Druidic Orisons

A spellcaster learns a number of 0 level spells equal to 1d4 plus his or her relevant ability bonus while in training and can learn additional orisons any time a trainer is available. A spell caster may cast a number of 0 level spells per day equal to his or her level plus ability bonus (Wisdom for Clerics and related classes). Since these spells take such a short amount of time to cast (due to their abbreviated verbal and somatic components), a character may cast one and take another action in the round at the same time. 0 level spells do not have to be prepared in advance, unlike more powerful magics. Orisons typically have a range of 10 feet and a duration of instantaneous.   Cure Minor Wounds: Heals one hit point.   Guidance: The druid grants +1 to any subject’s next attack roll.   Mend: Mends breaks, dents, and holes in small objects.   Misguide: The druid gives the subject -1 to his next attack roll.   Predict Weather: The druid may predict the weather up to 24 hours in advance.   Summon Vermin: This orison summons one small, totally ordinary insect (such as a beetle, fly, or spider), a small rodent (such as a field mouse), or a cloud of gnats into a certain area. If targeted intelligently, the spell may be able to disrupt spellcasting, but will never deal any actual damage (including poison) to the target.   Wine to Water: The druid may turn one flask or mug of wine to water.