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Grungs

Grungs are aggressive froglike humanoids found in rain forests and tropical jungles. They are fiercely territorial and see themselves as superior to most other creatures. Grung society is a caste system. Each caste lays eggs in a separate hatching pool, and juvenile grungs join their caste upon emergence from the hatchery. All grungs are a dull greenish gray when they are born, but each individual takes on the color of its caste as it grows to adulthood. From lowest to highest caste, grungs can be green, blue, purple, red, orange, or gold. All grungs secrete a substance that is harmless to them but poisonous to other creatures. A grung also uses venom to poison its weapons. Being amphibious, grungs require water to live; any grung that fails to immerse itself in water for at least 1 hour during a day becomes quite exhausted. Green grungs are the tribe's warriors, hunters, and laborers, and blue grungs work as artisans and in other domestic roles. Supervising and guiding both groups are the purple grungs, which serve as administrators and commanders. Red grungs are the tribe's scholars and magic users. They are superior to purple, blue, and green grungs and given proper respect even by grungs of higher status. Higher castes include orange grungs, which are elite warriors that have authority over all lesser grungs, and gold grungs, which hold the highest leadership positions. A tribe's sovereign is always a gold grung. A grung normally remains in its caste for life. On rare occasions, an individual that distinguishes itself with great deeds can earn an invitation to join a higher caste. Through a combination of herbal tonics and ritual magic, an elevated grung changes color and is inducted into its new caste in the same way that a juvenile of the caste would be. From then on, the grung and its progeny are members of the higher caste.

Naming Traditions

Family names

Example Names: Akk, Bec, Grop, Plek, Gilp, Dop, Sib, Ploo, Gog, Grib, Kek, Gahg, Sook, Pasht, Slur, Slark, Mog, Lurt, Hat, Pip, Narg, Galf, Nak, Toog, Beb, Snurk, Pat, Lib, Rug, Ran, Ja, Jig, Erg, Hen, Nin, Mahl, Zoog.

Culture

Shared customary codes and values

  • Jumping is for doing work and walking is a universal sign of respect
  • The brave are to survive
  • A good caste is to stick together until the end
  • Average technological level

    Very primitive but with lots of magic

    Common Etiquette rules

    Walk around people you respect and ribbit as a salutation

    Common Dress code

    No clothes just weapons and tools are to be carried by straps

    Art & Architecture

    Their art is very colorful and their architecture is small with very tall ceilings and sweeping art

    Foods & Cuisine

    Lots of insectial foods and seafood is quite common as well

    Common Customs, traditions and rituals

    Every year they celebrate the festival of tricking

    Coming of Age Rites

    All grungs must show that they have come of age by surviving in the wilderness alone and without tools to begin with while hunting a given animal for a month.

    Funerary and Memorial customs

    The dead grung are to be burried under their family home

    Ideals

    Beauty Ideals

    Beauty is in the colors and how things are done

    Gender Ideals

    The women are expected to master magic and the fine ranged arts whilst the men are expected to learn how to fight and defend the women at close range.

    Courtship Ideals

    Grungs are encouraged to hop around to get to places and walk as a sign of respect to others.

    Relationship Ideals

    The male grung is to do most of the hopping and the female grung is to do most of the sitting and walking

    Major organizations

  • The Maiden Circle
  • The Wards
  • Parent ethnicities
    Related Organizations
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    Comments

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