The origins of many of the party started as a fetch quest form a strange gnomish man. (S 1-2)
Following the adventuring party in relation to Mortale's return and Hopebringer's conquest.
The origins of many of the party started as a fetch quest form a strange gnomish man. (S 1-2)
The party found themselves at the center of an outbreak, the turned people into monstrosities. (S 3-13)
Manorm dispread after arriving at Punn, so the party tried their best to hunt him down. (S 14-19)
Mortale, a living god, has recruited the party to unit local powers to discuss their surrender to his unification of Zion. (S 20-23)
With the party split, those with Mortale ready the cities defensive until Hopebringer's arrival. (S 24-27)
The party, with the help of long-time friend Klomox, learned that Zizvrer had banned magic, Dagon enforced this ruling, and that they had missed the past 41 years. (S 28-30)
After getting a foothold in the new world, the party stood witness to Dagon killing Zizvrer. (S 31)
The party, after a teleportation mishap, ending spending some time in the Empire, and enjoying the local colosseum and customs. (S 33-35)
Zizvrer has risen from his ashes, now he is a leader not a planner. He rallies men against his enemies with great momentum, now that it appears that their is liitle left to stand in his way.