Dwarven Enclave
The Dwarven Enclave is home for the majority of the dwarves in Neverwinter. It maintains a reputation for quality goods and fair deals that gave them a secure, if modest, position in the district's economy. The enclave has started to flourish economically thanks to recent established Stout Folk Guard.
Background
The Chasm District is a patchwork of competing interests and uneasy alliances. Various non-human groups had established enclaves there, partly for mutual protection and partly because other districts were less welcoming to "outsiders."
The Neverwinter Guard maintains only a token presence in the Chasm District, leaving the various enclaves to largely fend for themselves. Criminal gangs, particularly the Ashmadai cult and remnants of the Dead Rats, extorted protection money from merchants and artisans.
The dwarven enclave, under the leadership of the elderly Torvin Truesliver, paid these "taxes" grudgingly, seeing them as an unfortunate cost of doing business. Until 1490 DR, when Torvin Truesliver fell ill, he named Freya Battlehammer his successor as the enclave's representative to the Chasm District Council, recognizing that her combination of traditional dwarven values and adaptability to Neverwinter's changing political landscape made her ideally suited to protect their interests.
Under Freya's leadership, the Dwarven Enclave began taking a more active role in district security, forming a coalition, informally known as the Stout Folk Alliance, with the halfling and gnome folk to resist the protection rackets that had plagued them. Freya called on the aid of her younger bother, Kaladin Battlehammer to form a small citizen guard to protect and secure the Dwarven Enclave. Working with Kaladin, Freya successfully increased guard patrols in the Dwarven Enclave which reduced the presence of criminal gangs in the enclave and improved safety for their businesses.
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