Smuggler
"Hello and well met M'lord" "Please no names" "It has been brought to me that you have request of my services" "I understand that you are capable of moving things from place to place without much notice" "Well friend, that depends on what things and what place and how much 'lack of notice' you're willing to pay for." "I have three fairly large chests that contains some items that might be frowned up if its contents were notices by those of a ... let's say, more lawful status. The recipient of these chests is expecting them in there original container, so removing the items is something that should not even be attempted and it would be detrimental to whomever tries. Please, don't misunderstand, this is not a threat but a warning to you.
They need to be in Tinpubajay, no later than eight sunrises from tomorrow. The exact drop point I will give you when you pick up the chests." "Just so I understand, you want me to transport three magically locked and obviously trapped chests from here to Tinpubajay in one week, that shouldn't be much of a problem" "There is one more thing though, they must not at anytime be on the Merchant Road" and they cannot be teleported. "Wait, not on the Merchant Road and no teleportation in a week?! Are you touched by Gorlod!? It takes six to seven day on The Road and that's with fair weather and good carriage " "Listen, if it were that easy I would hire a mage, pay for the spell components and buy them a night of ale and company; it would be a damn sight cheaper, so if you can't do the job just walk away and we never met!" "Ok, Ok. don't get your mustache in a knot, and since you mentioned cheapers, you're right, it is going to cost a very shiny piece of platinum, actually quite a few very shiny pieces of platinum" "Do you know the tavern in Sapupa? "Meet me there at high moon tomorrow and I will give you the detail" "Yes,I know where it is, but how do you know that I won't go to the captain of the guard and tell them of your little plan?" "About the same mount as you can trust me to not have you arrested as soon as you walk out of this tavern, as being a member of the The Guild of 500 Eyes and 1000 Knives."
These skilled individuals are masters of using both magic and guile to move items that would otherwise be considered illegal.
Type
Guild, Thieves
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