Asgardian
Asgardian are native to the planet Midgard in the Arconis System & lead by Odin & built the planetary empire on Midgard. Asgardian are physically stronger & durable than the avalonian, the nephilim even displaying the ability to heal faster than the avalonian nephiim but can't regain limbs and organs. These people see the beauty of divinity and nature unlike the avalonians.
Culture
Major language groups and dialects
Due to their innate connection to nature Asgardian Nephilim speak "Druidic" a holy language that allows them to communicate with beasts as if they shared a language.
Culture and cultural heritage
Asgardian are a race that embraces the lifestyle of a warrior due to their need to fight ever since their existence & the fulfillment they gained through combat. They are a race that makes civilizations coalesce with nature to have a healthy balance with nature that grants them their most popular magic.
Shared customary codes and values
Asgardians wholeheartedly believe in the way of an honorable warrior, so they always want a fair fight with anyone. Due to their warrior code they don't want undead or constructs doing their fighting for them as both are too unnatural. Due to their connection to Nature they keep nature in balance, despite their mortal ambition, leading to their refusal to use constructs or undead.
They have an innate love for weapons, except firearms and the popularity of a nephilim can grow with their weapon type & skill with it. They respect those who fall for them, and show great honor by hanging their weapons up in memory & making statues.
Average technological level
Asgardians have grown a mass of technology & magic all over Midgard.
Asgardian Weapons, Armor, & Equipment
Asgardian weapons are fitted with slots for ether orbs to dish out extra elemental damage depending on the specific ether type. The weapons & armor are made with asgardian steel, a mighty alloy made with purification of the iron of midgard making it lightweight, durable, & hard hitting.Armor
- Asgardian Light Armor: Contrary to the name asgardian light armor is asgardian steel half-plate armor being durable and lightweight great for more dexterous soldiers.
- Asgardian Heavy Armor: Made for heavy weight soldiers asgardian steel plate-armor capable of deflecting weapons from slashes to bludgeoning, arrow & bullet fire.
- Asgardian Horse Armor: Asgardian Steel Armor made for the mighty horses of asgardian cavalry.
- Asgardian Griffin Armor: Heavy Asgardian Steel Armor made for Griffin mounts of heavy asgardian cavalry.
Weapons
- Asgardian Straight Sword: A main weapon for asgardian soldiers 7ft. long straight sword made of asgardian steel for powerful slashes against their foes, fitted with one slot for ether orbs.
- Asgardian Broadsword: Stronger than the straight sword, a heavy asgardian steel sword with three ether orb slots. The broadsword is used by Asgardian soldiers who rise above the rank of dagger & to sword.
- Asgardian Ultra-Blades: One of the strongest weapons of the asgardian weapons, 12ft. long heavy asgardian steel swords fitted with five ether orb slots. The blades are capable of cleaving through nearly anything in its path.
- Asgardian Spear: One of the standard weapons of the asgardian soldiers 10ft. long spears with one ether orb slot.
- Asgardian Broadspear: Heavy spears made of asgardian steel fitted with three ether orb slots. The Broadspear is a 12ft. long mighty spear gifted to asgardian soldiers above the rank of sword to high blade.
- Asgardian Ultra-Spear: One of the top tier weapons of asgardian weapons a 16ft. long double ended asgardian steel spear fitted with five ether orb slots, capable of splitting into twin swords.
- Asgardian Longbow: Standard weapons for ranged asgardian soldiers fitted with one ether orb slot.
- Asgardian War Bow: Stronger than the typical longbow fitted with three ether orb slots capable of shooting at a maximum range of 800ft.
- Asgardian Great Bow: The strongest type of bow used by asgardian soldiers on the walls of cities fitted with five ether orb slots. The Great Bow used heavy armor piercing arrows firing like an artillery cannon at a maximum range of 1,200ft.
- Asgardian Revolvers: One of the main firearms of asgardian soldiers, powerful heavy pistols with a range of 120ft. The revolvers have the function of becoming a blunderbuss firing a cone of shrapnel in 20ft.
- Asgardian Rifles: The most powerful & versatile rifles in the asgardian military fitted with five ether orb slots. Asgardian Rifles have four forms: a rifle mode that can use automatic, semi-automatic, & burst fire, a sniping mode that can be shot at a maximum range of 3,000ft., a shotgun mode, & an ether grenade launcher.
Asgardian Energy
- The Velocity Conduit: The main means of energy for the Asgardian Empire is through the motion & orbit of Midgard and the surrounding planets that kinetic energy is converted into power for the entire supergiant planet.
Asgardian Seige Weapons & Artillery
- Arc Javelin: The most common artillery in the Asgardian Empire defending the city walls with the archers. The Arc Javelin fires focused laser beams bearing the element of the ether placed inside at a maximum range of 300ft.
- Arc Lance: The stronger variant of the arc javelin firing stronger lasers at a maximum range of 800ft. They can pierce through any material typically the ships of other enemies during the war.
Miscellaneous Technology
- Bifrost Drive: A device made with the aid of the fabled Black Knight used in all asgardian ships allowing them to make planar crossings across the realms.
- Bifrost Network: A network of portals all around Midgard allowing faster travel between cities & encampments.
- Ether Orbs: Ether crystals cut into the shape of orbs typically used for the asgardian's weapons & artillery giving them a lot of elemental energy.
- Nethryl: A large orb used to power the high magic of the empire
- Orsigale Blood: The blood of the orsigale used to temporarily empower the asgardian soldiers using their ability to manipulate flesh to mend wounds and regenerate limbs.
- Orc Blood: The blood of orcs through extended usage the physical strength of the user will increase.
- Elven Blood: The white blood of the elven race used to grant those who use it reverie of the elven race allowing them to see their past memories. The use of elven blood has become outlawed after the Raven War to preserve public relations with alfheim.
- Demon Blood: The corruptive deep red/black blood of the demon race gathered during the Raven War upon consumption will increase the physical and magical power of the user. The use of demon blood has become outlawed after the Black War due to the side effects.
- Devil Blood: The green blood of the devils upon consumption the intelligence and neural capacity of the user is increased. The use of devil blood has become outlawed after the Black War due to the side effects.
- Celestial Blood: The goldish-white blood of the angels once consumed it can augment divine magic and restore withered wounds.
- Dragon Blood: The white blood of the dragon race once used the arcane magic of the user is increased.
- Jotun Blood: The blood of giants is one of the many means of enchanting weapons and armor.
Asgardian Ships
- Edda: Asgardian Dropships made of trinitite capable of carrying up to 1,000 people. An Edda is fitted with 4 arc javelins.
- Mjolnir: An asgardian battleship used to go on the warpath against enemy encampments & fleets as well as defending the yggdrasil.
- Yggdrasil: The strongest warship in the Asgardian empire, colossal ships that fire a salvo of missiles with a large area of 300ft. The Ygdrasil is famous for its destructive power during the Raven War ending many enemy encampments and cities.
Asgardian High Magic
While the Asgardians aren't as adept in the arcane arts as their Avalonian brethren they are capable of various high magic spells to aid their society.- World Tree: The spell that made a colossal tree in the Asgardian capital making portals to the various realms.
- Stone Shield: A spell that defends areas from permanent damage stone structures & areas will reform after being damaged. This spell has defended Asgardian cities, mines, quarries, for years.
- War Song: A mighty spell through the singing of the caster allied armies will be bolstered and enemy armies will be demoralized. This spell has been used by the All-Mother to bolster the asgardian soldiers during the Raven War.
- Hands Of The Creator: A secret spell that only Odin and a few of his closest friends know of allowing the user to sculpt the flesh, souls, & potential of other races into other forms. After "The Fall Of Sirkalan" Odin used this forbidden spell to sculpt the flesh, souls, & potential of the Orisgale into the secret deadly weapons he used during the Raven War. This spell was also used to quickly construct cities, strongholds, & encampments out of stone and other materials.
- Breath Of The Gardener: A powerful spell typically used by Mavis through this spell to mend the wounds of her allies, & revitalize areas.
- Promise Of The Souls: A spell that forges a large stone symbolizing a promise between people & groups used to symbolize the pact Odin has with not only the other races of his empire but the other races on the other planets of the Arconis System.
- Bond Of Mind & Soul: A spell typically used to bind two partners or lovers making them able to sense each other's location, & telepathically communicate.
- Gardener's Will: A high magic spell typically used by Mavis to alter the plant life around her. Through this spell she turned mundane forests into large twisting & petrified covens and groves to defend her gardening.
- Long Speech: A high magic spell used by many of the highest ranking asgardians to speak to their allies without actually being there making illusory copies of themselves to communicate similar to a holographic image.
- High Enchantment: A high magic spell used by high ranking members of asgardian society to create magical items. This is typically done for their subordinates & offspring.
- Legion: A high magic spell typically used by asgardian generals to further increase their numbers. Odin, Mavis, & others would use this to call upon spirits that take the form of beasts to aid in combat.
- Enchanted Shot: A high magic spell used by asgardian soldiers to enchant the ammunition of their ranged units. Their arrows could automatically hit, snuff out flames & darkness, remove high magic ECT.
- Life Lock: A high magic spell used by high ranking nephilim to put people into suspended animation for as long as they want.
Supreme Atrocities
The supreme atrocities are WMDs made by Odin during the Raven War out of the bodies of the Orisgale race after he saw to their genocide during the beginning of the Raven War ending them in the "Fall Of Sirkalan". Through high magic he sculpted their flesh, bones, blood, souls, and potential into these powerful weapons capable of leveling armies with their might. These weapons were still technically living organisms and while not fully sentient they are aware enough to know of their plight & their past being vengeful and spiteful beings hating the idea of being used and will influence their user to cause them suffering. Odin knew of this and not only kept knowledge of these weapons secret but created a failsafe for these weapons that to be at their maximum power they required the blood of their user although this leaves the user's soul open to the weapon's hatred. These weapons all bear an organic appearance having eyes, sharp serrated teeth and bone, & flesh in place of metal. These weapons were amazing during the Raven War but kept in a secret vault secret from anything and anyone who may want to use them.- Soul Void: One of the forbidden weapons used in the Raven War by the nephilim, a sheild with a large singular eye on it & a jagged toothy mouth. Once given spirit upon being struck the soul of the one who struck it will be sucked into the shield.
- Black Torment: One of the forbidden abominations made by Odin used in the Raven War famous for its ability to end armies in a few shots. Black Torment is a black revolver lined with sharp white teeth on the barrel & shaft of the gun. The bullets in Black Torment where highly lethal upon impact it's bullets would fill the target with spectral necrosis upon succumbing to its effects the target explodes in a blast of necrotic energy infecting other people with the same necrosis repeating the cycle. Black Torment was wielded by Loki during the Raven War the elves and orcs would shutter in fear when he had this black revolver in hand.
- Geo Glaive: One of the forbidden abominations made by Odin during the Raven War. Geo Glaive is a 12ft. long polearm weapon, it's shaft covered in teeth & it's blade looking like sharp serrated bone. While Geo Glaive can be used as a typical polearm weapon it's special ability is to cause earthquakes once the glaive is planted into the ground.
- Venom: One of the forbidden abominations made by Odin during the Raven War. Venom was an 8ft. long broadsword with teeth on the hilt, a green eye on the pommel, & a sharp bone for the blade. Once fed spirit it glows with a noxious green aura & any strike with it will cause horrid necrosis that can't be cured.
- Gold Agony: One the forbidden abominations made by Odin during the Raven War. Gold Agony is a large war bow with sharp serrated teeth on the limbs & a gold eyeball on the riser. Once fed with spirit Gold Agony imbues it's arrows with burning light, as the arrows make contact with their target they will have debilitating pain as Goldish-White veins pulsate on their bodies.
- Mourning Maul: One of the forbidden abominations made by Odin during the Raven War. Mourning Maul is a bright blue 10ft. long, two-handed hammer with teeth around the shaft & hammer, & a blue eye on the side of the hammer. Once fed with spirit Mourning Maul sends forth waves of sheer sadness in miles of the user, those in range will be so saddened that they cease function until they perish.
- Harvester: One of the mighty forbidden abominations made by Odin during the Raven War. Harvester is a purple & black 12ft. long, heavy scythe with sharp bone around the shaft, a large purple eye around the top of the shaft & sharp serrated teeth on the blade. Once fed spirit Harvester will reap souls from anything and anyone it touches making the scythe stronger with each soul reaped healing the user as well as making those killed rise as undead soldiers, once it reaches critical power Harvester can fire waves of black & purple plasma although the user will either have their entire soul taken or part of it taken leaving them debilitated mentally & physically.
- Animosity: One of the forbidden abominations made by Odin during the Raven War. Animosity is a deep red crossbow with serrated teeth & bone on the limbs & shaft and a deep red eye on the riser. Once fed spirit it can make those struck by it's bolts always be hurt by any harm to come to them or anyone else in miles of them.
- Hollow Respite: One of the forbidden abominations made by Odin during the Raven War. Hollow Respite is a rifle with many teeth and bones around the gun & an eye on the barrel of the gun. Once fed spirit it's bullets can explode in a wide radius disintegrating anything and anyone in range.
Common Etiquette rules
They are expected to keep their weapons holstered in conversation, to be at ease until danger arises. Asgardians don't fight people who are unarmed as it's seen as cowardly & to initiate combat they place their hands on their swords before drawing them. The asgardians are expected to have good sportsmanship in combat as well as having respect for their opponent to take victory & defeat graciously and bear no hard feelings over the outcome.
Art & Architecture
The Asgardian adore the art style of sculpting, & carving and typically make statues & carved murals of beloved allies & their brethren. Their settlements are made of carven stone, a trick they learned in the Old Times from the archives of the architects. Their stone cities are trimmed with shimmering Asgardian Steel in straight rigid lines.
Common Customs, traditions and rituals
- Greetings: The asgardians often bump their fists together to greet each other
- Blood Spill: A tradition for Asgardian soldiers during their funerals the comrades of the dead will cut themselves and bleed on the casket of their dead to symbolize bleeding for one another.
- Sign Of Friendship: Asgardians have a feast to commemorate a partnership/friendship with other people & groups.
- Romantic Gesture: Asgardians present a weapon to the one they like appealing to their warrior spirit.
- Asgardian Hazing: Asgardians as a form of hazing will be hung upside down and paddled with a blunt end of a sword.
- The Asgardian Proving: A coming of age rite for young asgardians where they go through trials to become full knights.
- The Asgardian Gauntlet: A tournament held every ten years where the best Asgardians fight for the entertainment of their people & the thrill of battle.
- Exile: Many heinous crimes result in exile; the asgardian is stripped of their markings and exiled to Uvrex expected to die by the monsters that live there, this punishment is often seen as a form of execution rather than exile.
Birth & Baptismal Rites
- Asgardian Nephilim once born are blessed by the All-Father himself as he places the baby in a large bowl made of golden asgardian steel filled with sunlit pure water. Odin recites a blessing incantation & the bowl glows with golden runes translating to "Welcome To Your World".
- All asgardians gain a sigil on some part of the body typically the back of the hand, the shoulder, or on their back this marks them as asgardians and unified at birth.
Coming of Age Rites
Once asgardians are of the age of 18 the ones wishing to become warriors partake in the proving every 10 years the young asgardians go through a series of trials to become full fledged soldiers. The Asgardian Proving consists of three trials the Endurance Trial where they have to go through a deadly area fighting through the danger to get to the finish, the Accuracy Trial where they test their ability to make contact with their targets, & the Combat Trial where each one has to face a deadly monster and kill it, once all trials are done the asgardian is a full blown warrior and part of the Raven Vanguard. A part of that is having the Sigil of Asgard carved into the flesh of the soldier typically the shoulder or back.
Funerary and Memorial customs
Asgardians bury their dead in caskets made of ironwood, while nephilim are typically adorned in war bloom & metal petals. Asgardian soldiers are sent off with their comrades attending, cutting themselves to bleed on their fallen as a symbolic gesture of bleeding for each other and saluting their fallen. Asgardians of high rank gain the same blood ritual as the lesser soldiers but they are also kept in large crypts adorned in flowers & other grave ornaments as well as having statues built in their honor. Asgardian graveyards are awarded to stave off necromancy and resurrection.
Common Taboos
Nobility
Asgardians are expected to use the way of warriors & to only use magic and not use weapons & martial prowess is a great disrespect to divinity. Asgardians who fight dishonorably like fighting or killing unarmed or surrendering enemies are seen as marauders rather than noble knights & expelled from the vanguard. Taking ownership of the weapons of dead asgardian is disrespectful, but temporary usage is fine so long as the weapon is returned. It's taboo for asgardian nephilim to discriminate against the human & half-human asgardians as humans descend from them & to hold prejudice against them is to hold prejudice against Odin's decisions.Magic
Asgardian magic is divine not coming from veneration of gods but nature & through oaths to worship deities and destroy nature is highly frowned upon resulting in exile. While magic is generally accepted necromancy, illusion, & enhancement is forbidden seen as an abhorrent form of magic those who use it are exiled from Asgard.Common Myths and Legends
- Legend Of The All-Father: Odin the All-Father is the bringer of order and by extension life on Midgard. Through his magic he sculpts life and matter to build a prosperous world. The All-Father also possesses the power to grant the wishes of those he chooses.
- Legend Of The Black Knight: The legend of a powerful lone swordsman who visits through tears in reality being there during the beginning of the Asgardian Empire. This heroic knight weilded dark & unholy power even commanding the black demons that terrorize the people of Midgard. This knight bestowed knowledge of the arconis, magic, the realms, & brought back the All-Mother to Midgard.
Historical figures
Old Age Asgard
- Emperor Odin, The Raven King: One of the first Nephilim during the Old Times & built the Asgard Empire, after the Raven War on Midgard. Odin was the first to gain the red aspect of determination and had an enchanted spear named gungnir to never miss as well as using the shield known as Soul Void.
- Empress Mavis, The Raven Queen: The wife of Odin & the one who the green aspect of kindness came from. She was initially stuck on Avalon after the Rift between the nephilim and worked with her brother Mimir to find a way to Odin. She before leaving Divonis ate an apple of knowledge to gain knowledge of the gardener & became a worshiper of the gardener known as a grand healer during the Raven War.
- Loki Drivali, The Trickster: A Nephilim ally during the Raven War and one of the asgardian nephilim to not hate giants but rather find love in them. During the Raven War not only did he use his bow laevateinn but wielded a powerful revolver called Black Torment.
- Mimir Crimsonia, Smartest Man Alive: The brother of Mavis & hailed as the smartest man alive, with immense memory.
- Slepnir, The Raven King's Bridge: The eight-legged steed of Odin who has been with him since his time on Divonis. While riding him Odin could slip through the air & the realms and others marveled at his abilities.
- Hugin & Munin, The Raven King's Eyes: Two ravens that serve Odin as his scouts around Midgard and even other worlds. These two have been by Odin's side ever since the Old War and are rumored to be the fastest things alive.
- Geri & Freki, The Raven King's Fangs: Two wolves owned by Odin the two where at his side ever since the beginning of the Old War. These huge & ravenous wolves aid Odin in his hunts & in the Raven War eating the enemies of the asgardians savagely.
- King Demir Goldencoat, The Mountain Smith: The 1st. king of the dwarves during the Raven War for the protection and profit of his people he and his people manufactured high valued weapons to all factions of the war. He eventually struck a deal with the asgardians in exchange for protection and the promise of greater riches the dwarves would produce weapons and armor exclusively for them.
- Stromdaginn & Netmideth, The Sister Smiths: Twin dwarven sisters famous in the asgardian capital of Ackerman for their supreme smithing capability forging some of the best weapons for the asgardians.
- Morigan Aldian, The Black Knight: A lone swordsman who visits through portals aiding the nephilim during the Raven War, becoming close friends with Odin, Mavis, Loki, & Mimir. Through his acts of heroism and divulging information about the origins of those who operate in the dark the nephilim were spared much destruction and heartache being heralded as a hero to the asgardians.
- Toriel Dreemurr, The Knight Of Flame: The widowed wife of Asgore & mother of Frisk Dreemurr. She was once a prominent asgardian knight who used her flames to feel her foes fighting alongside her beloved Asgore but she quit being a warrior when her husband was killed in battle and her daughter was born human. Toriel has been regarded as a blessed gardener & herbalist so good at her job that she works directly under Empress Mavis.
- Asgore Dreemurr, The Knight Of The Mountain: The husband of Toriel & father of Frisk Dreemurr. A proud asgardian knight in the Raven Vanguard fighting the good fight with his blood red lance alongside his wife Toriel ending many rebel humans during the war. He was eventually killed in combat going out in a blaze of glory, his Lance remaining immortalized in the Ackerman Museum.
Asgardian Generals
- Heimdall, The All-father's Shield: Odin's most loyal & oldest general being there during the Old War being inspired by Odin to fight against the seraphim & eidolons. He fought for Odin during the Raven War once wielding the atrocity ailment but eventually he was gifted a sword called Hofund for his service. Heimdall is hailed as a war hero to the asgardians & loyal general to Odin and lead the Raven Vanguard before his murder at the hands of the Soulleal leaving the human warrior Tank Delmise in charge.
- Tank Dhelmise, The All-father's Pillar: Once a human soldier whose family was slaughtered by Dark Elves during the Raven War looking for vengeance instead he found the nephilim bringing in humans and half-human races into their ranks. Despite his weakness as a human he became an invaluable warrior rising through the ranks and gaining the respect of his peers, even being sanctioned to go on a secret mission on the planet of Zodia to destroy the dark elves who fled Midgard during the Raven War. Through this mission he rose further in the ranks eventually taking the place of Heimdall as the leader of the Raven Vanguard.
The Valkyries
- Sigrun, Queen Of The Valkyries: Sigrun is the oldest and strongest of the Valkyries, being one of Odin's most trusted enforcers. With her radiant sword & shield she rarely lost in combat. Her might was well placed in the Raven War against the elves and in the Black War against the Aphelion.
- Gunnr, The Blade Valkyrie: Gunnr is a mighty asgardian warrior who used her twin swords to slay many of the Orsigale alongside Odin. Gunnr is the most popular among the Valkyries aside from Sigrún teaching swordsmanship to other asgardians.
- Geirdriful, The Arrow Valkyrie: Geirdriful is one of the ten Valkyries known for favoring ranged weapons, her main weapon being a war bow & wrist mounted crossbows as secondary weapons. Her arrows are tipped with ether for a variety of effects, her skills were great in many battles especially against the jotuns.
- Eir, The Shield Valkyrie: One of the ten Valkyries known for her defenses on the battlefield being nearly impossible to beat due to her quick & efficient parrying with her shield. Not only did she protect herself but her allies through the conjuration of shields.
- Kara, The Conjuring Valkyrie: One of the ten Valkyries known for her use of conjuration magic. Not only was she a mighty warrior, her magic to teleport, summon other types of creatures for combat, ECT. She is one of the rare teachers of arcane magic to the asgardians.
- Rota, The Punisher Valkyrie: Rota is one of the ten Valkyries known for her violence and brutality favoring whips & hammers to lash and bludgeon her foes. She is popular among the asgardian soldiers for her brutality against the energy.
- Olrun, The Swift Valkyrie: One of the ten Valkyries known for her speed and agility. She is rumored to be so fast she could teleport, being famous for her various rescue missions during the Raven War.
- Gondul, The Blaze Valkyrie: Gondul is one of the ten Valkyries known for her use of pyromancy during the war soldiers were seldom necessary as she consumed forests in flames, and wreathed the entire area in fire. Many mages were envious of her magical power but wished that she didn't have to cause so much destruction.
- Hildr, The Frost Valkyrie: One of the ten Valkyries known for her use of cryomancy using ice & cold in various ways in battle. From ice floors, ice walls, obscuring mist, & many spikes Hildr was a feared combatant on the battlefield.
New Age Asgardians
- King Arthur, The Knight Of The Midgard: The "first" son of Odin & Mavis a prodigy knight who was raised by Odin to be a powerful and noble warrior & heir to the Asgardian Empire gaining the legendary sword Excalibur to end his foes. Eventually he became the ruler of the continent Camelot making his own enforcers called the "Knights Of The Roundtable" who rode on their steeds to prove their loyalty to their king. He is known & respected for his might making right mentality not having his father's miracle but instead getting stronger in the light & even having some control over reality.
- Queen Guinevere, The Knight Of Calamity: The wife of King Arthur, mother of Audrey, & the strongest of Arthur's knights. A victim of the Raven War having her family taken away, she took up the sword to lay waste to those who took everything from her growing into a powerful warrior known for her brutality and cruelty. She rode her black steed Bucephalus into battle leaving no survivors in her wake gaining the affection of Arthur for this barbaric yet elegant fighting style & her mastery over arcane magic prioritizing necromancy. Despite being loved by Arthur her fellow knights thought of her as unhinged. She was sadly slain in a battle against jotun rebels inspiring her husbands to fall into madness.
- Thor Thundaheim, The Storm King: One of the few zodians to visit Midgard spreading the word of his goddess Aquarius to the asgardians. While they didn't care for his goddess he instead became a close ally of the nephilim during the Black War using his divine magic against the aphelion. He was heralded as a hero to the asgardians, one who commanded the skies and storms but he vanished for centuries once Erebus rose to power.
- Frisk Dreemurr, The Heartful Voice: The daughter of Asgore & Toriel born human but had an important role as an Asgardian diplomat due to her talent for talking her way out of trouble. She was dispatched to the planet of Zodia for a diplomatic mission after the zodians conflict with the other olgrims and came back as an immensely powerful warrior & mage far exceeding the expectations of her people.
Knights Of The Roundtable
- Sir Lancelot, Knight Of The Lake: The most trusted knight of King Arthur with his sword arondight & his abjuration magic he was a near unbeatable force on the battlefield. Lancelot was the first of the knights of the Roundtable fighting in the Black War getting more warriors for Arthur.
- Sir Gawain, Knight Of The Sun: One of the knights of the Roundtable raised as a mighty knight in Camelot's war college be given the sacred sword Galatine upon his graduation. With his miracle while in the light he can't be bested as his physical power grows the more light he is exposed to.
- Sir Percival, Knight Of The Grail: One of the knights of the Roundtable rivaling Lancelot in power & skill when she acquired the holy grail for her King. She rides into battle wielding her rapier Joyeuse to pierce through her foes. She could move at blinding speeds seemingly teleporting to her next opponents.
- Sir Galahad, The Silver Knight: The son of Lancelot & Elaine and one of the knights of the Roundtable born with the same telekinetic miracle as his mother. With his sacred sword Clarent there was rarely anything that could stop him. He is the young brother of Lucina and manifested the miracle of sigils although he remained in Midgard while she left for Avalon.
- Sir Lamorak, Knight Of The Wind: One of the knights of the Roundtable wielding his sacred sword Morglay he bursts through the battlefield as fast as the wind to cut down his foes.
Asgardian Enemies
- Nidhogg, The Devourer: One of the ancient enemies of the Asgardians during the Raven War, a colossal dragon, the one to lead the others and raze countless settlements turning them into dust to be devoured by him. Thought to be dealt with by Odin via imprisonment he broke free only to be slain by Arthur wielding Excalibur.
- Lucifer, The Shining One: One of the ancient enemies of the asgardians, a celestial bearing the might of the sun leading his group of celestials during the Raven War. He was a prideful, & arrogant celestial seeking to put all of Midgard under his rule using his forces to deal with the fiends and assimilate the humans into his ranks. Lucifer was defeated by the famous Black Knight but instead of killing him Lucifer was stripped of his angelic status and banished from the planet as well as his remaining forces.
- Belial, The Demon Lord Of Chaos: One of the ancient enemies of the asgardians, leading the legions of demons that once plagued the world. Belial's body was undescribable a colossal bipedal reptilian, with three heads, tentacles coming from his back, serrated claws growing on his shoulders, fingers, & 2 sets of large wings on his back. Wherever he went chaos & corruption followed, he was a vile and horrid monster who adored the pain and suffering he brought to others. He was incredibly difficult to bring down, requiring the combined effort of the celestials & the nephilim to defeat.
- Asmodeus, The Devil Emperor: One of the ancient enemies of the asgardians during the Raven War, the strongest arch devil in command of all devils that were plaguing Midgard. As the first and strongest Crown Devil he had the ability to command every devil on the planet as well as those who bore the "blessing" of the devil making even tieflings under the command of Asmodeus. He is incredibly intelligent & cunning using his magic as well as misdirection to become a difficult opponent during the war. He was eventually bested by the nephilim and banished to hell where he remains to this day.
- Gruumish, The Strongest Creature: An ancient enemy of the asgardians leading the legions of orcs during the Raven War through her strength & intelligence, her orcs were a powerful force during the war. Gruumish is a cruel monster who used her strength to bully and crush the weak she was known to abduct humans to make more Half-Orcs to bolster her armies. She bit off more than she could chew when she abducted and threatened Mavis being beaten down by Odin, humiliated in front of her troops & losing their loyalty and eventually dying as a result.
Jotuns
- Ymir, The Prime Jotun: Ymir was the first of the jotuns to exist & an ancient enemy of the asgardians during the Raven War. Ymir leads the entire giant race and has been fighting Odin for the entirety of the war using their might to crush the other races. Out of all the enemies of the war Ymir scared Odin the most leading to many of his rash decisions.
- Thamur, The Frost Titan: The first born son of Ymir born a frost giant & a mighty general in the Raven War. His ice breath could stretch for miles freezing over cities & he is the one who made the culture of the frost giants. He was a cruel, uncaring Jotun who was thankfully slain by the Asgardians although his death froze the entirety of Jotunheim.
- Angroboda, The Frost Queen: The second born child of Ymir & one of the jotuns with the ability to shrink herself. She refused to partake in the bloodshed that her father & brother were propagating and instead engaged in a forbidden romance with the asgardian loki.
Elven Lords
- Lord Corellon, The Arcane Lord: One of the elven lords leading them during the Raven War. Corellon was an immensely powerful mage who led the high elves being one of the first to use epic magic. He was one of the mages to aid in the creation of Alfheim.
- Lady Larethian, The Leaf Queen: One of the elven lords leading the forest elves during the Raven War. She could command the plants & animals to her will using it to aid her people in combat, always winning in the woodlands.
- Lord Adamri, The Endless Wildfire: One of the elven lords leading the cinder elves during the Raven War. Despite his fellow lords working to gain a new homeworld he was more worried about spreading the flaming passion of his people where the cinder elves went wildfires followed. He was despised by his fellow lords and his people kept out of the circle of the elves and slain by the asgardians.
- Lady Aerdrie, The Snow Angel: One of the elven lords leading the snow elves during the Raven War. She was a powerful force during the war using the tundras to her advantage to freeze her foes solid. She made sure her people could get to Alfheim sacrificing her life to make sure her people were safe.
- Lady Faenya, The Ocean Queen: One of the elven lords leading the ocean elves during the Raven War. Her power was vast, much higher than the other lords being able to call tsunamis and tidal waves. She made sure that her people could make their way to Alfheim sacrificing her life & her power being lost.
- Lord Erevan, The Shade King: One of the elven lords leading the dark elves during the Raven War. Erevan was well known for not only his might but his leadership he despite his origin & dark power he made sure his people were taken care of most of them leaving to the zodiac system & the rest to Alfheim.
Ideals
Beauty Ideals
Asgardians find others who can show great combat capabilities & temper it with magic and chivalry beautifully. Those who use firearms, autonomous army of constructs & undead are lazy & ugly.
Courtship Ideals
Asgardians court each other through strength and skill in combat. Dating for asgardians consists of activities that prove strength such as arm wrestling, running, & even bloodsport.
Major organizations
- Asgard Empire: A planetary empire built by Odin after the Raven War on Midgard making a utopia for humanity. Humans & Half-human races coexist in harmony under Odin's rule seeing him as their eternal king.
- The Valkyries: The Valkyries are ten mighty female warriors hired by Odin during the Raven War as mighty enforcers of his will. These asgardians where fitted with the finest asgardian steel armor, had powerful wings and armaments there were few who could defeat these warriors.
- The Raven Vanguard: The main military & police force of the Asgardian Empire, typically males fighting for the safety of the people of Midgard.
- The Knights Of The Roundtable: A group of mighty elite knights under the command of Arthur son of Odin. These knights are fitted in durable armor, welding mighty weapons and magic.
- The Camelot Vanguard: The main military police force of the Camelot Kingdom knights & archers defending the kingdom of Camelot.
- The Asgardian Mages: A circle of mages under the command of Odin graduated from the Mystalian arcane college; they were mighty mages who aided the entire planet with their magic.
"The Asgardians seem to be a warrior people although arcane magic is used quite heavily. I tried to tell them of you but they brushed off your words. I guess I shouldn't try any further, no point in begrudging worship. I helped them out with a few troubles before I had to come back being away from you. My Sky Mother has weakened my magic tremendously but I managed. - Thor"
"So you stuck to your guns and made a warrior society, honestly it turned out better than I thought. It was difficult but you made an empire where everyone could live together in peace. A lot of bloodshed but that comes with the territory. - Merlin"
"It's my duty to watch over this empire as it was your duty to preserve and save this world as an asgardian should. - Heimdall"
"We are here to serve you and our people Odin we are Valkyries we have a duty to follow and slaughter in the name of Midgard. - Sigrun"
"During the dark ages of Midgard once our cities fell to the darkness the nephilim crashed here on their ship cut in half. Odin and his people sought to carve a home for themselves but once they found out the state of the world and those who were suffering he sought to include others in his kingdom and made the Asgardian Empire. - Chloe"
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