Yasra, God of the Wilds
Yasra is a wild-hearted God, embodying both the untamed spirit of the beasts and the subtle whispers of the forests. Her dominion spans all that roams and feels the primal pulse of nature itself—the hunt, the predator's instinct, the unbreakable yet simplistic cycle of life and death. While many civilized mortals call upon Yasra for nature's bounty, their pleas often fall on indifferent ears. To Yasra, they are no different from the boar they wish to slay—another creature seeking to survive.
In truth, Yasra harbors a simmering resentment towards the mortal civilizations that encroach upon the wilds, razing forests and taming beasts to fuel their so-called progress. Civilization, with its neat borders and ordered streets, is an insult to the chaos she treasures. Those who disrespect her domain often find themselves lost in the woods, stalked by unseen predators, or caught in the fury of the untamed wilderness. Yasra is a God whose mere existence is a rebellion, a reminder that for every road paved, there is a forest that reclaims it, and for every city built, there is a predator lurking just beyond its gates.
Followers: Followers of Yasra are mortals who believe in the importance of the natural order and that keeping it is more important than their own lives. Her most loyal followers are races more connected to nature, such as nymphs, satyrs, centaurs, and dryads. They emphasize the importance of being kind to animals and of making sure civilization doesn’t destroy nature.
Church: Her churches are mostly deeply ingrained and intertwined with nature itself. Yasra, not wanting buildings constructed in her name, often just has small shrines with an area dedicated to her. If there were any grand churches, they would often be using natural formations or some small magical guidance into what would be considered buildings.
Enemy of the Unnatural: Nylea cares for the natural wilds of the universe and therefore despises those who do not fall into such descriptions, like fiends or monstrosities.
Be like Nature: Nature is neither grand nor quick. Instead, like nature, Yasra asks her followers to be an ever-consistent force in their worship.
Origin
Yasra's existence is a paradox—a God of untamed nature born not from the dawn of life and nature itself, but from the fracture that separated the wilderness from civilization. She was not present when the first tree took root or when the first creature prowled the land; instead, she came to be when mortals first dared to claim dominion over the earth. As primal villages rose and fields were plowed, mortals began to form a distinction between the civilized world and the wild one, and from that distinction, Yasra emerged—a wild, defiant force born of civilization's encroachment. Her very essence is a rejection of the order that created her, a testament to the chaos that refuses to be tamed.Followers and Church
Typical Alignment: Chaotic NeutralFollowers: Followers of Yasra are mortals who believe in the importance of the natural order and that keeping it is more important than their own lives. Her most loyal followers are races more connected to nature, such as nymphs, satyrs, centaurs, and dryads. They emphasize the importance of being kind to animals and of making sure civilization doesn’t destroy nature.
Church: Her churches are mostly deeply ingrained and intertwined with nature itself. Yasra, not wanting buildings constructed in her name, often just has small shrines with an area dedicated to her. If there were any grand churches, they would often be using natural formations or some small magical guidance into what would be considered buildings.
Champions
Champions of Yasra understand the cycles of nature, embracing life, death, and rebirth. They might commit violence when necessary, but never revel in it, advocating for the proper treatment of animals, plants, and the natural world.Tenants
Tending the Wilds: As Nylea is the God of the Wilds, she has certain requirements for those who wish to partake in its bounty. Never hunt for sport or game, never ignore a wild animal's injury or sickness, and do not protect cities or farms from natural dangers.Enemy of the Unnatural: Nylea cares for the natural wilds of the universe and therefore despises those who do not fall into such descriptions, like fiends or monstrosities.
Be like Nature: Nature is neither grand nor quick. Instead, like nature, Yasra asks her followers to be an ever-consistent force in their worship.
Relationships
Yasra rarely interacts with the other Gods, and when she does, it’s often because she believes they’re encroaching on her territory.- Ferhenz: While Ferhenz’s volcanic eruptions and fires are an important aspect of the natural process, he also inspires the weapons and tools mortals use to destroy nature. Because of this, Yasra has mixed feelings about Ferhenz but is best described as wary.
- Hacina: Yasra is disappointed in her adopted mother, who she believes is allowing civilization to take over the natural world when it’s also her job to protect it.
- Berilor, Carcon: Yasra sees war as a pointless exercise that only damages the natural world and pushes civilizations to advance faster to fuel them.
- Muleem: Yasra has a complicated relationship with Muleem, as Muleem will often twist the wilds into abominations, but has also helped out several times to get rid of epidemics that caused massive damage to flora and fauna populations, often caused by mortals.

Type: Titled God
Alignment: Chaotic Neutral
Domain: The Wilds
Subdomain: Nature, Life
Children
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