Ignazz
Fahseer Ignazz nar Nishen
An Efreeti of the Ignan tribe that called itself Nishen, Ignazz is the last of his family, and the last of his people. He gloats over this, seeing his own continued existence as proof positive that he was the strongest of his kind. He believes this is a divine mandate to rule the Sunrathe Wastes.
Divine Domains
Fire, sand.
Artifacts
His swords, "Ig" and "Nazz", and his Signet Ring., are relics of the faith and are often represented in the cult's iconography as crossed swords within a circle.
Holy Books & Codes
The Book of Nazz
Divine Symbols & Sigils
An X encircled by a bold line, depicting crossed swords surrounded by a ring.
Tenets of Faith
All Power is Won Through Fire
Trial by flame reveals the worthy.
The Fire Demands Tribute
Give unto the blaze that which you cannot keep.
Obedience is Freedom
Only in total submission to the Flame-Lord is true purpose found.
The Weak Exist to Kindle the Strong
Ashes are the soil in which greatness grows.
Fire is Truth Made Manifest
All lies burn away in the end.
The World is a Forge
Let all things be remade by heat and will.
The Flame Remembers
Those who serve in life may rise in fire eternal.
Trial by flame reveals the worthy.
The Fire Demands Tribute
Give unto the blaze that which you cannot keep.
Obedience is Freedom
Only in total submission to the Flame-Lord is true purpose found.
The Weak Exist to Kindle the Strong
Ashes are the soil in which greatness grows.
Fire is Truth Made Manifest
All lies burn away in the end.
The World is a Forge
Let all things be remade by heat and will.
The Flame Remembers
Those who serve in life may rise in fire eternal.
Holidays
The Day of First Flame
(New Year / Midwinter Blaze)
The Emberfast
(Late Spring)
The Crimson Tithe
(High Summer)
The Night of Crackling Chains
(Autumn Equinox)
The Ashen Feast
(Late Autumn / Harvest Equivalent)
The Solstice of Sovereigns
(Winter Solstice)
(New Year / Midwinter Blaze)
The Emberfast
(Late Spring)
The Crimson Tithe
(High Summer)
The Night of Crackling Chains
(Autumn Equinox)
The Ashen Feast
(Late Autumn / Harvest Equivalent)
The Solstice of Sovereigns
(Winter Solstice)
Divine Goals & Aspirations
To gain enough worshippers to ascend to godhood.
Physical Description
General Physical Condition
Ignazz presents himself as a huge human male with crimson skin and dark red hair. He is covered in thick slabs of muscle, and wears a brutal smile on his face.
Body Features
His large body is covered in solid muscle, sporting a huge upper half.
Facial Features
He sharpens his fangs, and adorns them with precious stones.
Identifying Characteristics
The gems mounted into his teeth are a dead giveaway; also, he is too arrogant to try to hide his identity.
Physical quirks
The musculature of his upper body is larger than that of his lower, making him seem somewhat cartoonish in silhouette.
Special abilities
Brand of the Forge (1/Day)
The efreeti brands a creature it touches with a searing sigil. The creature must make a DC 20 Constitution saving throw or take 40 ( 8d10 ) fire damage and become cursed, taking only half damage on a successful save. While cursed, the target has disadvantage on saving throws against fire damage and cannot benefit from resistance to fire. Only greater restoration, remove curse, or similar magic cast at 6th level or higher can remove the brand.Ifrit’s Wrath (Recharge 6)
The efreeti lets out a thunderous roar and calls down a pillar of flame in a 20-foot radius, 60-foot-high cylinder centered anywhere within 120 feet. Each creature in the area must make a DC 20 Dexterity saving throw, taking 56 16d6 fire damage and 20 6d6 bludgeoning damage on a failure, or half as much on a success. Creatures that fail the save are also blinded until the end of their next turn.Scorching Majesty (Aura)
While not incapacitated, the efreeti is surrounded by a shimmering heat haze. Creatures that start their turn within 10 feet of the efreeti take 10 (3d6) fire damage, and ranged attacks against it have disadvantage due to the distortion. This aura can be suppressed for 1 round if the efreeti is hit by cold damage.Specialized Equipment
Ignazz dual-wields two greatswords; a Flametongue he calls "Ig", and a Lighhtning Strike he calls "Nazz". He calls out their names as he fights with them, loving the sound of his own name as a battle cry.
Mental characteristics
Personal history
Ignazz was born around wealth and power near the Djinn's Eye Oasis, to enslaved parents who were never quite able to escape their life of perpetual ignominy. Ignazz was sold, young, to an abusive djinn who he wound up killing to escape.
Education
Ignazz is entirely self taught, but is well versed in many subjects and can hold a conversation upon a whole host of topics.
Accomplishments & Achievements
Ignazz has created a cult following that feeds him wealth and power fanatically, but they are few enough that he is hungry for more.
Failures & Embarrassments
Ignazz considers his inability to consolidate power over all of Varethys as a failure.
Mental Trauma
Ignazz conspired against his own cousin to secure his freedom from slavery. His cousin wound up enslaved in his stead.
Intellectual Characteristics
Ignazz is a quick study, and a curious intellect. However, he is woefully lacking in many aspects of his education.
Morality & Philosophy
Ignazz's philosophy is that he says what is and is not "moral".
Taboos
Worshipping any water deity, or consorting with djinni.
Personality Characteristics
Motivation
Wealth, and power, drive Ignazz incessantly.
Divine Classification
Elemental
Religions
Alignment
Chaotic Nuetral
Current Status
Collecting souls and tribute in Rhô
Current Location
Realm
Church/Cult
Age
~1,300
Children
Current Residence
Djinn's Eye Oasis
Pronouns
he/him
Sex
Male
Presentation
Masculine
Eyes
Red pupils on white orbs
Hair
Dark red
Skin Tone/Pigmentation
Fiery red
Height
8'8"
Weight
690 lbs.
Quotes & Catchphrases
Every flame casts a shadow...
Belief/Deity
himself
Founded Settlements
Ruled Locations

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