Session 0: Your time to step through the Portal Report
General Summary
The Journey Through the Portal
Upon reaching the portals, the adventurers feel a mixture of excitement and trepidation. This is the moment you have been preparing for, the chance to leave their dying world behind and step into the promised, yet unproven, safety of a new realm. As they step into the swirling vortex of greens and purples, you are enveloped in an otherworldly sensation. The portal's magic pulls them along a twisting, turning path, colours blending and whirling around them. You have no control over their trajectory, but they can see a portal at the end of the path, their destination in sight.A Sudden Collision
Just as they feel they are nearing the portal, something strikes them from the side with great force. The collision knocks them off the path, sending them tumbling through the chaotic swirl of colours and magic. Your surroundings blur into a kaleidoscope of light and shadow until they lose consciousness.Awakening in the Hexagonal Hall
The adventurers awaken in a grand hexagonal hall, its architecture unlike anything they have ever seen. The hall is vast, with high ceilings adorned with intricate carvings and illuminated by a soft, ambient light. The air is thick with the hum of magic, and the walls seem to pulse with energy. In the centre of the hall sits a woman in a wheelchair, her presence both commanding and enigmatic. She is surrounded by an aura of magic that flows around her like a living entity. In front of her, tarot-style cards float in mid-air, each card illuminated with a mystical glow. Above her head, stars move in a delicate dance, aligning and realigning as if they are part of some celestial clock. She extrudes the concept of "Fate"The Woman of Fate
The woman, clearly deeply focused, manipulates the cards and stars with fluid grace. Her eyes, though not directly looking at the adventurers, seem to pierce through reality itself, seeing things beyond the immediate. Her hands move with practised precision, guiding the cards through intricate patterns and symbols. The adventurers can sense that she is reading something profound, something that involves them. As they gather their bearings, the woman slowly looks up, her eyes meeting theirs with a gaze that feels both ancient and knowing. Her voice, when she speaks, is calm and resonant, carrying a weight of wisdom and mystery. The Reading of Fate The woman introduces herself as the Keeper of Fate. She explains that she has been watching the threads of destiny, and the adventurers' arrival has caused a significant ripple. The cards and stars are tools she uses to interpret the flow of fate and to guide those who find themselves at pivotal moments in their lives. She is an enigmatic figure accustomed to the ebb and flow of destiny. Yet, as she reads the cards and assesses the adventurers before her, a rare expression of surprise crosses her face. For someone who embodies the essence of fate, this reaction is unexpected and unsettling.The Unexpected Arrival
"You were not supposed to arrive today," Aeloria murmurs, her voice tinged with bewilderment. "The cards did not foretell your coming." She glances back at the cards, now flickering with uncertain energy. Her surprise deepens as she continues to interpret the symbols and images. "Your world died? That is not in the correct order of things." Her eyes, filled with a mixture of curiosity and concern, meet those of the adventurers. "The threads of fate are tangled indeed. There is a reason you have been brought here, even if it is beyond my immediate understanding."Assessing Potential
Aeloria's gaze focuses on the player in front of her. "You," she says, pointing a delicate finger, "your fate is shrouded in potential. You stand on the precipice of becoming a great mythic hero or a fearsome villain." The stars above her head shift in response, casting intricate patterns of light and shadow that dance across the hall. With a graceful flick of her wrist, she spreads out the floating tarot-style cards before the adventurers. Each card glows with a unique aura, depicting various paths and possibilities. "Choose your fate and destiny, little one," she says, her voice resonant with the weight of her words. Aeloria's reading provides the adventurers with glimpses of what lies ahead. She speaks of challenges and opportunities, of dangers to be faced and allies to be found. She hints at a great power that lies dormant in the new world, a power that could either save or destroy depending on how it is wielded. "You have been given a second chance," she tells them. "Use it wisely. Seek out the truth, protect the innocent, and remember that even in the darkest times, the light of hope can guide you." With her final words, the magic around the hall intensifies, and the adventurers feel a surge of energy. The portal they were originally heading towards reappears, shimmering with possibility. Aeloria nods, indicating that their path is once again clear. "Go now," she says. "Your journey continues, and your fate awaits." With her final words, the portal reappears, glowing with renewed intensity. The adventurers step forward, their chosen cards clutched tightly in their hands, ready to face whatever awaits them on the other side.The New World
The portal's light envelops them, and the adventurers feel a rush of energy as they are transported to the new world. The path ahead is uncertain, filled with both promise and peril. Their choices, guided by the cards and their resolve, will determine the legacy they leave behind. The Quest Ahead The Players step through and immediately struggle against what seems to be a red crystalline substance rushing up from their feet, encasing them. With one last chance to look around before the crystal goes over their faces and black...The Cards
The cards hover in mid-air, each one calling to the adventurers with its mystical energy. The images on the cards are vivid and dynamic, reflecting the myriad possibilities that lie ahead:Choosing the Card
The adventurers feel a pull towards the cards, each one representing a different aspect of their potential future. The choice they make now will shape their path in the new world, influencing their journey and the role they will play in the unfolding saga. As they reach out to select a card, Aeloria watches intently, her expression a mix of anticipation and solemnity. "Choose wisely," she advises. "The path you select will set the course of your destiny. Whether you rise as a hero or fall as a villain, the choice is yours to make." The Moment of Choice The adventurers take a deep breath, each contemplating the gravity of the decision before them. The air is thick with the tension of potential, the very fabric of fate waiting to be woven by their hands. One by one, they reach out and choose a card, sealing their immediate destiny. The characters have through their own choices been given a mythical path they can choose to follow, a fate that will lead them to replicate or surpass the legends of old.- Cairn Macdui , a Goliath Tempest from Migard, a domain cleric who chose the path of the Primordial, as the smallest of his clan he may rise to be the one truly attuned to the elements worshipped by his brethren.
- Ellyrian Starchaser , born in Myth Drannor on the world of Faerun in a semi-nomadic clan of Moon elves a druid follower of the goddess Angharradh, after years of battling the Netherese and their empire attack on her homeland. She chooses the path of the Aes Sidth, the mortal champion of the Fey. Has she chosen the Fey like how the Blink dog puppy who follows her everywhere chose her?
- Mozdemir , the half-orc barbarian, from the world of Grim Hollow, originally from Toletum in Castinella. Enlisted in the army referred to the Arcane Inquisition and joined that movement to "cleanse the threat of magic". Now as a Lapsed Inquisitor and deserter, he has found a new path. The path of the Colossus, a being of giant strength and stories of feats that would rival the mighty Hercules of myth.
Cairn Macdui
Mozdemir
Ellyrian Starchaser
Report Date
04 Aug 2024

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