Leilon City Council
Not elected—just too loud, too useful, or too stubborn to ignore.
The Fort Leilon Town Council isn’t a noble court or a formal guild. It’s a patchwork of voices who stuck around long enough to be impossible to ignore. They meet weekly (and argue daily) in the echoing great hall of the repurposed fort, seated on mismatched chairs around a scorched oak table that's older than most of their grudges.
Officially, they advise Lord Vexmoor. Unofficially, they counterbalance his ambition with reality—and occasionally, with shouting.
Though they hold no military power or treasury, the council controls the one currency that matters in Leilon: the goodwill of the people.
Thrain Coppercleft – Foreman of the Leilon Mine & Council Head
A dwarf with lungs full of dust and a voice that could crack shale. Thrain Coppercleft was never meant to lead a town—but leadership followed him down into the mines and clawed its way back up.
He chairs the council not because he wants to, but because nobody else can stare down a noble and win the silence that follows. He and Lord Vexmoor disagree often and publicly, yet Thrain’s word carries the weight of stone in this town.
- Gruff, blunt, and allergic to flattery
- Doesn’t trust magic, nobles, or plans made on clean parchment
- Known to carry grudges longer than ore veins
- Hasn’t said it out loud, but his pick hasn’t left his belt in days. That’s how you know something’s wrong.
Elder Willem Harrow – Grain Merchant & Civic Spokesman
A barrel-bellied human who treats budgets like baking: precise, hot, and always rising. Willem speaks for the tradesfolk of Leilon because no one else wanted to wrangle the baker’s union and the livestock pens.
- Fiercely anti-smuggler, but quietly practical
- Swears more than he speaks
- Deeply anxious about Leilon becoming too big, too fast
Thalindra Vexx – Historian & Former Apprentice of Thay
Thalindra is the town’s living archive—inked in Thayan magic and wrapped in enchanted gloves. Her past is dark, her knowledge vast, and her patience thin. She’s the closest thing Leilon has to a magical advisor, even if she never wanted the job.
- Keeps a raven who sleep-mumbles in Abyssal
- Distrusts magical hierarchies but mentors young spellcasters
- Sees history as a survival tool, not a luxury
Varrak Emberbluff – Master Smith & Diplomatic Bridge
A red dragonborn with calloused hands and sharper wit. Varrak serves as both the town’s smith and its representative for non-human residents. His forge is a hub of work and words alike.
- Keeps mental tally of every slight
- Once reforged a cursed sword—rumor says he still owns it
- Distributes insults as compliments (and vice versa)
What the Council Actually Does
- Issues trade licenses, mining permits, and fishing zone claims
- Mediates civic disputes before they turn into duels or riots
- Decides where bounty money and repair budgets are spent
- Argues over infrastructure, education, and ale imports
- Politely ignores Lord Vexmoor’s worst ideas—until they can’t
They have no army, no vault, and no chain of command. What they do have is respect—and in Leilon, that’s harder to earn than gold.

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