of Waterdeep (also known as Piergeiron's Palace), Lord Piergeiron's private residence, and Blackstaff Tower, the residence of the Archmage of Waterdeep. This ward was also a common place for retired adventurers such as Mirt the Moneylender to make their homes.   The City of the Dead
This park-like area was surrounded by high walls. Before the Spellplague, it was often visited during the day by wanderers and the odd picnicker; at night, the gates of the City of the Dead were closed, for it was Waterdeep's graveyard. However, after the Spellplague, it fell into disrepair. The more important personages had their own personal graves or family shrines, while others were confined to larger crypts. The reason for the guards was not to protect the graves, but rather to protect the city from the occasional restless undead creature that did not appreciate its accommodations.   The Dock Ward
As one might assume, the Dock Ward was situated hard on the Great Harbor of Waterdeep and held the docks, shipbuilding yards, and warehouses for the sea trade. The harbor was inhabited by merfolk who kept the peace within their own aquatic city.   Field Ward
The unofficial Field Ward was the ward between North Trollwall and most-recently built north-facing city walls. It was the poorest ward of the city, rife with crime and home to many destitute demi-humans.   Mountainside
Mountainside was developed on the north and northeastern slopes of Mount Waterdeep after the Second Pestilars as rich nobles and those of rising fortunes fled to cleaner air.   The North Ward
Tucked in the northeastern portion of the city, The North Ward was the home of the nobility and their villas. The moneyed classes made their homes here, far removed from the hustle and bustle of the lower classes by the docks and in Southern Ward.   The Sea Ward
The wealthiest of the wards, Sea Ward contained many of the temples of Waterdeep, along with a good helping of the newer noble families and retired adventurers who could afford the odd villa or two. The Field of Triumph, Waterdeep's arena, was located here.   The Southern Ward
Sometimes referred to by the locals as simply "South", the Southern Ward was a place of caravan masters and traders, for it was close to the South Gate, the opening to the Trade.   The Trades Ward
Waterdeep's commercial section.   Undercliff
The latest ward (in 1479 DR) formed at the base of the eastern cliffs. It was connected to the rest of the city through subterranean tunnels.[3]
Waterdeep Map
Alternative Name(s)
The City of Splendor or The Crown of the South
Type
Large city
Inhabitant Demonym
Waterdhavian
Owning Organization
Characters in Location
Vehicles Present
Related Reports (Primary)

Articles under Waterdeep