Mountainhead
The most common religion among the world, worhsipping the 5 Mountainhead gods. Named because humans, when they first traveled and met the dwarves, found 5 strange carvings of heads in mountains, with smaller carving underneath explaining a story.
The 5 Mountainhead gods are Creas, Innos, Conqost, Recos and Feos. Each one embodies a specific quality of people. Creativity, Kindness, Righteousness, Reason and Fear.
The 5 Mountainhead gods are Creas, Innos, Conqost, Recos and Feos. Each one embodies a specific quality of people. Creativity, Kindness, Righteousness, Reason and Fear.
Structure
The main structure of the religion is that each church has an Abbot (if human) and Stonespeaker (if dwarvish). Of course they aren't limited to those races, but they tend to be the leaders.
Abbots and Stonespeakers teach and give stories, often being a source of free education for poorer families.
Most people tend to quietly worship in private, and favour one god for particular benefits.
Abbots and Stonespeakers teach and give stories, often being a source of free education for poorer families.
Most people tend to quietly worship in private, and favour one god for particular benefits.
Culture
The prevailing belief is that the gods created the material plane before leaving, occasionally observing the people from afar. They give their thanks for all the world's creations.
Assets
Churches are tended by whoever chooses to, but the majority of the religion is just individual people, who don't exactly have a lot of money.
History
One of the most prevailing religions and it marks a beginning of a mostly peaceful relationship between dwarves and humans.
Mythology & Lore
Mountainhead Founding, the story of how the world was created and why the gods left it.
The Voice of Innos, a tale of the importance of kindness.
Steel Conviction, a tale of how righteousness is important and to stick to your convictions.
Cautious Winds, a tale of the importance of heeding caution and not being reckless.
Calm As Still Water is a tale of the importance of reason and cool headedness in difficult situations.
The Voice of Innos, a tale of the importance of kindness.
Steel Conviction, a tale of how righteousness is important and to stick to your convictions.
Cautious Winds, a tale of the importance of heeding caution and not being reckless.
Calm As Still Water is a tale of the importance of reason and cool headedness in difficult situations.
Divine Origins
Human explorers found 5 heads carved into a mountain, that would be the basis for the Mountainhead gods. After interacting with dwarves, they showed them the heads, and that helped them learn dwarvish and connect, the humans adding their own ideas such as the plane of Elysium and the death of Creas.
Cosmological Views
The material plane exists as one of many planes, each of which houses creatures far more powerful. However, the material plane was crafted by the gods of Elysium to house a variety of creatures, of which could be tainted by darkness or embrace light. Seeing the entire world as their children, they left the world to mature.
Tenets of Faith
1. Uphold the 5 values in your heart.
2. Do not forget the demons of the Abyss, and the danger they pose to the god's gifts.
3. Remember to care for others and protect the god's values in them.
2. Do not forget the demons of the Abyss, and the danger they pose to the god's gifts.
3. Remember to care for others and protect the god's values in them.
Ethics
1. Harming other people, except in self-defence, is considered a sin.
2. If you have the strength, fighting the enemies of the divine, such as fiends, is encouraged, especially to protect others.
3. To visit the Mountainhead gods in the beyond, you must uphold their values.
2. If you have the strength, fighting the enemies of the divine, such as fiends, is encouraged, especially to protect others.
3. To visit the Mountainhead gods in the beyond, you must uphold their values.
Worship
Worship is often conducted in private, or in a ceremony in church. Others become paladins and clerics, protecting people using the 5 values.
Priesthood
Anyone who starts a church or is given control of one is considered a Stonespeaker or an Abbot.
Granted Divine Powers
Some become clerics or paladins.
Political Influence & Intrigue
As the largest religion in the world, churches can have some sway, and most are tax exempt.
Sects
Certain denominations disagree on the relation the 5 gods share with each other, and others disagree whether the gods have left them, or are entirely interventionlist.
Creativity, Righteousness, Kindness, Fear, Reason
Founding Date
800
Type
Religious, Organised Religion
Permeated Organizations
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