World War VI
The Conflict
Prelude
On the 85th of Dra’ahan, in the 100 328 year of our King, 150 nations of the Anti-Asiendalian Coalition formally declared war against the Kingdom of Asiendal, its allies, and protectorates. This report summarizes the first 17 days of hostilities and the Kingdom’s mobilization response.
Deployment
Union Forces (Asiendal, Begierdeland, Kiellan):
All three kingdoms are now under full war economy.
The Union has mobilized over 1 billion troops, including juggernaut divisions, airship brigades, and mechanized magitech cavalry. Wyvern Riders and Asiendalian Paladins are also mobilized.
The Grand Fleet, under Fleet Marshal Sirrana Mordos, is at sea, currently en route to the Holy Peninsula, going around the Maelstrom of Aeltherise to intercept enemy naval concentrations.
Teleportation gates have been activated across the kingdom to enable instantaneous troop movements.
Battlefield
1. Naval Front – Maelstrom of Aeltherise
Objective: Destroy Coalition fleet before it can threaten Asiendalian trade routes or coastal cities.Progress:
Sirrana Mordos reports first contact with enemy scouting ships. Initial skirmishes have resulted in the sinking of 9,000 Coalition ships with zero losses for Asiendal. Full engagement projected within four days.2. Schuttarch Peninsula Front
Objective: Establish a beachhead, prepare for ground invasion.Progress:
First wave of transport airships and teleportation pylons are now operational. Sellina Mordos has been deployed to lead vanguard assault operations once the Peninsula is secured. Coalition resistance light but growing — pockets of fanatical defenders reported near the coastal cliffs.3. Homeland Defense
Objective: Maintain civilian safety and resource stability within Asiendal.Progress:
Defensive barrier networks around Issgrammor and major cities at full power. No significant enemy incursions reported on Asiendalian soil. All Bastions and Fortress are on High Alert Mode and asiendalian troops have began war games with their union members and training and communication. Demon Gates remain quiet — no incursions recorded since war began.Outcome
ASSESSMENT
Asiendal holds overwhelming technological, magical, and logistical advantage.
Enemy strength lies in sheer numbers, but lack of coordination and outdated armaments have resulted in catastrophic losses in the first two weeks.
The Royal War Council projects decisive victory within 8–10 months provided the Coalition’s Crai’Gai-suppressing weapon is neutralized.
Included Conflicts
Conflict Type
War
Battlefield Type
Land
Start Date
100 328, 85th of Dra'ahan
Location
Belligerents
The Union of Aurien
- Chromacracy of Kromiérre
- Empire of Vallon
- Kingdom of Asiendal
- Kingdom of Herlokia
- Königreich von Begierdeland
- The Kiellan Kingdom
Led by
The Anti-Asiendalian Coalition
- Aadd Republic
- Empire of the Lion
- Federation of Azzagh
- Ironvale Confederation
- Kingdom of Sibillia
- Kingdom of Vakkuren
- Llarn's Independent State
- Ming Empire
- Queendom of Pallann
- The Caliphate of Sokkashanna
- The Holy Country
- The Kattarian Regime
- The Protectorate of Gallodia
- Yonnovell Conglomerate
Led by
Strength
- Kingdom of Asiendal's Ground Army
- Kingdom of Asiendal's Mechanized Infantry
- Kingdom of Asiendal's Mechanized Cavalry
- Kingdom of Asiendal's Bastions
- Kingdom of Asiendal's Air Army
- Kingdom of Asiendal's Navy
- Königreich von Begierdeland Heer
- Königreich von Begierdeland Luftwaffe
- Königreich von Begierdeland Verteidigungsbastionen
- Kiellan Kingdom's Navy
- Kiellan Kingdom's Ground Army
- Kiellan Kingdom's Bastions
- Kromiérre's Ground Army
- Herlokian Ground Army
- Herlokian Navy
- Vallon Ground Army
- Vallon Navy
- 50 - 70 nations strong
- 3 - 4 Billion troops
- 335 000 ships
Casualties
- Around 10 000 - 15000 troops.
- Damaged ships but none sunk.
- Around 9000 ships have been sunk.
- Around 1 million ground troops have been slain.
Objectives
To crush the anti-asiendalian coalition and force a peace talk within 10 months.
- To take over Asiendal once and for all.

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