High Elves
"With great power comes great responsibility" - said no high elf ever, apparently
"Have you heard of the High Elves" - anonymous
High Elves, known as Altherin to other elves, are an elven subrace defined as much by their ambition and grace as they are for their hubris and arrogance. The split in nomenclature reflects the views on High Elves amongst different peoples, as the term High Elf reflects the values the High Elves wish to project; enlightenment, honor, and nobility. However, the original name for their people, Altherin, actually means "people of the land" or "common folk", depending on the translation. This reflects their origin as humble colonists and administrators for the ancient, long-defunct, Elven Empire of Salazuir. The High Elves are those that stayed closest to the traditions of this Empire, and they believe that this places them first among the elves, something the other subraces detest, and is never brought up in polite conversation.
Technically, the High Elves are made up of three closely related subgroups rather than one, but owing to their similarity in manner, culture, and physical features, the three are generally considered as one. Unlike the other elven subraces, who either diverged from the empire before its collapse or who were formed from a small, insular group, the High Elves remained in what were once the main Elven colonies- An'seidna, Ærellion, and Cet'aenn. Hence, the High Elves are closest to the original Elven race before its dispersion into many divided groups. This manifests itself in several ways, most notably their long lifespan- generally only dying after 750 years, the most of any elven subrace. However, the oldest known High Elf was a man named Taelon who lived to 1005 years before his death. High elves have also maintained the most poweful magical abilities of any elven subrace, as after the fall of the Empire they turned to magic to replace technology, leading to their spellcasters being renowned throughout the realm for their skillful application and deep understanding of magic.
Despite their long lifespan and powerful magical ability, the high elves are hamstrung by a number of issues which have prevented them from dominating the realm. Some of these date back all the way to the fall of Salazuir, and others have evolved naturally. Instead of hearing of The Destruction of Salazuir and reflecting on their overuse of magic and technology to dominate others, the High Elves simply turned to magic to supplant technology. They did not seek to build a new legacy, reconcile with those around them, or even work with other elven groups, but instead decided that doubling down on magic would replace the collapse of their technology. To be fair, it is sure that this trend had been developing for years before Salazuir's collapse, as the colonial population that would later become the high elves dealt with declining technology before the collapse. However, considering that the fall of Salazuir occured due to a gigantic spell which went incredibly wrong, doubling down on magic is just one of many examples of high elven arrogance. This arrogance also manifests itself in the reactionary attitude of the high elves, whose societies have failed to adopt new innovations and institutions which has left them behind races such as gnomes, a people which had yet to develop agriculture when the Elves were dominating multiple continents, yet who now control much of the world's major trade routes and lead the world in exciting new fields of magic. Although the High Elves are certainly not as far behind as primitive or tribal races, their slow speed of technological innovation does not seem at all productive in this new age of rapid discovery.
Even as the high elves can be rightfully criticized for their issues, so too must their incredible accomplishments be recognized. High elves remain one of the premier races of the Eighth Realm, known for their specialized skills and amazing accomplishments. As such a long-lived race, high elves can oversee grand projects that would ordinarily take many lifetimes in just one, ushering in stability and consistent leadership rivaled by few. From writing to architecture and smithing to philosophy, high elves have long been recognized as the premier experts. Masters at their crafts may have spent over five centuries honing their skills and perfecting their masterpieces, and when high elves set their minds to a grandiose project, few can compete. High elven mage-smiths have a tradition tens of thousands of years old, and the mighty weapons they produce have stood the test of time and remained impeccable even today, allowing even no-magic or low-magic high elves to fight with the benefit of spells. Their architctural style, famed for its flowing, white marble and organic look, has been emulated a thousand times over by other races, yet none have come close to elven work aside from the dwarves, who rarely build in the elven style due to cultural differences, anyways. Many high elves have even managed to enspell forests to such a degree that they can grow nearly every material under the sun from trees, or manipulate forests in such a manner that they form natural homes and furniture in still-living wood. High Elven goods are renowned far and wide for their perfection and beauty, and fetch outrageous prices in much of the world.
There have been many theories on why high elves developed such an arrogant and isolationist culture. Some would say that the high elven craftsmanship and abilities place them well above other races, while others would say their overreliance on magic has corrupted them to the core. Followers of the latter theory would point to the example of the Empire of Oleandron, formed by elven dissidents exiled from Ærellion. The elves who stayed away from magical woods and tried to work with their neighbors have become valued parts of the continent, while those who holed themselves up in the Cianwood have become radically isolationist and discriminatory. Perhaps magic calls to the high elves in such a way that they find it difficult to stop the excesses; a racial predisposition to addiction, in a sense. Or perhaps the high elves are merely so used to living privileged lives that equality feels like oppression. Perhaps the world will never know.
Another example of the dark side of the high elves lies in the circumstances that birthed Oleandron itself. This began with the Council of Eight, called in tbd. This conference, whose name came from the eight primary nations at this time, decreed that from that point on only elves were allowed to live in their realms. Half-breeds were expelled and although this was not supposed to be a cruel affair, many took advantage of the chaos to commit crime and riot, blaming it on half-breeds. These riots were most prevalent in the coastal towns, which saw influxes of refugees boarding ships to leave the continent. Following this event, the High Elven states became even more xenophobic and authoritarian, paranoid to the extreme. Soon, only mages were trusted, which led to exodus from many of those who were not as powerful magically. Most of these followed the grandiose promises of Lord Oleandrellos and founded Oleandron. Some remained and helped the Illeusar family conquer and civilize the hobgoblin tribes. Still more simply went south into Hymar. With their lower classes decimated by this migration over time, the elite mages no longer had anyone to run the basics of the realms, leading to societal decline. The kingdoms, which could no longer be governed effectively, were also struck by waves of Feykin who fed on magic, leading to the resurgence of these creatures, which had been confined to a small area for thousands of years after the arrival of the Elves. Indeed, this is why the proud lands have long since devolved into tribes and city states. This eugenics approach also failed to cause an uptick in mage power, as magical potential does not flow via a simple-to-control gene.
Basic Information
Genetics and Reproduction
High elves are known for their slow population growth and low fertility. Despite a general lack of long and bloody wars, their population only grows slowly as the average woman only has a child every few centuries. This is seen to have both a cultural aspect- high elves prefer to focus on educating one child at a time- as well as a genetic aspect- high elves simply have a low natural fertility rate. On top of this, they have pregnancies that last about a year, which can be burtal. Elven children are born slightly less developed than humans because the thinner bone structure of elves tends to constrain growth during pregnancy somewhat. It's thought that due to the high elves being highly inundated with magic that their genetics are unstable and therefore it's hard to match viable reproductive cells (on both sides) at the same time.
Growth Rate & Stages
High elves consider childhood to last from birth to age 40, and childhood is considered a time when elves grow three of their four attributes, magic, mind, and body.
After being born, the first 10 years of an elf's development see rapid growth in mental ability, but lesser magical and physical changes. During this phase an elf appears to be about half the age of what a human child would be, but retains the same intelligence as well as learning to control basic magic.
Around age 10 an elf's magical potential slows down somewhat, its body continues to develop slowly, and its brain develops even faster. This phase lasts until age 22. By this point an elf would look 10-11, but would have a completely developed brain (for a human, at least). However, elves are not done developing.
Around age 22, an elf begins going through puberty and therefore hormones change. This prompts their brains to develop far slower but their bodies begin to catch up, this process usually lasting until age 30. During this time their magic also begins to develop again, but not to the extent of the following phase.
From ages 30-40, an elf finishes their brain growth and sees a massive upswing in magical potential. Before this point elves are relatively similar to humans in terms of magical ability, but by age 40 an elf has usually about doubled their magical ability compared to age 30. Also in the early part of this phase, the final few puberty changes occur.
Civilization and Culture
Naming Traditions
The Elven peoples all have very long collective memories due to their lifespans, which is greatly extended in the High Elves. The long history and delicate memories of various famous forefathers has greatly influenced the development of High Elven naming traditions, as have their generally equal gender structure and typically decentralized nature of governance. Typically, as is observed in Humans, High Elves have more names the greater status they possess, but they tend to have far more names even among the lowest of the low.
High Elves usually possess 3 first names. The first of these names is their birth name, which is given by their parents upon birth. However, upon assuming adulthood, the elf will select another name by which everyone will thereafter call them. Although their birth name is kept, its position is supersceded as a personal name, and is usually only used by close friends and family or by other elves seeking to disrespectfully call an adult a child or childlike. An elf's chosen name typically reflects who they are or what they plan to do in life, and is usually longer than a simple birth name. However, High Elves traditionally also have a third first name, known as their secret name or Star Name. This name is known only to the closest people in an elf's life, which varies depending on the era. For many years, this name was only told to one's partner in life, and only revealed as a proposal for marriage, but recently this has changed, with it being popular to convey this name to others who are greatly trusted as well, or to children to express love and trust. However, some groups of ultraconservatives still prefer the heightened secrecy. Leaking somebody's secret name is considered a grave sin, as it is traditionally said to lay bare their soul and leave them vulnerable to dark magic. The punishment for doing so is usually death. Although this practice of secret names is known outside of High Elven lands, it's rare for outsiders to truly grasp how such names work, as their creation is hidden from most. Typically, the name is divined by a blind seer (either naturally or with heavy cloths around their face) in the presence of the new adult.
High Elven last names are just as complex as their first names. This is because their last names are typically intended to honor their parents, their clan, and other of import. High Elves may have anywhere from 1 to 6 last names, but usually they do not go over 6. One of these names, the very final, is that of their clan. Clan names are very ancient and their meaning is no longer understood even among the sages and wise folk of the elves, with some speculating that they may be based on the Divine Language (they aren't). To bear a clan name is to stand within a wide network of allies, so to speak. In the magical woods of Ærellion, such clans largely still hold sway as independent polities, with federations of clans also being known and city states typically consisting of the surrounding clans in their own quarters of the city Aside from royalty, such clans unsually prefer intermarrying amongst themselves and not with others. However, outside of this region, the clans are largely symbolic, and clan intermarriage is common. In the case of clan intermarriage, usually the child can choose to bear the names of one or both clans, or they may spurn both and claim the last name of belonging to no clan name. This is to differentiate from those who have been banished and can therefore not claim a clan even if they wanted to. Adult elves are free to change such last names at will, except the banished. You may also note that this could quickly spiral out of control if elves with two clans each marry and their child continues the cycle, but such excessive naming is typically not done. If an elf feels equally close to more than two clans, do they really feel strongly towards any clan at all? Likely not, though it does occasionally happen. Besides this one or two name ending, High Elves usually take the descendent or respect forms of the names of their closest mentors, whether this be parents or teachers. One notable exception is that many aristocrats prefer to use only the names of ancestors, as a way of stating that they are not beholden to any outsiders.
All High Elves named within the Eighth Realm are referred to with merely their adult first name and their clan name unless otherwise stated. For the High Elves of Telgren, their clan names reflect their reorganization of clans around the initial settlements and not their original names.
- Blazeology
- East Oleandron
- Empire of Oleandron
- Enclave of Cianheart
- Enclave of Evenswon
- Enclave of Illumendell
- Fremgraviate of Alianem
- Grand Duchy of Bahran
- Hymarian Pantheon
- Khanate of Clesentia
- Kingdom of Fraspika
- Kingdom of Sunþiruda
- Kingdom of Widuþia
- Principality of Cavrasta
- Republic of Aulienall
- Sisters of Melthena
- South Fraspika
- Voivodeship of Rutgren
- West Oleandron
Extreme
Physical Strength
Above Average
Societal Organization
Prodigious
Birth Rate
Miniscule
Lifespan Classification
Prodigious
Technological Progress
Above Average

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