- Age
- 42
- Date of Birth
- Deepsnow 15, 2430
- Gender
- Male
- Eyes
- Bright green, twinkling with a mischievous yet earthy gleam
- Hair
- Curly brown, short and tousled on his head and feet
- Skin Tone/Pigmentation
- Fair, ruddy cheeks
- Height
- 3’0”
- Weight
- 60 lbs
His life took a transformative turn soon when an ancient treant found him amidst the northern forest’s ruins, taking the young halfling under his wing for decades, teaching him wild combat and spirit calls that awakened his druidic power. During this time, Pippin survived a massive thunderstorm and forest fire, heroically saving animals and earning a hemp bracelet from his mentor, a tale he later boasted with a wide grin. Self-taught during his wanderings, he mastered healing, his fear of losing the wilds fueling a protective rage, while his bond with Nutkin the squirrel deepened, forging a path of nature’s defender far from Hazelwood’s hazelnut groves. Still, his journey had just begun as "The Wandering" would call him to travel.
Now 42 in 2487, Pippin finds himself in Lavonia, his moss tunic patched with vine weavings as he wields a wooden staff against poachers and bandits, his sling ready to strike with precision. The lingering trauma of the fire and ambush drives him to safeguard nature, his freckled face lighting up with camaraderie as he shares meals or healing wounds to build trust. Amidst Lavonian fishers, he finds allies who share his reverence for the wild, his bracelet a constant link to his mentor, while the trident symbol rumors and wandering goblins hint at a deeper concern, fueling his quest to protect and learn from the untamed world.
Appearance
Apparel & Accessories
Pippin's apparel and accessories reflect his wild halfling spirit, featuring a rugged tunic of forest green patched with ivy and treated leather with animal hides that shields his 3’0” frame, complemented by his barefoot stance with calloused soles hardened by forest trails. His cloak of moss-dyed wool, blending seamlessly with the northern forest, drapes over a satchel holding herbs, a waterskin, and a small drum, while a wooden cudgel etched with druidic runes serves as both weapon and ritual tool. A woven bracelet, a cherished gift from a mighty treant, adorns his wrist, and a sling with a pouch of stones hangs at his side, embodying his connection to nature’s raw power and his nomadic, protective journey.
GENERAL EQUIPMENT
- Cudgel, dagger, and sling with 20 stones
- Leather armor
- Small drum
- Adventurer Pack 2: Glass bottle; Iron Spikes, 12; Pole, 10 ft wooden; Map or scroll case; Mirror, small metal (Weight: 12 lb)
- Bag Option 1: Backpack (Halfling), Weapon Belt, Large Pouch (Capacity: 35 lb / Weight: 2.2 lb)
- 28 gold eagles
Special abilities
- Mend
- Predict Weather
- Purify Water
Druidic First Level Druid Spells
Mentality
Taboos
BARBARIAN TABOOS
- Druidic orisons and spells cast use odd materials such as bones, blood, and/or repulsive behavior.
Known Languages
- COMMON (for this setting, called ELNORN) - The common language of the land, predominantly spoken by humans.
- HALFLING - The language of Halflings.
- DRUEIDAN (DRUID ONLY) - An ancient language passed down from druidic circle to a new druid.
Personality
Motivation
- Seeks to explore and protect those of the forests, driven by a passion to defend nature
- Learn from human and halfling resilience against threats to the wild.
Hygiene
Pippin’s hygiene reflects his rugged druid-barbarian life, shaped by the untamed northern forest where he roams with a practical embrace of nature’s elements, his fair skin often dusted with earth and freckles highlighted by the sun’s kiss. His rough hands, stained with herbal dyes from crafting poultices, are scrubbed with river water and moss when he pauses at the river edge. His curly brown hair, woven with twigs, carries the wild scent of pine and sweat from days of travel. Barefoot with calloused soles, he bathes in forest streams when possible, his locks occasionally trimmed with a hunting knife to maintain a semblance of halfling tidiness.



Social
Hobbies & Pets
Nutkin the Squirrel, a nimble gray companion no larger than Pippin’s hands, joined the halfling’s journey with a mischievous flick of his bushy tail, befriended during a quiet moment where Pippin learned his druidic craft. His bright black eyes sparkle with a playful cunning, often darting ahead to scout the northern trails or stash nuts in Pippin’s satchel, a habit that brings a wide grin to the halfling’s freckled face. Lightweight and swift, Nutkin scampers through the trees to alert Pippin of danger, his small size belied by a fierce loyalty, serving as both scout and morale booster as they navigate Lavonia’s wild outskirts.