Fox Folk
Fox Folk are the most magically inclined of all the Beastfolk variants. Graceful, clever, and mysterious, they are often portrayed as tricksters and arcane prodigies. While some lean into those traits, many simply lead normal lives, balancing curiosity with everyday responsibilities. Fox Folk are deeply introspective and highly perceptive, often seeing the world through unique, multi-layered perspectives.
Though not as fast as Bunny Folk or as agile as Cat Folk, Fox Folk possess a natural attunement to magical forces. Their magical abilities tend to manifest early and grow with them, especially evident in the development of their tails—an indicator of their innate magical potential.
Though not as fast as Bunny Folk or as agile as Cat Folk, Fox Folk possess a natural attunement to magical forces. Their magical abilities tend to manifest early and grow with them, especially evident in the development of their tails—an indicator of their innate magical potential.
Basic Information
Anatomy
Fox Folk are bipedal humanoids with soft fur covering their bodies. They have triangular ears, a pointed snout, diamond-shaped pupils, and sharp facial features. Their hands have five fingers, and their feet are digitigrade. A fluffy tail extends from their lower back, and depending on their magical strength, they can have anywhere from one to nine tails, typically gained during adolescence.
Natural Magic
Fox Folk have a natural resistance to Dark Magic and a weakness to Light Magic. About 75% of them use Dark Magic innately.Biological Traits
Fox Folk
Type
Humanoid (Fox)
Ability Score Modifier
Dex + 2 Charm +2 Str -2
Size
medium
Speed
30FT
Language
Fox Folk Starts off with speaking commo and Best Folk which is mixed sound and growl. Fox Folk with high Intelligence scores can choose any languages they want .
- Agile (Ex): Fox Folk receives a +2 racial bonus on Acrobatics checks.
- Change Shape (Su): A Fox Folk can assume the appearance of a specific single humanoid form of the same sex. The Fox Folk always takes this specific form when she uses this ability. A Fox Folk in humanoid form cannot use her bite attack but gains a +10 racial bonus on disguise checks made to appear humanoid. Changing shape is a standard action. This ability otherwise functions as alter self, except that the Fox Folk does not adjust her ability scores and can remain in this form indefinitely
- Fox Folk Magic (Ex/Sp): add +1 to the DC of any saving throws against enchantment spells that they cast. Fox Folk with a Charisma score of 11 or higher gain the following spell-like ability: 3/day—dancing lights (caster level equals the Fox Folk level)
- Low-Light Vision: Fox Folk can see twice as far as humans in conditions of dim light.
- Gift of Darkness: 50% Damage Reisentes from magical Dark and 50% weakness damage from magical Light
Genetics and Reproduction
A male and female Fox Folk conceive a kit after a 13-month gestation. Fertility typically ends around 466 years of age.
Growth Rate & Stages
- As one of the youngest life span species, Fox Folk are considered infants between the ages of zero and 5 years, during which time they were completely dependent on their parents for food and care. They gradually pick up mobility and world awareness. They usually start with lighter color fur by seven years it will change or stay what color it will be.
- The next stage is kids(kittens) who learn, play, and grow between the ages of 5 and 13. Although kids are not as dependent on their parents at this point, they are still present to meet the majority of their needs. However, young kids are inquisitive and beginning to understand others and themselves. People have a saying that a young child always hears and retains.
- Between the ages of 14 and 23, their bodies begin to evolve and develop into adults, which is referred to as the teenage years. Their physical body begins to gain figure, height, weight, and muscles. In most situations, this is also where natural magic develops. As their magic develops they will start to develop more tails. The more power and mana that their body develops. The more tails that grow up to nine. It is very rare to get nine tails. In most circumstances, they will also begin to establish their identity and become less reliant on their parents.
- From the ages of 300 to 498, they are in their adulthood, their bodies have matured, and they have a good sense of what their natural magic will do. It will continue to develop as they age, but in most cases, it has a set of talents.
- From 499 to roughly 600 years of age, they are elders; their bodies have gradually begun to slow down and become weaker. if they are not kept up with. Their magic goes up but they can’t brith any more kids. If their magic goes up high enough they have been known to grow a new tail. This is more likely to make it to nine tail but still very rare Other people regard them as wise because they have lived a lengthy life for a Fox Folk. This is the Fox Folk life cycle.
Dietary Needs and Habits
Fox Folk are omnivores and highly appreciative of culinary variety. Many are known for crafting refined, flavorful dishes in their communities.
Additional Information
Perception and Sensory Capabilities
- Sight: Excellent vision in both daylight and dim light.
- Hearing: 51Hz–48kHz. Sharp and highly tuned.
- Smell: Strong scent memory and environmental awareness, though less refined than Bear Folk.
- Touch: Sensitive for magical feedback and terrain awareness.
- Taste: Can detect all five basic tastes.
Genetic Ancestor(s)
Lifespan
600 years
Average Height
5Ft to 5.4 Ft
Average Weight
100lb to 150lb
Body Tint, Colouring and Marking
- Fur and hair range in shades of red, white, brown, blond, and rare hues like silver or purple. Multiple tails, when present, often display darker tips or mystical glow effects in powerful individuals.
- Eye colors include gold, orange, green, blue, red, and violet.
Related Myths
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